Cessation

Cessation

Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

When Cessation is put into a graveyard from play, return Cessation to its owner's hand.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Urza's Legacy (ULG) Common

Combos Browse all

Legality

Format Legality
Limited Legal
Pauper Legal
Highlander Legal
1v1 Commander Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Pauper EDH Legal
Commander / EDH Legal

Latest Decks as Commander

Cessation Discussion

bushido_man96 on The Mischief Makers

3 weeks ago

Flickering Ward is great value. Fallen Ideal can put those tokens to use.

If your interested in being annoying, there are several Urza block enchantments that return to hand when they go to the graveyard from the battlefield: Sleeper's Guile for some evasion, Brilliant Halo (not that great), Despondency to nerf a creature, Cessation and Slow Motion can be really annoying.

Orange+ on Johan and Friends

1 month ago

UPDATE:

I wanted to add more "creature prisons" with return to hand effects. Sadly I could only find one I thought was passable (Cessation and Forced Worship seems a bit too weak to play). While looking at removal cards I also restumbled upon Chaos Warp which suddenly seemed very fun.

OUT: Condemn, Journey to Nowhere

IN: Cage of Hands, Chaos Warp

carpecanum on Just another marc and his walls

4 months ago

If you haven't seen Aspect of Mongoose before you probably haven't seen the others. There are three per color i think. Launch, Cessation and Spirit Loop, Sluggishness etc. Recasting enchantments that fit your deck is as good as card draw sometimes.

Nethereon on

1 year ago

I like your build, with a few exceptions, otherwise it looks solid. There are cards I run in my build that I'm not seeing in your build, and I believe you really need to run them.

First, a few creatures worth addressing. Kor Spiritdancer is a must, given the number of auras you are running, as is Sram, Senior Edificer. I would consider taking all of the Lieutenant cards and Thassa's Devourer out for some better options, such as Eidolon of Countless Battles, Auratog, and Phantatog. Why the atogs? Merciless Eviction and Return to Dust effects, primarily.

As far as spells go, have you considered Retether? It's not Replenish by any means (which I would recommend if you can come across one), but it is certainly a great card for a Voltron strategy.

For auras, look into recursive enchants like Rancor. Ones I didn't see that you can track down are: Launch, Brilliant Halo, Spirit Loop, and Cessation. Aqueous Form can help you push through damage and set up your draws a little better, too.

I hope these suggestions help! I really enjoy this commander. Bant Enchantress is by and large my favorite archetype of all time. I'm the resident expert, in a manner of speaking, at my LGS because I've been playing it for so long (or variants). Good luck.

Cloudius on Sram, the auramancer

2 years ago

Auras

Flickering Ward effectively reads "Pay , draw a card" if either Sram or Mesa Enchantress is in play. Protection from a certain color may also path the way for your Commander to swing in for lethal commander damage.

Cage of Hands is a weaker substitute of Ward above but can used to lock an opponent's creature.

Cessation it recurs itself when put into the graveyard from the battlefield is useful.

Curse of Exhaustion not exactly strong but it's an aura nonetheless, and a single player "Rule of Law" can be hilarious (for you at least).

Pariah combos well with Darksteel Mutation.

Pentarch Ward Cantrip effect and grants color protection to Sram.

There are plenty of white aura that buffs a creature's P/T and grants a bunch of abilities like flying, first strike, vigilance, lifelink, etc. Those are personal choices so will leave it to you to pick and chose the best combination. I'd prefer those with in-build cantrip effects to help with card draw.

xram666 on Lin Sivvi's Rebels

2 years ago

@ForTheOldFrame: Thanks for your upvote and your detailed comment and sorry for posting so late. I was busy the last days and didn't find the time to reply.

I will try to answer to all your suggestion but I myself aren't an expert in EDH too. So maybe I am wrong with some choices and many cards depend on teh playgroup you are playing:

So thanks again for your comment and now I have the problem to find cards to take out for your suggestions ;-)

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