|Commander / EDH||Legal|
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|Tenth Edition (10E)||Uncommon|
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Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
You control enchanted creature.
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|Have (2)||XxCataclysmiCxX , ChainerDragon65|
|Want (4)||ElisabethJoan , Ashcashcash , Markwiz , samuelianstorm|
2 weeks ago
It would be helpful to post a deck link so we can see what you are working with.
To start, what is more important to you, flavour or overall power? If flavour is more important, there are a number of spells with Nicol Bolas quotes you can use. Some top contenders for flavour include:
Neheb, the Eternal - which has the advantage of being a fairly solid card.
Apex of Power - super big, flashy spell that oozes with flavour, but is not the most playable card.
There are the assorted planeswalker defeat cards, which, while quite flavourful, are pretty mediocre.
Fraying Omnipotence - another flavorful card that is not great.
Patient Rebuilding is not great as a draw engine, but still kind of fun.
Soul Manipulation provides graveyard recursion and a limited counterspell.
2 months ago
I would recommend running more wheel effects. Cards like Whispering Madness, Windfall, Reforge the Soul, Dark Deal, and Winds of Change can produce incredible damage while also disrupting your opponents' strategies.
Alongside the above, Library of Leng is quite useful--you can use a wheel effect to discard the cards you do not need, but ensure you retain the cards you will want to use post-wheel.
Helm of the Ghastlord combos well with wheel effects--opponents discards their card and are forced to discard every replacement they draw. This can easily win a game by locking your opponents out of having cards in-hand. Like Curiosity, it goes pseudo-infinite with Niv-Mizzet.
Sigil of Sleep is a great card in Nekusar, turning every wheel into a mass bounce spell.
I would recommend cutting Font of Mythos. Cards like this seem like they should be good with Nekusar, but I've found their lack of built-in punishment quite counterproductive.
Imprisoned in the Moon and Deep Freeze are strong removal cards in EDH. Unlike more traditional kill spells, these enchantments do not cause an opposing commander to change zones. As such, your opponent does not have the option of returning their commander to the command zone, so the removal spell is permanent.
I second kamelyan's suggestion to use infect. A single wheel effect and they're dead on the next draw step.
Nekusar should be focused on winning as quickly as possible once you've got him on the field. Your assorted Persuasion cards cost far too much mana and do not contribute to your primary victory conditions. As such, you should cut them from the deck.
Finally, Unmake's colour identity is Black and White--as such, it is illegal with Nekusar.
9 months ago
While you have a solid base, I would recommend some changes. Some of the clone/steal affects like Clever Impersonator and Phantasmal Image, Beguiler of Wills, Annex, Roil Elemental, ect, are just expensive and don't exactly contribute towards your core strategy. I would replace those with Foundry Inspector, Palladium Myr, Padeem, Consul of Innovation, Unwinding Clock, Shimmer Myr, Whir of Invention, Paradox Engine, Treasure Mage, and Trophy Mage. Cards that let you take advantage of idle artifacts like Clock of Omens are fantastic, meanwhile I think Disallow and Spell Crumple are way too expensive for a counterspell. Mind Control, Persuasion, and Control Magic are just straight up bad cards, and Part the Waterveil doesn't exactly belong here either. Copy Artifact is great, but I think for the price Mirage Mirror is better. Lands are also important in an artifact deck, and so I would recommend, Expedition Map, Buried Ruin, Urza's Tower, Urza's Mine, and Urza's Power Plant. Finally, your commander is expensive, so Swiftfoot Boots and Lightning Greaves are a must, plus they are artifacts.
9 months ago
If an opponent casts Emrakul, the Aeons Torn, and I have Mycosynth Lattice and Leyline of Anticipation out, does that mean I could gain control of him via Memnarch, Mind Control, Corrupted Conscience, Persuasion, etc.?
1 year ago
Some more Suggestions to the ones of dudualdo42:
Found even more:
1 year ago
like the base concept.
Confused by the lack of Phantasmal Image as it would etb as a Spirit. It doesn't trigger Tallowisp, but does trigger Mausoleum Wanderer and makes Drogskol Captain much better.
Also I think your Enchantment package needs an overhaul. Suggest maybe some of the following:
- Imprisoned in the Moon Good for general O-Ring style effect.
- Call to the Kindred Really interesting thematically as it essentially lets you CoCo every turn.
- Mirror Mockery Works well with combat on Selfless Spirit.
- Pariah Good SB fodder vs Burn etc.
- Daybreak Coronet Possibly the best Aura ever printed.
- Gift of Immortality Keeps Geist of Saint Traft around even longer.
- Flickerform Can setup multiple exile triggers on Spell Queller for abuse.
- Threads of Disloyalty More SB fodder.
- Domestication More SB fodder.
- Illusory Gains More SB fodder.
- Persuasion More SB fodder.
2 years ago
Thanks for the suggestions.
YES for testing!!!
Mirrorpool Yup thanks.
Curse of Echoes I'll test this one out, looks like fun. Especially in multiplayer politics.
Identity Thief I will toss this one in as well, looks like a blast. I may also try and find another ETB in my own rather than rely on others.
Control Magic Already got it :)
Clone Legion Could be good if someone gets away from me.
Persuasion I looked at this before, but I think for 5 I want it to do something else rather than just take a creature.
Supplant Form Too much mana for what it does, due to how controlled the opponents are by that time in the game.
Magosi, the Waterveil Um, just not sure what this is doing without a way to trick the turn without loosing one? - Please let me know if I am missing something here.
2 years ago
Got to love a good gimmick. This deck looks great, but I have seen some cards that would just make it that much better.