Inverter of Truth

Legality

Format Legality
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Mythic Rare

Combos Browse all

Inverter of Truth

Creature — Eldrazi

Devoid (This card has no colour.)

Flying

When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.

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Inverter of Truth Discussion

lagotripha on Who u know here? Help wanted

5 days ago

Ok, so I'm seeing a deck that wants arcane adaptation and descendants path to drop big spells. Fair enough.

I highly reccomend more 1 and 2 drop creatures. Making sure that your t3 Descendants' Path hits something turn 4 is valuable. But how to assess those creatures is important. You want to be sure you have big creatures on top of your deck, and you want to avoid needing arcane adaptation where possible.

To do this, is best to assess a small set of cards you'd be using together rather than a lot of individual cards. Getting a set of cards that work well together is better than a bunch of disparate parts- getting a set which acts as a backup plan to arcane adaptation is even better.

One method to find these sets of cards is to look at what creature type you want to name with Arcane Adaptation and go all in on it.

Naming druid means Treefolk Harbinger and Arbor Elf can cheat in Gilt-Leaf Archdruid, while Arbor elf, Elvish Mystic etc can combo with Utopia Sprawl to just flat cast bigger creatures.

Naming shaman lets you use Eternal Witness Burning-Tree Emissary and Elvish Visionary, or look for Purity with Flamekin Harbinger.

Pretty much every tribe has big game-changing spells and 1 drops that work well. I'd focus on tribes that like stalling/controlling the game (Spellstutter Sprite lists), Protecting their own creatures (spirits/illusions), or already cheat their big stuff in (Preeminent Captain and Incandescent Soulstoke). There are plenty of tribal lists on this site to raid for ideas.

Changeling tribal is a neiche option which I'll mention here- Mothdust Changeling, Shields of Velis Vel etc- there are Haakon, Stromgald Scourge/Basal Sliver/Skeletal Changeling combo lists you can raid for ideas.

The second way is to look for things that can get value out of your big spells.

Unexpected results is super unreliable- I don't like to play it outside of Inverter of Truth builds. Similarly, Elvish Piper is an expensive removal magnet.

Looking at discard/reanimation is one option, with Unburial Rites Lotleth Troll, Zombie Infestation and their more expensive counterparts pointing to a G/B value plan.

Looking at CMC matters is another- Nourishing Shoal, Blast of Genius, Kindle the Carnage, Nahiri's Wrath and so on all offer ways for your big spells to impact the game when you aren't casting them for free.

The final option is other Arcane Adaptation combos, to improve card quality by building in redundancy. Turntimber Ranger and any creature goes infinite if you name ally, Haakon, Stromgald Scourge and Ashes of the Fallen, Myr Turbine and tons of creatures, Quest for Ula's Temple and Inkwell Leviathan is a thing.

The big thing is to pick one plan, and stick to it. Its a lot more difficult to disrupt three spells doing the same thing than three different things. Fix your mana curve with a smooth 'I want this or this t1, this or this t2, and this or this t3' plan, and it'll run smooth.

Good luck, and happy brewing!

Jaytotheareokay on Torpor orb combo fun

3 months ago

I know this is old, but Torpor Orb only negates creatures entering the battlefield, not leaving or at the beginning of your steps or anything. Replace Desecration Demon with Inverter of Truth and you are pretty much good to go.

shade1400 on [PRIMER] Sidisi Adaptive Combo

5 months ago

I think my only concern with Paradigm Shift and Inverter of Truth is that the remaining cards shuffle into the library so I can't stack them. Paradigm Shift looks really fun at 2cmc though. Definitely something I'd like to brew with.

I really like the Bitter Ordeal combo since it's exile and not straight mill. I also like Gaea's Blessing a lot but the variance of drawing it is what has stopped me from using it. I'd feel more comfortable running ways to discard it if I draw it. Or more cards like Brainstorm/Memory's Journey or even Reclaim to get it back into the library. This combo definitely works in the deck's shell though!

Managem on [PRIMER] Sidisi Adaptive Combo

5 months ago

Tbh I've been studying this a bit. And wanted to make a combo similar to what you have, but I was also thinking that Paradigm Shift and Inverter of Truth for redundancy may good includes paired with the whole Doomsday LabMan idea. What are your thoughts on those cards?

soupdragons on Torpor and Fatty friends

6 months ago

You could probably take out Inverter of Truth for Leveler. It might be a good finisher.

Flooremoji on A Beginner's Guide to Lantern Control

7 months ago

any way you could incorporate a Leveler or Inverter of Truth? With the Academy Ruins you could put a card on your library after casting a Leveler.

Drakorya on Esper Tocatli Orb

9 months ago

Saffron Olive's deck is from early 2016, so it doesn't take advantage of Tocatli Honor Guard, which I think is a key card in making this deck work consistently.

Inverter of Truth is an interesting choice, though I think the 4-drops need to be minimized else the deck is too slow. Avatar of Discord only has 1 less power for 1 less CMC, which I think I would prefer.

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