|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
Combos Browse all
Howl of the Night Pack
Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.
Howl of the Night Pack Discussion
1 month ago
3 months ago
You might consider Key to the City as a way to throw away dead sorcery spells to find more action. And if you can make unblockable creatures, Primal Bellow , Timbermaw Larva and Blanchwood Armor would close out a game quickly.
This would take some of the focus away from wolves, and more on to the "number of forests" part of Howl of the Night Pack . I'm not sure that's any better.
3 months ago
4 months ago
kamarupa thank you for the advice!
I agree, during my playtesting of the deck it always seems like Howl of the Night Pack is just too slow and doesnt auto win when played so I am thinking of maybe focusing on getting a 4 or 5 mana threat on turn 3 through mana ramp (ex Llanowar Elves and Nissa's Pilgrimage ) and including some spells to protect them like Blossoming Defense or Ranger's Guile . Do you think it is better to have those protection spells or include more Beast Within or include card draw in Harmonize ?
Also, I was thinking of playing around with 3 Oran-Rief, the Vastwood since we are playing mono green but I dont know if it would slow us down since we only play 19 lands and having an Oran-Rief the vastwood in the first 2 turns would put us behind. Do you guys agree or disagree?
4 months ago
I really love Howl of the Night Pack , too, and I've tried to make it work in Modern more than once, but I always run into the same problems - no matter how much ramp I add, it's always on the slow side. Honestly, I'm not a good at playing slow games, so it would be fair to say that's part of it. But the other part is also undeniable - Howl of the Nightpack is nigh impossible to build with. This is kind of an inherent issue - it's high casting cost needs a mana ramp, but its ability necessitates lots of basic lands - so dorks like Llanowar Elves hurt us as much as they help us. Meanwhile, spells like Cultivate aren't exactly expeditious.
6 months ago
Interesting Commander choice! Definitely don't see too many Baru decks around. I play mono green as well, though my commander is Titania instead. They do have in common that they use lands to good effect though.
I definitely have some suggestions most of which I'll keep budget as your total deck cost is 100$:
Lands: since you are mono green you can afford to run a few utility lands (but I get that a high forest count is particularly important for you): Myriad Landscape and the various Panorama fetch lands - not quite sure about this suggestion but I imagine it can be strong to crack multiple fetches in the same turn for multiple Baru triggers.
Mass forest ETB triggers: Scapeshift is on the pricey side but damn it would be strong here, Avatar of Growth , Boundless Realms , Collective Voyage , Circuitous Route , Explosive Vegetation , Far Wanderings , Perilous Forays , Traverse the Outlands +++.
Kamahl, Fist of Krosa is both a strong card in here and a flavor win.
7 months ago
Natalbee Thank you so much for the suggestions! Howl of the Night Pack was an addition I made as a “pseudo-boardwipe” if you will, however, you are right that I don’t really have the forests to make amazing use of it, I may add back a different wipe, I’m not sure yet. And I do think that Second Harvest would have a really cool place in the deck!
7 months ago
Hey! Took a quick look through your deck (at work), and it looks sweet! I'll do a more thorough read once I get some time, but if you're looking for more card draw/filtering, I think Path of Discovery could be sweet with all the tokens and counter-doubling you have. Maybe replacing Into the Wilds ?
Howl of the Night Pack occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%