Durkle Deckling

Hello. I play Magic the Gathering.

Below are the decks that I am playing currently. They're pretty swaggin'.

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Said on Modern Solid Tokens...


I feel like you have to think about what you really want to be doing. It's a cool idea, but I think it's having a bit of an identity crisis right now. I'm just gonna throw a few thoughts out there, take them how you will.

Gonna start with what I believe to be unnecessary. First off, Archangel seems extremely out of place to me. This isn't really a life-gaining deck by any stretch. You have a grand total of 7 cards that gain you life, and if you're ever at the point where pumping your guys with archangel is relevant, you're probably already winning anyway. Plus you really want to keep your dude count low where you can so you get maximum value off YP and mentor. That said, I also think you could shave the grandmasters. Your manabase isn't especially painful and you certainly don't NEED to gain life, and I feel like you'll almost never be rebuying cards. I certainly don't think it's bad, but I might cut it back to 2.

Also not a huge fan of faithless looting. Good in theory, but it's just card disadvantage. Yeah you get card selection, but it hardly matters, nor does the 3 mana recast. I would like it a lot more if you plan on throwing a Bedlam Reveler or 2 in here, which could be really good if you ever start running out of gas.

I'm also gonna go out on a limb here and say that I think Impact Tremors is a trap, not to put anyone down. It's a card that sounds good on paper, but it doesn't actually advance your board. Yes it can do some cool things, but again, if you're making enough tokens to make the damage from the tremors relevant, you're winning anyway. It's a card that's much more well suited in a deck like Norin Sisters where the board is advanced innately. You really can't afford to expend your mana or dilute your draws or with things like this, because believe me, it's gonna feel a lot better casting a boros charm or another YP than dropping a spell that doesn't meaningfully affect the board.

I think this deck REALLY wants black honestly. Not a huge splash, but Lingering Souls and to a lesser extent Zealous Persecution seem too good to pass up. You could certainly afford it in your manabase too, as long as you have enough fetches, you only really need to play like 2 black sources.

While I'm on the subject of manabases though, it seems really sub-optimal in its current state to be honest. I like the number being at 22 or 21, but the actual selections and numbers seem wonky. I'm just gonna go ahead and throw out what I think would look better and go from there.

  • 4 Plains
  • 1 Mountain
  • 4 Arid Mesa
  • 3 Marsh Flats
  • 3 Sacred Foundry
  • 1 Godless Shrine
  • 1 Blood Crypt
  • 4 Inspiring Vantage
  • 1 Vault of the Archangel

Extra basic is free because your color requirements aren't strenuous, more fetches for consistency/black splash, and Inspiring Vantage seems like a no-brainer. It'll almost always enter untapped and it's completely painless. If you don't plan on splashing black, I'd still keep the fetch/shock numbers the same but cut the black shocks for 2 clifftop retreats and the vault for another plains. Vault might be bad anyway, but man if you ever get to 4 mana with a bunch of dudes on board it gets nuts.

Aside from all that, I'll just throw out there that Rally the Peasants seems like a good 1 or 2 of. Potentially 2 spell casts and pumps the crew for a lot. Also it's instant speed, which is nice.

That's about it from me. Hopefully some of the things I said were helpful. +1 from me, good luck sir

August 5, 2017 4:43 a.m.







Modern Durkle


Thing Ascension

Modern Durkle


Finished Decks 271
Prototype Decks 91
Drafts 0
Playing since 2011 Core Set
Avg. deck rating 4.00
T/O Rank None yet
Helper Rank None yet
Favorite formats Modern
Good Card Suggestions 38
Last activity 2 weeks
Joined 4 years
MTGO Username Bloxor