Goblin Fireslinger


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
2012 Core Set (M12) Common

Combos Browse all

Goblin Fireslinger

Creature — Goblin Warrior

: Goblin Fireslinger deals 1 damage to target player.

Goblin Fireslinger Discussion

redstonebanana on splintered minds

2 months ago

You have Goblin Fireslinger in the creature slot, and I don't know if you intended that or not. It just seems random enough to have been a mistake.

bushido_man96 on Rakdos's Revelry

3 months ago

I think to really make Rakdos run, you need to get early damage through so you can cast him quick. Cards like Goblin Fireslinger , Spear Spewer , and Thermo-Alchemist come down early, so you can make sure to get the one damage through on turn three or four to cast Rakdos. Cards like Palace Siege (dragons mode), Subversion , and Retreat to Hagra also make sure to deal damage to your opponents, allowing you cast Rakdos and giving you value for more creature casts from the life loss.

jpermar on Rakdos, Lord's Downward Spiral

3 months ago

A massive update this time. One that I'm very excited about. Here are the changes:

Overall, the deck is faster and more consistent. Here's a summary of changes by card category:

  • direct damage is now at lower cmc
  • -1 Ramp
  • +1 protection/haste
  • +2 tutor
  • +5 draw
  • +1 anti-control
  • -4 Creature removal
  • -2 graveyard hate
  • -1 discard
  • -1 extra attack
  • -1 lifegain/recursion
  • +1 removal

So the changes overall are lower cmc, more draw and tutor, less creature removal and less utility (graveyard hate, extra attacks, etc.) Overall, the early turn plays to get direct damage and get Rakdos out are far more prevalent. The deck is more aggressive and more focused now, and plays much smoother.

And yes, this is the only deck I have where I've taken out Sol Ring . It's simply better to have only colored mana in order to cast Rakdos as consistently as possible!

GreenTrampler on Bug Boi EDH

5 months ago

Just glancing at the list, I think it needs to lose Vexing Devil and Goblin Fireslinger and put in a Bident of Thassa . The devil doesn't do much in EDH, but doubling up on bugs every combat just seems good. If you're going combat heavy, something like Berserkers' Onslaught can get pretty nutty. Arjun, the Shifting Flame is another good reusable wheel. If you wanna abuse drawing cards outside of your command, Psychic Corrosion and Sphinx's Tutelage are great cards.

1con1c97 on Rakdos, Lord of Riots EDH

7 months ago

Hmm, the biggest problem I have with Ashling the Pilgrim is that the effect is kinda expensive/slow. Although, once you do get it off, it will usually do quite a bit of damage and can likely get you most of the way to getting out several cards for free. I think I'll try to fit it in somewhere, I'll probably switch it in for Goblin Fireslinger?

eyes2sky on Gattison

9 months ago

2x Dangerous Wager, 1x Emberwilde Augur, 1 or 2x Goblin Fireslinger if you have please? Thanks!

StopShot on Unique New Burn Concept, 8-Flame ...

10 months ago

Hmmm, given noncreature spells don't even make up a quarter of your deck I doubt you are getting much advantage using Monastery Swiftspear's prowess ability. I'd recommend cutting it for Goblin Guide or Fanatical Firebrand.

Impact Tremors is only really good if you're spamming tokens or using something like Norin the Wary. Once in top-deck mode you'll only be playing one creature for turn if you're not drawing lands or non-creature spells. I would run Curse of the Pierced Heart over it, because it's much more consistent and deals damage practically the turn it comes into play.

Grim Lavamancer is only really good if you find it easy filling up your graveyard. Most burn decks run a bunch of burn spells and fetch-lands to fill up the yard so that they always have fuel to burn. Yours lacks this and you definitely don't want to exile a flame jab if you can help it. There are some discard effects, but I don't think it would sustain a lavamancer for enough turns that you'd want it to. Maybe consider Flameblade Adept, but more discard effects would probably be preferable for it too.

Scorched Rusalka is kind of dinky. I understand sacking the Marauders and Elemental for value does seem good, but for 1 damage doesn't feel like that good of a deal. I think Hellspark Elemental would end up dealing far more damage for you.

I think if you were to running Goblin Guide and Fanatical Firebrand with your Goblin Fireslinger and maybe cut out two mountains for 2 Mutavaults you could probably justify running Goblin Grenade which would probably help give your deck more of an edge.

BigBoyBeau on 8-Flame

10 months ago

The same concerns came up when testing began on this idea. They are valid concerns lagotripha. It is difficult and counterintuitive to let go of the classic burn staples. Could the retrace effect of Flame Jab make up for the higher damage of Lightning Bolt? The simple answer is yes. These "ping damage" cards improve the deck.

The ping abilities of Goblin Fireslinger, Scorched Rusalka, Grim Lavamancer, Impact Tremors, Viashino Pyromancer, Keldon Marauders and Flame Jab multiply exceptionally well with both The Flame of Keld and Quest for Pure Flame. This is because they get tokens faster for Quest for Pure Flame and they create more instances of damage for The Flame of Keld to add to.

If all this sounds unbelievable, please playtest the deck a few times. Usually lethal damage occurs between turns 4-6. The math allows about 10-100 damage dealt!

Remember that The Flame of Keld adds 2 damage to each source for one turn; and Quest for Pure Flame doubles each source of damage. Multiple copies of Quest for Pure Flame have a compounding effect.

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Goblin Fireslinger occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%