Hornet Sting

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Common

Combos Browse all

Hornet Sting

Instant

Hornet Sting deals 1 damage to target creature or player.

Hornet Sting Discussion

hungry000 on Familiar Ground

3 months ago

Hi, I've worked on Training Grounds combo decks extensively myself, and your deck looks pretty good so far. One card that I've found to be a very useful combo tutor is Commune with the Gods since you can get both a cost-reducer and Izzet Guildmage with it. There's some risk of dumping Manamorphose or Umbral Mantle in the gy but the better consistency makes up for it imo. Also, consider including a one-of damage dealing card like Hornet Sting as a win condition in case creatures can't get through or Lab Man is in your graveyard or something. Dimir Guildmage is another option, you can use it to mill your opponent after the Izzet Guildmage/Manamorphose combo or just to help draw cards with Training Grounds out.

clayperce on Flash Ponza

4 months ago

Funkydiscogod,
That's the best kind of brainstorming, for sure!

I'm not sure about Boomerang either ... it's very good with Shocklands, but I'm not sure the tempo hit on a normal land is big enough to justify it. Thanks tons for the other bounce options, but if I find it's too weak, I'll likely move to actual counters (e.g., a 2-2 split of Negate and Mana Leak ).

I never realized we could Redirect an opponent's Cryptic Command ; that's spectacular! I'll keep it in mind for sure!

Wolfir Avenger is cool, though it would likely drive me down the unfortunate path of a SUPER-jank deck, feat. Howlpack Resurgence , Spirit of the Hunt and Pack Guardian :-D

I'd looked at Cloudthresher , but I don't think the effect is worth the mana cost, especially since I expect to periodically have Nimble Obstructionist and maybe Vendilion Clique (currently in the maybeboard) in the air.

I like Voidmage Husher but I think Mystic Snake (currently in the maybeboard) is probably better as a 4-mana Value Bear.

Oh yeah, Psionic Blast and Hornet Sting ... i'll definitely keep them in mind if I find I need some burn!

Thanks so much for all the inputs!

//

skoobysnackz,
I'm not sure about adding Black (not that it's a bad idea, just that I don't currently have any of the manabase to support it, so it'd be a big outlay for essentially just an experiment). But Shadow of Doubt could be great for sure. Dream Eater is extremely interesting ... I'll give it a hard look.

Thanks much!

//

WizardOfTheNorthernCoast
As I type this, I've got Vendilion Clique in the maybeboard. But I think you're right that the time has probably come to move it to the main :-)

Thanks much!

Funkydiscogod on Flash Ponza

4 months ago

Here's some drunken brainstorming:

The ability of Boomerang to bounce lands doesn't seem very useful in modern when everything so cheap. And it's not like you have anything that really works with bouncing lands. Spellstutter Sprite counters spells with a converted mana cost of 1, might be better than Boomerang . If you really want bounce, I'd say if you're planning to bounce your own things most of the time, consider Call to Heel , and if you plan on bouncing opponent's things consider Echoing Truth . If you can't decide, consider Repeal or Remand .

If you want some spicy tech, run a Redirect or two. In Modern, it can make an opponent Thoughtseize themselves or Lightning Bolt their own critters, steal Ancestral Vision s, and can even counter Cryptic Command s. There are a few decks it does nothing against, but it can often do more damage to the opponent than even Counterspell , when it two-for-one's them. It can also count as removal for you.

Wolfir Avenger 's regeneration makes it resistant to most common removal, and I think it would be an upgrade over Bounding Krasis and Fleetfeather Cockatrice .

Maybe Cloudthresher for the sideboard against Arclight Phoenix and Lingering Souls ? Or main deck doubling as a finisher?

Voidmage Husher is repeatable counter to activated abilities, but is quite mana intensive. Maybe you could find room as a one-of?

People always forget blue and green have burn spells with Psionic Blast and Hornet Sting . It's not much, but it would be enough to catch some players by surprise. It's just a thought, since you said you wanted burn in the deck.

Flooremoji on True Budget Mono Green Burn

5 months ago

Not sure if it's worth it Haha, but you really need Groundbreaker and Uktabi Drake . Maybe if your ambitious you can include Hornet Sting . Timbermare is better then boomkegs probably :)

SynergyBuild on Ancestral Animar

10 months ago

Nah man, just sit there twiddling your thumbs, or go all in, dropping 1/1 after 1/1, knocking players out with the essence of Eager Cadet with all of the speed of maybe 5 Hornet Stings per turn if you cqn get past blockers.

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 year ago

Dankey, nah, you mean a Hornet Sting and a Forest, obviously!

Ballzanya on Copycat Craziness

1 year ago

Needs Utopia Sprawl, since it works great with Arbor Elf. Sakura-Tribe Elder might help ramp as well. You can also play Hornet Sting and Hail Storm to damage your own phytohydras and get copies of them.

Piglord98 on Green Weenie

1 year ago

Hornet Sting that can mess up a land and its monogreen

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