|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Uncommon|
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Creature — Spider
Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
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Obelisk Spider Discussion
1 week ago
3 weeks ago
One of the advantages of Modern is that you can access a large pool of cards and find the most efficient option, but as a newer player those cards won't be necessarily known to you. That being said you have slipped into one of the bad habbits that most new players have; you aren't running 4x of any card in your deck, this reduces the consitency of your play. It might seem more interesting to have lots of different cards, but in the long run it actually hurts your deck.
Now you happen to have chosen the theme of -1/-1 counters and these haven't actually played a major part of magic that often. One of the earlier sets to play around with them was Eventide, it featured: Twinblade Slasher, Quillspike, Woodlurker Mimic, Cauldron Haze, Noxious Hatchling, Soul Snuffers, Wickerbough Elder, Deity of Scars and finally Necroskitter. That is clearly a lot of cards, it isn't exaustive and I'm not suggesting you use them all, but I hope you can start to see the options in the Modern format.
Every deck wants to draw cards, well from Shadowmoor there are two obvios cards that help you do that Dusk Urchins and Scarscale Ritual. More up to date now, one card I was surprised you didn't include was Obelisk Spider, which strikes me as a good fit, then again another spider also struck me as a good fit, this time from Journey into Nyx, if you want tio utilise your graveyard Nyx Weaver. The biggest baddest -1/-1 spell though came from Mirrodin Besieged Black Sun's Zenith.
This is just the start though, to give you a taste of what earlier sets might offer your deck. For now try to work out which cards you want to see in every opening hand and run four of them, then build the deck around those core cards. Good luck and enjoy brewing your deck.
3 weeks ago
Get an arbitrarily large quillspike, add Obelisk Spider or hapatra for a better payoff.
I go more in depth on all of this in my Mistress of Poisons primer. I retired the deck because my group is pretty casual and the deck won turn 3-5 a few times... Could do better with some tweaks.
4 weeks ago
Read the Bones: Honestly, the place I need card draw in this deck is to rebuild after getting my board wiped, which is why I've emphasized permanents that provide consistent card draw rather than one-time effects. I have enough tutors in this deck that I rarely feel starved for cards.
Mask of Memory: Could be a very good idea! I'll test it here, I've loved it in several other decks. Not a fan of Skeleton Key or the auras - the former is just generally a bad card IMO, and when using the auras it's dangerously easy to get 2-for-1'd.
Bazaar of Baghdad: Yeah, no, not gonna pay that price tag. Not to mention that the deck isn't GY-focused enough to mitigate the card-negative aspect.
Skeletal Scrying: I think you're emphasizing the role of discard effects in this deck way too much. The deck doesn't put much in GY, and I don't like paying 1 mana per cards, especially with a highly conditional effect. I concur with OptimalGreen on this.
Whispersilk Cloak: Can be a good card in the right circumstance, and I've had it in this deck at certain points, but my current meta has more mass removal than spot removal. Probably won't help much at the moment.
Underrealm Lich and Izoni, Thousand-Eyed: I'm... not sure how either of these helps, at all? Neither does anything for my deck's goals, and they drive my curve into the stratosphere. Not a fan of such conditional, low-impact card draw.
Concordant Crossroads: I've considered it. But with my combos, Obelisk Spider or Blood Artist usually fulfill the same "win instantly" role, and are much easier to tutor for with my creature-specific green tutors. Note that this does NOT help with the Earthcraft/Squirrel Nest combo.
Viridian Corrupter: Another card that's been in and out at certain points. While the fact that he can't hit enchantments is a problem, the bigger issue is that people almost never attack me in this deck, unless they have flying (expendable, deathtouching snakes are a wonderful deterrent for attacks).
Fauna Shaman: Nah. Not repeatable, suffers from summoning sickness, dies to creature wipes and a couple global -1 counter placements.
Vedalken Orrery: I really do not like this card, honestly, especially since I need to cast certain spells before or after combat in this deck. People think it's good, but it just draws hate and gives little actual advantage. I'd rather run protective spells like Golgari Charm and Heroic Intervention.
Ad Nauseam: The issue here is that this deck has a lot of very high-cost spells that are meant to be cheated onto the battlefield (such as Craterhoof Behemoth). Ad Nauseam is best for decks with huge numbers of 0-drop spells, and I don't want to pay an average of 2.5 life per card, alas :/
Phyrexian Tower: I have considered this actually. Jury's out on whether Ifnir Deadlands is good enough - it's been intermittent, not bad - but the honestly bigger problem is that I hate the newer art on it.
Thank you both for your thoughts!
2 months ago
@Obdulio8, I'm not sold to Fume Spitter, and the Carnifex Demon and Kulrath Knight seem too high-cost compared with the rest of the deck, although you have Channeler Initiate. I'm also not sure about Undying Evil; I would definitely play 4 of each combo piece, 3 Hapatra, Vizier of Poisons and 4 Nest of Scarabs, 4 Obelisk Spider
3 months ago
Thank you for your comment MeagherMan101! I think i'll swap Banewhip Punisher for Skinrender. I don't like the idea of Blowfly Infestation in this deck, because it can make infity combo w/ Hapatra, Vizier of Poisons + Obelisk Spider, but still going to take Everlasting Torment out of the deck,and maybe put it on the side board? dunno yet... Loved the idea of Viridian Longbow!! It combos really good w/ the deck.
3 months ago
Have you considered dropping the blue for some of the green Amonkhet cards? Since a lot of what you are looking at involves -1/-1 counters Obelisk Spider, Nest of Scarabs, and Hapatra, Vizier of Poisons are all quite strong and potential wincons in a deck like this, and Channeler Initiate provides ramp whilst also acting as a respectable beater later on if you need it to be.
3 months ago
kamarupa: Thanks for the comment!
I am gonna have to look into Time of Need. Initially I was going to say I can't run it because not all the creatures I look for are legendary, and I need to be able to put the creature into play with it. When I think about it more, the vast majority of creatures I try to grab are Legendary, and running 3x Eldritch Evolution MB and 1x SB has actually been too many, so I think I will playtest at least 1x ToN in place of the SB one. The idea there is if I bring in one of the SB creatures, I also bring in the tutor, rather than run 2x of that particular creature in the sideboard.
Funnily enough, I actually playtested a 1x Shalai, Voice of Plenty in the MB today in place of the Pegasus Courser, and a Thalia, Heretic Cathar in place of the Obelisk Spider and was really happy with them both. I think Shalai is definitely going to have a place in the deck, possibly in addition to the Leylines. Thalia I think is just going to be in the MB.
I tried running Slaughter the Strong a long time ago when the deck was just Abzan, but when I switched to 4+ color I stopped running it. I think it is worth revisiting again, especially since it gets in under Gaddock Teeg.
Throne of the God-Pharaoh is a strict upgrade to Raid Bombardment in here, and I wish I would have caught your comment before I went to FNM because it is a much better fit. I hardly ever lose creatures on my turn anyway, so in that sense they are equal, but the fact that Throne can proc off of tapped Birds of Paradise, and there are a few control decks in my meta that are constantly tapping Doran down, Throne definitely ends up being a better fit. On top of all of that there's no color requirement, and it's 1 mana less and smooths out the deck even more. Great suggestion.
Thanks again for commenting, that gives me a lot to think about!