Metallic Rebuke

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Related Questions

Metallic Rebuke

Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Counter target spell unless its controller pays .

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Metallic Rebuke Discussion

Argy on Control the Treasure-Control

2 weeks ago

Yeah, it's pretty rough.

Any creature-heavy strategy seems bad for this deck.

Just Sideboarded against the stompy's like this:

OUT

2x Fatal Push
2x Yahenni's Expertise

IN

2x Bontu's Last Reckoning
2x Lost Legacy

Grabbed Carnage Tyrant early on with Lost Legacy. Might have been better grabbing Raptor Hatchling (although one of these was already on he field), or Thrashing Brontodon.

Two Frilled Deathspitter proved costly in the early game. One was countered with Metallic Rebuke, but the other did so much damage on it's own.

I did get to play Torment of Hailfire for X=9, but the Dino, deck had enough cards in hand to discard, and avoid lethal. Things like Magma Spray and Harnessed Lightning.

It got down to 3 life, so it was close.


I think I'll leave my playtesting there, as I think the results are clear enough to show that you need more ways to deal with a wide/tall field.

If you wish to conduct more tests there are a good selection of decks here:

Rivals of Ixalan Gauntlet

Link me in these Comments if you need me to help with anything else.

Good luck.

xhuggels on Control the Treasure-Control

2 weeks ago

in my experience a control player will never tap out on his win-con. they will always keep a solid counter-spell to protect it with. If you followed Metallic Rebuke up with another counter-spell once they pay the 3(instead of playing a Disallow or something), then the low mannacost might be worth while, but for that you definately need a few Negate in the sideboard for that match-up.May i ask what the purpose of Revel in Riches in the sideboard is? it seems like it does pretty much the same as Mechanized Production, just slower. It could be an idea to replace those with the above-mentioned Negate if they serve no purpose.

Chasedrk1 on Control the Treasure-Control

2 weeks ago

He has tested better. As far as Disallow I agree with everything you said. However, the only 2 decks set up to play around Metallic Rebuke in the late game are Approach decks and control decks. Of which the only purpose of our counters is to counter their counters and their win cons (will generally tap them out). Lookout's Dispersal is still an option, however as you noted with Ruthless Knave, I am not always going to have creatures out. I would lean more toward spell pierce or negate, but I am looking to have a 1 CMC counter to protect my key plays.

xhuggels on Control the Treasure-Control

2 weeks ago

I dont like the removal of Disallow, as the spell is miles better than Metallic Rebuke. You say it gives you the flexibility to be cheaper late-game, but it also gives your opponent the chance of playing around it. Disallow is unconditional, and it counters more stuff. There is no other counter-spell of its caliber. The Hornswoggle/Essence Scatter swap however may be good, as control is focused on making optimal plays THIS turn, and it is not so much concerned about ramping manna for the next turn. If countering a key creature is 1 manna away from being possible for you, then the counter-spell is a dead card. In this case, cheaper is better. I also cant say anything bad about Ruthless Knave, as its probably my favorite creature in the Ixalan block right next to Dire Fleet Poisoner and Hostage Taker. I just wonder how effective he will be in a deck that doesn't really have the creatures, nor the treasures to make him steamrole.

mhaywood03 on Forging Golems!

3 weeks ago

Instead of Disallow Id run Metallic Rebuke, synergizes way better with what you are trying to do

clayperce on Makeshift Izzet

3 weeks ago

IamNobleSixx,
Love it!

I haven't playtested, but I'm wondering how good Metallic Rebuke or Reverse Engineer might be here ...

Draw well!

Cool_Cat on Improvise and Fatal Push

3 weeks ago

I was playing a casual game with a friend and he cast a spell and in response I tapped two artifacts and a blue to cast Metallic Rebuke and his response was to cast Fatal Push on a servo token I tapped for improvise. I let it resolve and didnt think anything of it, but I want to know for next time. If you destroy an artifact that was tapped for improvise does it disrupt the spell?

Chasedrk1 on Grixis Treasure Trove

1 month ago

I love that your working on the treasure possibilities. I have been working it for quite awhile. Immediate suggestions from Looking this over. Deadeye Plunderers are an IF trap. They slow down an already top heavy deck and take up valuable space in the deck. I know the IF is attractive, but it is to inconsistent to be competitive. I would recommend using those open spaces for some low cost counters, card draw, filtering, or board control. Metallic Rebuke Fatal Push, Lookout's Dispersal, or even Spell Pierce to protect your wincon casts from counters.

With Treasure you have a unique ability to play 2 styles of decks in one. I personally have chosen to focus on control- winning with my planeswalker Tezzeret the Schemer or Mechanized Production. Or I will play more ramp instead, and finish with a Torment of Hailfire or Marionette Master

The important thing is to figure out how you want to win and then trim that way. Looks like you have 17 cards over 5 mana right now. Maybe try to reduce that a bit for competitive?

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