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Stenn Artificier Top Spinner cEDH 9

Commander / EDH WU (Azorius)

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Lots of win-cons and combo's here but this entire deck generally requires three simple things to happen and if you can guarantee these two things then you can just about guarantee a victory:

1.) Stenn, Paranoid Partisan or Cloud Key to be out. 2.) Tutor out Sensei's Divining Top 3.) Gain access to a "You may play lands and cast spells from the top of your library." based permanent such as Future Sight, Magus of the Future, Mystic Forge, and The Reality Chip

The goal here is to draw out your entire library with the top (since with your commander it will be a zero drop), playing a bunch of spells that will allow for the generation of colorless mana to combo off of or go for a self-mill victory with Thassa's Oracle or Laboratory Maniac

There are a lot of tutors in the deck to get the top online along with any of your combo pieces. Transmute Artifact, Urza's Saga, Trinket Mage, Enlightened Tutor, Fabricate and Reshape and many more can get you the combo pieces you need to win by turn four (or less).

Another option here is to cast Aetherflux Reservoir then get the top off so you can storm into a ton of life and then use that life to sink your opponents with aetherflux. If you can't win with Aetherflux Reservoir then one of the supportive combos or win-cons above should suffice. Another option in this top-based loop is to cast a Brain Freeze If you do this early that could trigger a lot of mill towards your opponents or a self-mill based victory for yourself.

But wait there's more! The deck has some backup commanders and ways to take over the game. Auriok Salvagers paired with Lion's Eye Diamond can be used to generate infinite mana and the salvager is a must have in this deck as he provides a means to reanimate key artifacts from the graveyard.

There's some other combo pairs found in Power Artifact and Basalt Monolith or you can combine Power Artifact with Grim Monolith to get infinite colorless mana. Auriok Salvagers with Lion's Eye Diamond can also do this except you get all the colors you need. Once you have infinite mana you can then utilize Urza, Lord High Artificer, Walking Ballista, or Memnarch on the battlefield and this is almost a near (instant) based win where you're either playing every card in your deck with Urza or you use's Memnarch's ability to convert everything to a permanent that you then gain control of and if that doesn't work you can use the Walking Ballista to throw enough damage for lethal towards everyone.

Our commander acts as a second copy of Cloud Key, which is a combo-enabler in artifact decks. Here is an example: Stenn draws your deck if you choose "artifacts" and have a Sensei's Divining Top on the board with a Future Sight effect (Mystic Forge, The Reality Chip). Just tap Sensei's Divining Top and draw a card, then play Sensei's Divining Top for zero mana, repeat.

How about a turn one win?

With Lotus Petal in hand and a land cast your commander then with Mana Vault, Mystic Forge, and Sensei's Divining Top in hand play those and you should be able to draw your deck and win on the spot. You'll gain access to extra mana rocks for example Mox Amber, Mox Opal, etc. and will have plenty of options to establish a win-con based on the combo descriptions mentioned above.

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Casual

99% Competitive