WUBRG Landfall Card Draw.


Main win cons:

  1. Maze's End + Scapeshift Have 9+ Lands on the field and Maze's end Untapped. Sacrifice via Scape, get all the gates + 3 mana, Win.
  2. Aetherflux Reservoir + Card Draw With Golos in play, + Aetherflux on the board means you can start dumping your deck onto the board with enough mana (Easily done with Nyxbloom Ancient) and quickly Life Gaining/Death Staring opponents.
  3. Infinite Mana This combo needs 5 mana on the board, (With at least one blue) Then Deadeye Navigator and Peregrine Drake. This allows you to pay 2 mana to flicker Peregrine untapping 5, repeat until you can play your entire deck with Golos.
  4. Approach of the Second Sun. Since this deck can continuely draw and cast cards via Golos. Getting the Second Sun win con off can be done fairly easily with enough mana to pump Golos.

Responses and Answers:

Targeted Removal:

Removing opponent commanders and or slowing down their board is a must with this deck as it can take a moment to come online. Cards below are huge utility in insuring survival.

  1. Anguished Unmaking
  2. Path to Exile
  3. Swords to Plowshares
  4. Pir's Whim (Kinda depending how you use it. less targeted).
  5. Cyclonic Rift (Standard Cast)

Board Wipes:

Sometimes you just gotta clean up the mess that is the board and reset. These are the tools to do so (And are usually easily cast with Golos)

  1. Cyclonic Rift (With Overload)
  2. Blasphemous Act
  3. Ruinous Ultimatum
  4. Supreme Verdict

The Deck also runs some Counter spells as well to help instant response to opponents would be board wipes etc.


I don't have many plans to make this deck much more than what it currently is. If you have any suggested cards etc. feel free to comment.

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92% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

44 - 0 Rares

11 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 3.28
Tokens Elemental 5/5 RG
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