|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Rare|
Combos Browse all
Horn of Greed
Whenever a player plays a land, that player draws a card.
|Have (2)||miracle , metalmagic|
|Want (9)||MajorMinni , RobelCL , ruitcys , __juanthebeaver27 , Nuregami , Jbarino , RealTrapSith , Jelatinator , jagodot|
Horn of Greed Discussion
1 week ago
LadyZ & austintayshusthank you for your suggestions. I think I’ll add those 2 cheap fetches, I may not add the more expensive ones though. Horn of Greed is an interesting card. I’m not quite sure where I’m at on it but it seems like it’s a good thing although I don’t want my opponents drawing more, I’ll consider it.
3 weeks ago
I would drop Full Moon's Rise since your not playing any werewolves and try add Nissa's Pilgrimage as it's a good ramp card. Overrun would be a nice add since your deck looks like it wants to fill the board up with wolf tokens and then just stomp.
Inspiring Call would be cool as well as Arlinn will buff your wolves with 1+/1+ counters and you completly protect yourself from board wipes
For your first ever deck though I would say it's really well put together I like it
4 weeks ago
maybe look at Horn of Greed for some extra card draw? it's a fun deck idea for sure
1 month ago
Other cards you might want consider if you want to stick more to the 'ramp everyone into oblivion' theme is Howling Mine , Ghirapur Orrery , and Horn of Greed . Heartless Hidetsugu might also be neat in that it accelerates everyone's clock very quickly.
1 month ago
1 month ago
Like it so far. I think you could cut the land count down a bit. Even in my land-matters themed Tat build, I'm at 37, looking to go to 36. Lands on the battlefield is never a problem. I think you could cut Telling Time , Opt , and Brainstorm . They help you did a little, but I think you'd be better off with cards that will synergize more with what Taty wants to do. Broken Bond , Kodama's Reach , Cultivate , Summer Bloom , all work well with Taty, or with ramping into Taty.
I tend to run quite a few budget option cards that tend to be group-hug in my build, but bringing a bit of group-hug to the table doesn't bother me all that much. Some people don't like playing cards that benefit other players, though, so its up to you and your play style. Ghirapur Orrery , Rites of Flourishing , and Horn of Greed help my deck go. I can't afford the high-priced staples like Oracle of Mul Daya and Azuza, Lost but Seeking a reprint.
Since you are running Laboratory Maniac , you might consider running some win-cons for him. Stroke of Genius and Blue Sun's Zenith are great for this. The new Jace, Wielder of Mysteries is also good for another copy of the card.
I like the start you have here so far. Consider what you want the deck's goal to be. Landfall shenanigans? Hand-size matters? Bouncing for value? Consider which way you want to focus, and that will help you bring the deck together.
2 months ago
Hey qwikster thanks for the kind words! Glad to know that someone took the time to read some of my ramblings; I appreciate it! :P Also awesome that it inspired a build! Link me when it's done if you decide to post it on here. ;P
I like the idea of Plasm Capture especially the flavour text that includes a quote from my second favourite commander: Vorel of the Hull Clade It's a nice addition. Its just personal preference and group/meta opponents when it comes down to deciding on specific counter spells. I might test it out one day.
Saprazzan Skerry hmm this one is new to me, thanks for pointing it out. It's a nice piece, and once again I think a little down to personal preference. You could use Saprazzan Skerry or a bounce land like Dimir Aqueduct both have their advantages and disadvantages. An advantage of Saprazzan Skerry is that it doesn't require the bouncing of another land back to your hand, but in the case of the bounce land it could be a benefit for an aditional landfall trigger for use when Exploration is in play with Lotus Cobra or even Horn of Greed or the effect of the land itself repeating the ETB triggers of Bojuka Bog or Halimar Depths .
A disadvantage of Saprazzan Skerry is that it only enters with 2 counters. That's cutting it really close as you already have to deal with Pentad Prism coming in with only 2 and making it hard to use without having Atraxa out, but if she dies early...oof it's a set back that you have to manage as we have no way of replenishing counters on it. 3 like Gemstone Mine I can understand, but 2 is asking for Atraxa to be ready and available to proliferate it after the first use. That is a little too needy for my liking for it being a land. Nice spot though.
I like City of Shadows . I don't like that you have to sac a creature for it, but nothing worth having comes easy right? The problem with that is that we don't link sacrificing our utility creatures willingly as we care not for the resurrection of a damned soul...may they Rest in Peace . :P However in response to someone targeting to kill or exile Atraxa we could activate it and send Atraxa back to the command zone. It's an idea. Its a nice spot.
I will at some point be revamping the land base to incorporate the Coffers combo Urborg, Tomb of Yawgmoth + Cabal Coffers as so many people in my group are using it. I've resisted the temptation, but I don't think I can keep up with the massive amount of mana available so easily to them without it. And when it's out early....its just too insane. We fall behind a few turns because of this.
So when you build Atraxa how about you try the Coffers combo and give me some tips on how I could revamp the land base, as it feels like a massive undertaking which could involve cutting some pieces from other areas to make space for more land and land tutors.
Actually a Voltron Control deck might be easier to build than this was...it'll probably be more straight forward and less convoluted than my build, as was trying to make the theme quite unique since Atraxa is so popular.
Thanks again for checking out my current masterpiece! Keep in touch with your build ;P
Horn of Greed occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%