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This deck is all about getting permanents in and repeating their triggers as many times as possible and then when you have no good triggers, Blink the ones you have and do it again. This is a rework of a previous Yarok deck I have and I am planning to playtest it and see if it needs any tweaks. The end goal here is to get into something that lets you remove the enemies entire board or overwhelm your enemies with sheer number of creatures paired with ones that get boosted off your number of lands. To play this deck you want to ramp hard and early to try to get Yarok out as soon as possible. Yarok is necessary in the beginning but can be phased out as you get other pieces that add additional triggers. Once you are set up the average turn would be trying to get as many lands in hand as possible and then playing multiple lands per turn for value. When you are ready to end the game go for unlimited hand size and stockpile some lands in your hands to go for a big boost on the turn you want to win and sweep over your foes. Another common win condition you could run into is an infinite combo blinking Peregrine drake to generate unlimited floating mana and then transferring your blink over to something else that provides value like Massacre Wurm to clear out the enemy boards. There are many options you can pursue once you have unlimited mana. This is a win condition but not the primary win condition I would use in this deck so I do not provide ways to search for it so that this deck can still remain at a more casual level.

One upgrade you could make to this yourself is more graveyard play if you want to sacrifice and cycle your pieces back in to more efficiently get your triggers but I went light on that in this deck due to the POD i play with being more casual.

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96% Casual

Competitive

Revision 3 See all

(1 month ago)

+1 Terramorphic Expanse main