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Animar the Animazing

Commander / EDH

Monx88


Maybeboard


This deck likes to produce mana, play cards, and overwhelm the board. The goal is to get Animar, Soul of Elements out and get big creatures out on the cheap. My play group is not a big fan of infinite combos so there are few "classic/key" cards left out. I have tried to choose cards based on their solitary value, and how they will interact with the commander. My play group also loves boardwipes. Suggestions for solutions would be appreciated.

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