Vadrok, Apex of Thunder

Vadrok, Apex of Thunder

Legendary Creature — Elemental Dinosaur Cat

Mutate (If you cast this spell for its mutate cost, put it ontop or underneath target non-Human creature you own. They mutate into the creature that is on top and that creature has all the abilities of every card that is underneath it.)

Flying, first strike

Whenever this creature mutates, you may cast target noncreature card with converted mana cost 3 or less from your graveyard without paying its mana cost.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Vadrok, Apex of Thunder Discussion

Zeroandzerox on Vadrok is Truth

1 month ago

InnocentAu You need to have one of the draw effects in play or a second Vadrok, Apex of Thunder in your mutate pile which then allows you to cast See the Truth from the graveyard, this combo is non-deterministic and can "fizzle" but you should draw into plenty of mutate cards as each one can be paid for with mana from a single Open the Omenpaths

Minousmancer on 40 clicks to get through the Victory screen

2 months ago

Three combos you might want to consider:

First, Insatiable Hemophage + Zagoth Mamba ;

Second, Glimmerbell + Sea-Dasher Octopus ;

Third, Vadrok, Apex of Thunder (or any mutate creature) with Double Major ;

The creatures Cloudpiercer + Dreamtail Heron seem a bit pricy and slow especially with so many Lands that come into play tapped it when spells like Shredded Sails and Frantic Inventory are more efficient.

Lastly, the your deck being four colors seems to step on it's own feet while it's trying to run. What I've found best that works for me "personally" is going strong on three colors that compliment and support each other. Or better/stronger yet is focusing on two colors with adding in just a little bit of a third color to compliment your main colors.

Exceptions to this are when you cards that help and support five colors like Omnath, Locus of Creation or Jegantha, the Wellspring . Or you just sliver in two colors that support your two main colors.

For instance playing Brokkos, Apex of Forever + Zagoth Triome with Indatha Triome + Nethroi, Apex of Death in the same deck. Two core colors in B/G with a slive of W and U.

Rivrek on Best Commanders in EDH [Tier List]

4 months ago

I wanted to build a Vadrok, Apex of Thunder deck, but I don't understand how he's in the Competitive Tier because I can't find a good list online. Can someone explain to me how this deck wins competitivly?

tomaselguapo on tomaselguapo

10 months ago

Yeah, my OP was sort of cryptic

Paeldroth on Commander ideas?

1 year ago

King_marchesa if you do not want a deck that plays the same way every time, may I recommend a mutate commander? I personally built a Vadrok, Apex of Thunder deck that is intended to play differently each time. If you want a fun combat-based deck you could run Ilharg, the Raze-Boar for some interesting plays (and it can help avoid commander tax if you let it return to your library instead of the command zone).

I've seen Winota, Joiner of Forces play and it is fast, fun, and variable as well.

rjife on Weird Prismari

1 year ago

I LOVE Izzet, so it's good to see a standard list. I think Vadrok, Apex of Thunder although only with the mutate would be great in this deck. Just like Dreadhorde Arcanist, this can get almost any instant or sorcery from your graveyard.

ulysses2009 on Vadrok, Apex of Thunder and …

1 year ago

Hello together, I still struggle a little with the mutate mechanic and hope to find some answers.

I understood, that if for example Vadrok, Apex of Thunder is mutated onto another creature and this creature moves zones, they split, but end up in the same zone. So if i cast Release to the Wind, they will get exiled (if i refuse to send Vadrok to the command zone or something like that) and can be cast separately after that. Having cast the first creature from exile, can i mutate Vadrok onto it or do the two alternative costs (without paying & mutate) interfere? Can i choose to pay for mutate in this case, ignoring the "free cast" from Release to the Wind? Or am i forced to play him as a creature instead of mutating to avoid leaving him in exile?

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