Creature — Kor Soldier Ally
*Rally — Whenever Kor Entanglers or Another Ally Enters the Battlefield under your control, tap target creature and opponent controls
Printings View all
|Battle for Zendikar (BFZ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Kor Entanglers Discussion
2 years ago
MoGoose831 Great suggestions, I'd certainly consider Kalastria Healer for redundancy, and Kor Entanglers as a form of evasion. And Polymorph targeting Zada, Hedron Grinder is exactly what this deck wants. Don't forget to hit the +1 button!
1empyrean Yeah I noticed the difference and made the switch from Mass Polymorph to Polymorph. Synthetic Destiny being able to dodge board wipes is pretty handy, so I'll keep that in mind. Thanks again for your comments!
2 years ago
Looks good! +1!
2 years ago
Your mana curve isn't too curvy. Try taking out some of the more expensive stuff (Kor Entanglers for example) and add some cheap mana ramp. Boros Signet and such are very good as they also fix your mana. Any of the Manalith types are good too.
Cool deck! Good luck with adding to it!
3 years ago
Lands could use a big update, and it dosen't need to be expensiveall the taplands (guildgates and gain 1 life lands) could be replaced with the tri lands from alara blockArcane Sanctum, Crumbling Necropolis, Jungle Shrine, Savage Lands, Seaside Citadel, and Exotic OrchardReflecting Pool is a better Rupture Spireyou could throw in a couple colorless utility lands and have you filter lands color fix you when needed. maybe add Vault of the Archangel, Reliquary Tower, Temple of the False God, Winding Canyons
Captain's Claws makes ally tokens
Jwari Shapeshifter is the clone you want!
ally's you could addAkoum Battlesinger, Bala Ged Thief, Bojuka Brigand, Bruse Tarl, Boorish Herder, Grovetender Druids, Hada Freeblade, Halimar Excavator, Harabaz Druid, Highland Berserker, Kalastria Healer, Kor Entanglers, Makindi Patrol (change for Joraga Bard), Murasa Pyromancer, Oran-Rief Survivalist, Reckless Bushwhacker, Tuktuk Scrapper
also add Harsh Mercy
maybe cut the Overwhelming Stampede
3 years ago
I'm thinking of something similar, but there is at least one other synergizing card- Kor Entanglers. Tap down 2 blockers for every ally ETB trigger. :)
I also have had some luck with Captain's Claws to get more allies on the battlefield.
Another fun one, esp. if you're using Captain's Claws, Allied Reinforcements, and/or Oath of Gideon to get more disposable allies on the field is Ayli, Eternal Pilgrim. She's fairly cheap, a nice deathtouch threat to have on the battlefield, and you get some awesome removal abilities if you can hit 30 life.
3 years ago
Panharmonicon - Because more triggers.
Eerie Interlude - Because more triggers.
Firemantle Mage - Because nobody likes blockers.
Beastcaller Savant - Makes stuff happen faster.
Mina and Denn, Wildborn - Ramps and good stuff happens.
Zulaport Cutthroat - Anti-Wipe, because wipes are your worst enemy in allies.
Deadeye Navigator - Because triggers on demand. And can re-soulbond itself easily.
Kor Entanglers - Because nobody likes blockers.
Umara Raptor - Flying and gets big fast.
Brago, King Eternal - ALL THE TRIGGERS.
Drana's Emissary - Drainin' dem lives.
Akoum Battlesinger - Damage.
Malakir Soothsayer - Card advantage is good.
Graypelt Hunter - Gets big quick.
Oran-Rief Survivalist - Gets big quick.
Clone - More of whatever trigger you like most.
Birds of Paradise - 5 colours, should be in for ramp and fixing.
Sun Titan - Get stuff back.
Angel of Renewal - Gain a lot of life.
Join the Ranks - Easy triggers.
Cyclonic Rift - Should be in 99.999999999999999999999999999999999999999999999999999999999999999999999999999999999999(you get the idea)% of blue EDH decks.
Boros Charm - More anti-wipe tech.
Displace - Easy triggers.
Enlightened Tutor - Find stuff.
Anguished Unmaking - Very good removal, and lore is awesome too! Always a bonus.
Rite of Replication - More triggers.
Bring to Light - Finds stuff.
Kodama's Reach - First, add some basics...
Farseek - Fixing.
Demonic Tutor - Finds stuff.
Sylvan Scrying - Finds land stuffs.
Gaea's Cradle - RAMP.
Harsh Mercy - Good against non-tribal decks.
Living Death - Even more anti-wipe tech.
Conjurer's Closet - Triggers.
Urza's Incubator - Nobody likes paying full price.
Stoneforge Masterwork - Stuff = Big.
Coat of Arms = All Stuff = Big.
Cryptic Gateway - Cheat stuff in.
Obelisk of Urd - Big anthem.
Cryptolith Rite - We need more mana birds.
Descendants' Path - Cheat stuff in.
Aura Shards - Destroy stuff.
Flameshadow Conjuring - More triggers.
Zendikar Resurgent - Ramp and card advantage.
Mirari's Wake - Ramp and Anthem.
Prismatic Omen - Fixing.
Steely Resolve - No removal.
Tamiyo, Field Researcher - Card advantage, lockdown and stupidity.
Jace, Unraveler of Secrets - Card advantage, board control, and annoyingness.
Command Tower - WHY ISN'T THIS IN HERE?!
Reflecting Pool - Fixing.
Vivid Cycle - Fixing.
Ancient Ziggurat - Fixing.
4 years ago
- Progenitor Mimic -> Conspiracy
- Kor Entanglers -> Aphetto Dredging
- Harmonize -> Distant Melody
- Plains -> City of Brass
- Swamp -> Mana Confluence
More to come as I hunt down the cards.
4 years ago
As discussed, my HIGHLY controversial thoughts on additions + cuts...
In: Cyclonic Rift, Drana, Liberator of Malakir, Gideon, Ally of Zendikar, Hada Freeblade, Mirari's Wake, Venser, the Sojourner, Demonic Tutor, Phyrexian Arena, Eladamri's Call, Distant Melody, Patriarch's Bidding, Vindicate, Cryptolith Rite & Swords to Plowshares
Out: Progenitor Mimic, Diabolic Tutor, Underworld Connections, Firemantle Mage, Kor Bladewhirl, Kor Entanglers, Malakir Soothsayer (up for debate...Could be used instead of Phyrexian Arena?), Murasa Pyromancer, Ondu Champion, Tajuru Archer, Harmonize, Flameshadow Conjuring, Angelic Captain & Chasm Guide