Expedition Envoy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Expedition Envoy

Creature — Human Scout Ally

nuperokaso on Esper Allies

3 months ago

MTGguy998 on I'll Be Having That

1 year ago

wallisface Thanks for the advice! I swapped in 4 Expedition Envoy and 3 more lands. Would it be worth keeping in the March from the Tomb as a potential late-game move? Thinking something like another Anguished Unmaking might just make more sense instead.

lhetrick13 on Need help pls (too many cards)

2 years ago

RedTrashMammal - I am going to echo DreadKhan here and state that unless it is a crucial piece of the deck, avoid high CMC cost like the plague for Modern. You have access to soooo many cards that most decks will just run circles around you by turn 6-7. Most lifegain themed decks revolve around low cost creatures that get pumped when you gain life or have excess life and this should likely be your focus. Creatures like Voice of the Blessed, Righteous Valkyrie, Archangel of Thune, Resplendent Angel, etc are some of the ones that come to mind when I think lifegain.

Just looking at your creatures some seem out of place considering you say this is a lifegain deck. Tine Shrike, Rustwing Falcon, Makindi Patrol, Makindi Aeronaut, Fortified Rampart, Expedition Envoy...none of these creatures have any lifegain synergy and could be ether dropped or replaced. The same is true with many of your instants/sorceries, enchantments. They are not bad cards just not optimized for what you said you are trying to accomplish.

If you do cut down the deck, make sure you cut down your lands as well. You will likely need 21-24 depending on the average CMC of the deck but pulling some of those means less overall cards you need to drop :)

Good luck and happy brewing!

legendofa on Rafela, Sound of Sunrise

2 years ago

This would push white weenie into overdrive. Honor of the Pure, Rally the Ranks, and a pile of Elite Vanguards and Expedition Envoys will turn into a value machine, and +1/+1 counters are easy to come by. Even dropping it down to base power 1 might not be enough.

My first thought is that if you want it to allow multiple draws per turn, make it a quantity limit, something like "Whenever you attack with six or more creatures, draw a card for each attacking creature beyond the fifth." I'm guessing at the numbers, so that might be too restrictive.

This card has potential, but I think it's giving a little too much free value to white, playing too much to its strengths.

kamarupa on Cohesive Courage [Ally Aggro]

5 years ago

I think Irregular Cohort needs a bigger land-base. I'd say 20 would be the minimum just for Kabira Evangel. 22-23 is probably necessary for consistency.

Talus Paladin doesn't seem like it's worth 4CMC, especially with an already strained mana-base. Perhaps if there was a lifegain wincon, I'd see the value, but Ondu Cleric should gain you so much life, it just seems like overkill to keep the Paladin. I suggest swapping it out for a lower CMC Ally, probably a blink target like Expedition Envoy .

Tezzeret's Gambit perhaps, for some card draw?

Some additional utility lands might be useful: Field of Ruin / Ghost Quarter , Scavenger Grounds , Buried Ruin

Reprobation might be useful as an inexpensive sideboard option against graveyard recurrence. Blessed Alliance / Celestial Flare also against indestructible and hexproof. Nevermore can shut down a lot of decks, too. Usually good to have instant artifact/enchantment removal - Disenchant , though if you can make enough tokens, Sundering Growth might be worth slowing down to sorcery speed. I like to also run Revoke Existence in the event opponent has graveyard interactions.

Feridia on G/W Counter Allies

5 years ago

I recommend another one drop creature; Expedition Envoy , Stoneforge Acolyte , Savannah Lions , Elvish Mystic , Llanowar Elves , Sunblade Elf , Something like these would work great in this deck, I also recommend some green or white removal to stay alive till you get wide. Mana Tithe , Rebuff the Wicked , Path to Exile And If you want to keep it at 20 lands, I recommend you add in some land ramp; Harvest Season , Traverse the Ulvenwald Besides that, it looks like a fun deck. And if you want to play it like that, it would probably do pretty good for a FNM, at least from the ones ive been too. And like I said there are more cards out there that accomplish the same things.

MtgGalaxyYT on

5 years ago

Deck seems cool for a budget deck. Lone Rider  Flip seems really weak here given that you have no other ways of gaining life. I would recommend bringing in some Brave the Elements or maybe even some Expedition Envoy if you want some more creatures. If you need another anthem effect Honor of the Pure would slot great in this deck. If you can make the mana base a little more consistent(the best choice would be shelling out for some Sunpetal Grove if you can afford it, Mayor of Avabruck  Flip is a great (and cheap) option to give the deck a little more punch.

Argy on Triple A [Modern Version]

5 years ago

TheDuggernaught your comment confuses me because, if I have a olayset of Aether Vial, Expedition Envoy (which you seem to assume that I'm not aware of), Hada Freeblade, Metallic Mimic (not always as good as you think it will be), and Kazandu Blademaster then +1/+1 counters are being put on some Creatures ... but that's the only Rally that you're triggering. You may as well not play Allies ...

I do see what you're saying about Kor Bladewhirl, though. I really had never thought of that. I'll sub Ondu Cleric for her.

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