Jace, Unraveler of Secrets
Planeswalker — Jace
+1: Scry 1, then draw a card.
-2: Return target creature to its owner's hand.
-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."
|Have (2)||dexxter7 , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Jace, Unraveler of Secrets Discussion
1 month ago
Promise of Loyalty is good here. Nevinyrral's Disk kills everything except your walkers. I also run Jokulhaups but I know not everyone is cool with MLD. It does work nicely with your Smothering Tithe too. Combine with Boros Charm for a win ;)
Pramikon, Sky Rampart and Mystic Barrier help keep your walkers safe from attacks. I run Meekstone as well, but you have some big guys in your list so idk if youd want it. Karmic Justice is a nice deterrent for removal spells.
I run Narset + Wheels, but that's another salty combo so it depends on your group. You have Emergency Powers so Day's Undoing Whirlpool Warrior or Windfall aren't too far off. Add in a Solve the Equation and a Drift of Phantasms to search up the combo.
Ajani Vengeant is another one that you should only run if your group is ok with land destruction.
Ugin, the Spirit Dragon is obviously great but I know not everyone has the budget for him.
Tezzeret's Gambit is a flavorful draw spell for 3 generic and 2 life.
Just thoughts. I see you are doing more of a token theme. I personally focus more on wraths and resource denial to keep opponents from advancing their boards until I can get emblems. I admit that everyone HATES my version, but I love it lol. Cool deck.
1 month ago
2 months ago
Ramp (12): Kiora, the Crashing Wave , Nissa, Who Shakes the World , Teferi, Temporal Archmage , Astral Cornucopia , Chromatic Lantern , Sol Ring , Circuitous Route , Cultivate , Explosive Vegetation , Kodama's Reach , Oath of Ajani , and Harrow
Card Advantage (11): Ajani Unyielding , Jace, Unraveler of Secrets , Jace, the Mind Sculptor , Kiora, the Crashing Wave , Liliana, Dreadhorde General , Tamiyo, Collector of Tales , Teferi, Hero of Dominaria , Teferi, Temporal Archmage , Vraska, Golgari Queen , Toothy, Imaginary Friend , and Tezzeret's Gambit
Removal (12): Ajani Unyielding , Liliana of the Veil , Liliana, Dreadhorde General , Liliana, Waker of the Dead , Teferi, Hero of Dominaria , Ugin, the Spirit Dragon , Vraska the Unseen , Vraska, Golgari Queen , Vraska, Relic Seeker , Assassin's Trophy , Fierce Guardianship , and Path to Exile
6 months ago
Card advantage (8/10): Reki, the History of Kamigawa (31 Legendaries), Jace, Unraveler of Secrets, Jace, the Mind Sculptor, Kiora, the Crashing Wave, Teferi, Hero of Dominaria, Teferi, Temporal Archmage, Oath of Jace, and Tezzeret's Gambit.
Ramp (14/10): Kethis, the Hidden Hand , Wood Elves, Kiora, the Crashing Wave, Nissa, Who Shakes the World, Oath of Ajani (not for your commander), Chromatic Lantern, Sol Ring, Cultivate, Explosive Vegetation, Farseek, Grow from the Ashes, Kodama's Reach, Tempt with Discovery, and Harrow.
Removal (14/5): Liliana of the Veil (Unreliable Removal), Liliana, Waker of the Dead, Oko, Thief of Crowns, Sorin Markov, Sorin, Grim Nemesis, Teferi, Hero of Dominaria, Ugin, the Spirit Dragon, Vraska the Unseen, Vraska, Relic Seeker, Oath of Kaya, Oath of Liliana (Unreliable Removal), Assassin's Trophy, Path to Exile, and Swords to Plowshares.
Board Wipes (11/5): Elspeth, Sun's Champion, Ugin, the Spirit Dragon, Contagion Engine (slow but works well with your deck), Cleansing Nova, Languish, Merciless Eviction, Sublime Exhalation, Supreme Verdict, Urza's Ruinous Blast, Wrath of God, and Cyclonic Rift.
8 months ago
You could add cards that you can scry with to bury uncastable things at the top of your library
10 months ago
Looks really good so far. Another good planswalker is Jace, Unraveler of Secrets it’s ultimate is always good in Atraxa.
11 months ago
All red cards cut going Bant instead of Jeskai
1xBasri Ket- as early game Elspeth for token generation to either attack my opponent or defend my walkers
2xKiora, the Crashing Wave- because her +1 protects my walkers, her -1 is ramp and draw all in one and her ult brings a big boy to the field each turn which is nice even if it can be chump blocked
2xTeferi, Master of Time his +1 is draw, his -3 again protects my walker and me from creatures artifact and enchants for a turn has phasing might as well be a bounce effect with added benefit that it doesn't trigger enter or left the battlefield effects at instant speed. And his +10 which granted will be hard to get to but if does happen two extra turns.
1xTeferi, Hero of Dominaria- explained better than why i should add this card
2xBlind Obedience- mainly to slow my opponents down but has extort to keep me alive a little longer and to kill my opponent a little faster
2xDig Through Time- for its Scry 7 add 2 to your hand
11 months ago
I wouldn't cut Teferi, Time Raveler the card is much too oppressively good, especially as pioneer is in a state of flux and fair interactive decks could see a rise in popularity. Against some of those decks that card can quite literally say "I win" if you can build off of it. I do agree though that finding room for Teferi, Hero of Dominaria is something that should be done and honestly it is just strictly better than Jace, Unraveler of Secrets and thus that's the cut I would make, Teferi, Hero of Dominaria would give you a very nice way to win, whilst also allowing you to continue to play some interactive magic courtesy of its untap clause. It also essentially serves the same two purposes of the Jace just at a much more efficient rate, with a bonus by way of its emblem attached as a method to win the game.
I would also still encourage increased scrutiny of your manabase, I don't believe that there are enough turn one untapped green sources. I'd cut probably a plains and a mountain for 2 forest on main just to facilitate that addition, red at this point feels more like an auxiliary color than anything and nothing in particular is coming down early unlike Oath of Nissa.