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Creature (38)
Instant (7)
Enchantment (5)
Land (34)
Artifact (12)
Sorcery (4)
Description
Right you know the drill. Basically, you save the overlord until you can pay his ability to pull slivers as well as play that sliver. Then you pull and slap the
Crystalline Sliver
into play. If you need more mana you can pull out the
Gemhide Sliver
and then tap your slivers to get out the crystalline. As soon as you have those on the field you just have to pull out
Might Sliver
and
Shifting Sliver
to more or less ensure victory. The changelings increase the army, and all the leige's are there to provide additional boosts.
Updates
Have removed all the leiges and other bombs that didn't have a synergy. Instead I have added numerous signets and more removal. Since the Commander can tutor any creature I want, mana ramp is really the more important aspect than normal building.
| Date added |
1 year |
| Last updated |
1 year |
| Legal formats |
None |
| Sets |
Dark Ascension, Innistrad, Duel Decks: Ajani vs. Nicol Bolas, From the Vault: Legends, 2012 Core Set , MTG: Commander, 2011 Core Set, Rise of the Eldrazi, Worldwake, Zendikar, 2010 Core Set, Alara Reborn, Conflux, Shards of Alara, Eventide, Shadowmoor, Morningtide, Lorwyn, Future Sight, Planar Chaos, Time Spiral, Time Spiral "Timeshifted", Coldsnap, Dissension, Guildpact, Ravnica: City of Guilds, Champions of Kamigawa, Fifth Dawn, Scourge, Legions, Planeshift, Prophecy, Nemesis, Mercadian Masques, Stronghold, Tempest, Ice Age |
| Cards |
99 |
| Avg. CMC |
3.03 |
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