|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Common|
|Premium Deck Series: Slivers (PDS)||Uncommon|
Combos Browse all
Creature — Sliver
All Sliver creatures have ": This creature gets +0/+1 until end of turn."
Armor Sliver Discussion
1 year ago
So first off, slivers CAN be good and not broken. The key is which you use. To achieve this end, here are a few slivers that would create a more solid gameplay experience but have an at least okay deck. I can help with the others too, but for now we'll talk about this.
Anything that just buffs the team: Predatory Sliver, Megantic Sliver, Might Sliver, Battle Sliver, Armor Sliver and Barbed Sliver, Blade Sliver, Bonesplitter Sliver, Muscle Sliver, and Sinew Sliver are all pretty cool, but a standout for me, a SUPER fun sliver to play: Firewake Sliver.
Abilities that aren't too broken include Blur Sliver, Belligerent Sliver, Cautery Sliver, Gemhide Sliver and Manaweft Sliver, Groundshaker Sliver, Heart Sliver, Leeching Sliver, Necrotic Sliver, Quick Sliver, Reflex Sliver, Sentinel Sliver, Striking Sliver, Syphon Sliver, Two-Headed Sliver, Venom Sliver.
Consider making this deck pauper? It would probably limit it enough to be fair.
3 years ago
Please forgive me if this seems harsh, but your deck is using some of the worst sliver options there are. I would recommend that you should just remove the following slivers:
Sliver Queen (can keep if you just want the flair)
Suggested cards to replace:
Harmonic Sliver- string utility, would be a nice 1-2 of in deck but no more then that
Horned Sliver- much cheaper version of the trample sliver you had earlier
Muscle Sliver- +1/+1 synergy is very good for this deck type
Necrotic Sliver- While it does require you to sacrifice a sliver, this ability allows you to remove any threat from board that can be targeted (and not indestructible). Also can be used to destroy lands on the few times that is important.
Plated Sliver can replace armor sliver although I would use other slivers over this one still.
Predatory Sliver another version of muscle sliver but will only pump your slivers.
Pulmonic Sliver another flying sliver and gives you the option to put slivers that die back on top of deck.
Sidewinder Sliver useful for being aggressive by making it harder for your creatures to be blocked.
Sinew Sliver another version of muscle sliver but white.
Sliver Overlord Allows you to get whichever sliver you need at the time to answer your opponent. The steal ability can be useful answer to some deck types (all creature type cards).
Striking Sliver because first strike can be useful and its a 1 drop.
Ward Sliver one of the best answers to mono color decks and strong cs any deck that leans on one color more then the other.
These are some of the best sliver options I can provide and suggest you make use of the green mana producers with at least 4 of them for the deck because they will make casting anything in general that much easier for you. I also highly suggest using some version of the muscle sliver in the deck if not just using all of them. You can do some really strong combination of slivers but you need to be careful how many of each you use because you don't want your deck getting to large. Try to stay close to 60 cards if you can help it. Also you will want to use some dual color land (cheap example:Blossoming Sands) or even 3 color lands to help your mana base for casting (cheap options: Frontier Bivouac). Lastly I suggest you bring the flying sliver up to 4 if you can afford (if not you can always use Winged Sliver as cheap alternative).
Hope this is useful. Feel free to ask me anything if you need help understanding suggestions or if you want advice on lands or want to learn silly combos (not truly strong combos but silly ones).
3 years ago
3 years ago
Nice to see another sliver deck in development.
-1 Obelisk of Urd +1 Darksteel Ingot: You got a lot of lords and artifacts that increase your slivers power and/or toughness, the obelisk is excessive and you need the ingot to absorb excessive harmonic triggers.
-1 Armor Sliver +1 Harmonic Sliver: Armor's ability is subpar compared to other lords and harmonic's is a must because you are lacking spot enchantment and artifact removal and in edh there is a lot of crazy stuff happening that needs to be removed asap
3 years ago
You uhh... missed some important slivers. Some are doubling up skills you have, some are abilities you were missing outright that I believe are very important:
Since you know the changeling combo here is a card option if you want: Shields of Velis Vel
Hope this helps you out. There are other cards I would change out, but that is me just nitpicking at that point then. Hope you like the suggestions.
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