|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
|Premium Deck Series: Slivers (PDS)||Uncommon|
Combos Browse all
Creature — Sliver
All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to target creature or player."
Acidic Sliver Discussion
2 weeks ago
I love Slivers, and am more than excited to give you my two cents- however, I have a major pet peeve when it comes to deck descriptions, specifically the lack of a deck description which your page has. When you don't include a detailed description it's hard for me to get a feel for how you want to your deck to play. Plus, it'll be a big help for you as you can put some thought into how you want your Sliver deck to play...as Slivers are the most flexible tribe in all of magic (and for those of you who doubt that, or want to argue- fight me :P). So yeah, get your deck description right- here are some resources you can use to help you get started:
End Rant. So, onward onto actual suggestions. Since you're running Sliver Overlord you are going to go for a more control oriented deck. You'll likely want to focus on Slivers that help you keep a stranglehold on the board as you won't need any of the Lord Sliver s. They're simply irrelevant as you are rarely going to be swinging wide with this commander. I would just include the one Sliver Lord that actually matters: Sliver Legion .
- Acidic Sliver - sacrificing Slivers is never ideal unless you are getting the better end of the deal. Sac-ing a Sliver to deal a paltry 2 damage isn't worth it. Cut.
- Diffusion Sliver - doesn't really work in commander. Paying an extra to remove a pesky creature in Commander is hardly a tax. This card is only good in standard where you could play multiple copies of this card, and make that tax potentially or . Cut.
- Morophon, the Boundless feels more like a win-more card - essentially it's a card that only helps you if you're already ahead. Cut.
- Opaline Sliver - generally, you don't want your Slivers to be targeted at all by your opponents(hint Crystalline Sliver ) - not to mention this card is a total non-combo or non-bo with the previously mentioned sliver. Cut.
- Shadow Sliver - losing the ability to block for evasion is a risky gamble. Since Overlord is the more Control oriented Sliver and doesn't really encourage an aggro play style this sliver will rarely afford you an advantage. You have better options for evasion in the deck already (in my opinion.) Cut.
- Tempered Sliver - This Sliver only benefits you if you were playing a more aggro style deck - and also if you could play multiple copies. Getting a +1/+1 counter only if your slivers can hit the opponent is okay...but I think you could better use the card slot for something else. Cut.
- Virulent Sliver - This Sliver is cute, but unfortunately doesn't offer much in the way of a valid alternate win option. Definitely another win-more card, as you'll need 10 separate instances of combat damage on each opponent. Honestly, that's not really feasible in my opinion - unless you had 4 of these in your deck. But alas, that is a Sliver that doesn't really benefit you. Cut.
- Ward Sliver - This one i'm a little bit uncertain on as protection can be incredibly handy depending on the circumstance - but for ? That's a hefty asking price. I think you could put that mana to better use elsewhere. Cut.
So that's it for my recommendations regarding what Slivers to cut. As for the rest of you deck, i'll save those recommendations for when you can give me a bit more information on how you want your deck to play - are you looking for a more aggro play style? If so, i'd recommend Sliver Hivelord or Sliver Legion honestly - but that's for a later conversation. Look forward to your response - i'm always happy to see another Sliver deck - Chitinous Approval Ensues
2 months ago
Sedge Sliver works quite well with Prismatic Omen and I had it there until the last update. It works supposedly well since it also pumps, so it serves two purposes. Not that the pump is that significant but... Crypt Sliver is a big no. I'm planing on getting Crystalline Sliver out asap. I looked at it but the targeting is a bit of a pain.
Crib Swap is a nice card indeed. Shame it can't be unearthed.
4 months ago
I had forgotten about Acidic Sliver ! I think that might have to be an include in my build if I can fit it. Only thing I would suggest is Patriarch's Bidding over Twilight's Call since it makes sure you get back all of your Slivers and your opponents don't get all of their creatures as well. Maybe a Demonic Tutor to search out those Non-Sliver combo pieces? Definitely a good deck!
6 months ago
CyborgAeon: Cheers for the response. I had looked at using Freed from the Real , however my biggest concern with it an Bloom Tender is that you end up producing WBRG each loop (assuming you have your commander out). This in turn is not enough to loop Sliver Overlord and then means I can't combo via it. That's why I went for Umbral Mantle instead - it lets me produce WUBRG from both Bloom Tender and Selvala, Heart of the Wilds . I was also thinking of adding Gaea's Cradle so that I could put Umbral Mantle on Kiora's Follower as well.
The reason I was looking at Nivix Guildmage was that as well as producing infinite mana, he can act as a draw engine for Timetwister and Noxious Revival without the extra card requirements. Though Izzet Guildmage seems good too, I had kind of forgotten about him. Talking to a mate about it, he was actually recommending Riftsweeper instead, which does go all in on the Acidic Sliver line but technically provides redundancy on every pieces.
I'm on the fence about Copy Artifact - it's not bad but I don't think I need it here.
As for Overlord himself, I get that he's basically a dedicated combo piece. But the benefit of him is that he provides access to all five colours, provides a tutor for the deck win condition and can help get there faster by tutoring 2 mana BoPs in the form of Manaweft Sliver and Gemhide Sliver . He's also naturally a 7/7, which is nothing to scoff at. I did think about Hivestone but decided not to run it as it's only good for mana fixing, which I can get with Cryptolith Rite . I was thinking about Arcane Adaptation which gives Overlord deck-wide tutor, but for now am under the opinion that it's too mana inefficient. I might change my mind on this though.
9 months ago
I have a few suggestions.
Toss in Root Sliver.
Since you're in 5 colors you don't need Chaos Warp.
Since you are in Black consider adding in tutors (also green tutors for creatures).
Training Grounds would really make your slivers' abilities that much cheaper to activate.
For extra fast mana you can always run some mana dorks like Llanowar Elves or Birds of Paradise or run some spells that let you search for lands such as: Land Tax One with Nature Attune with Aether Caravan Vigil Lay of the Land Traverse the Ulvenwald Crop Rotation Rampant Growth Edge of Autumn Farseek Into the North Land Grant Sylvan Scrying Cultivate Far Wanderings Harrow Harvest Season Kodama's Reach Explosive Vegetation
1 year ago
Thanks for the comments bosny! You're right about Hivestone, it's one of the cards I'm more iffy on. Although I was contemplating Acidic Sliver as a potential wincon. Actually the deck ramps pretty well with the amount of ramp and cost reduction and mana-giving creatures it includes, so the low land count works ok, and the higher CMC creatures can be played with cost reduction or infinite mana combos, cheated in with Sneak Attack, or just discarded as fodder for Zombie Infestation or Skirge Familiar.
For a budget version, there are actually plenty of cheap cards in my maybeboard that would also work really well. Keep the core of the deck which is the sac outlets, and card draw. If there's no Sneak Attack the list would change to prioritize red mana less, and focusing on cheaper creatures, but it's such a key card it probably needs to be in. Zulaport Cutthroat can sub for Purphoros. Drop Mana Echoes and a couple of the other cards for more ramping creatures. Phyrexian Altar would be a very big loss, but Mycosynth Lattice could work to allow any color of mana to be used for the combos. Grave Pact is droppable.
There could be a version running Heartless Summoning, but that would require changing the creature base. I might experiment with that.
1 year ago
My thoughts on Acidic Sliver? Well, it's for a 2/2 which is okay, but it's ability is...so so at best. Especially when you have the likes of Necrotic Sliver who is seen as strictly better for a slightly higher cost. Acidic Sliver would be a good sac outlet for the infinite mana/creature Sliver Queen + Mana Echoes combo though. While you won't be able to swing with any of your infinite 1/1's on the turn you create them, you could just sacrifice them all to kill your opponents. In that specific instance, I could see it's usefulness - but it just doesn't have the flexibility to be a worthy addition, at least in my opinion.
What are your thoughts FlamingoBrown? Do you have a rebuttal?
1 year ago
You did not mention a format this is for but there are other ways to keep his creatures off of you. Even with slivers. Have you tried the following:
Having a way to make slivers makes Necrotic Sliver probably game-ending if not addressed. Use a Sliver Hive to make slivers and then use the Necrotic Sliver's ability to destroy their creatures, then their lands. Game over.
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