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Midrange Omnath, Locus of Creation

Commander / EDH Lands Midrange Multiplayer RGWU

lucrebus


This deck is a midrange landfall deck. Work in progress as I test things out and make it better. Below are some cool synergistic card interactions I like!

Synergies

Wargate - This card can be crazy with Omnath, Locus of Creation out. We can pay 0 for X, grab a fetch land. Play this land gain 4 life, crack it for another land. All in all for 3 mana we: gain 3 life, get a new land on the battlefield, get 2 landfall triggers, gain 4 mana(RGWU), and thin out our lands from the deck by 2. Another card that does about the same thing is Crop Rotation, but we lose a land in the process. Wargate is just amazing because when we finish we get all the above value for free, so much so that we actually gained 1 mana(R) in the process.

Ashaya, Soul of the Wild - This card has some great synergies with our deck. Not only does it make all our creatures into landfall triggers but with Mina and Denn, Wildborn we have a form of creature protection since we can return our creatures to our hand for (RG) mana. This ability can be super effective if we need to get landfall triggers in late game and don't have lands in hand, we just pay (RG) return a creature, give something trample, and replay that creature... ideally it is a low cost creature like Lotus Cobra or Sakura-Tribe Elder.

Ancient Greenwarden - This is an amazing inclusion. Double everything that is happening with our lands and bring fetch lands back for 4 landfall triggers. If Omnath, Locus of Creation is out, we gain 8 life, gain 8 mana, deal 8 damage. Just an amazing card.

Felidar Retreat - This card is a straight-up better version of Zendikar's Roil and a huge upgrade from Retreat to Emeria. Give me a 2/2 for every land or pump my 2/2 beasts with +1/+1 counters and vigilance! Insane!

Valakut Exploration - Probably one of our best draw and win cons in one. We get tons of card advantage, and then these cards deal damage and go to the graveyard where we can get them back with Emeria Shepherd or Eternal Witness. Play a fetch land, maybe two with Exploration and bam! 4 cards available. Better yet play Scapeshift and get 10+ cards and damage. As an enchantment, it is harder to remove, which is a plus.

All the S symbols represent cards I have.

All the A symbols represent cards that are proxy's needing replacement later.

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Casual

99% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

39 - 0 Mythic Rares

39 - 0 Rares

9 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Beast 3/3 G, Bird 1/1 W, Cat Beast 2/2 W, City's Blessing, Clue, Dragon 2/2 R, Dragon Egg 0/2 R, Elemental 5/5 RG, Elephant 3/3 G, Emblem Tamiyo, Field Researcher, Plant 0/1 G, Zombie 2/2 B
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