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Enchantment (1)


An attempt at a "fun" and interactive mindcontroll/artifact synergy deck with some controll bits. I don't want the deck to relly too much on triplets as my two other commander decks rely entirely on their commanders to win, they're mainly here for disruption and utility. Not ment to super competetive, just high power.

All advice is welcome and will be considered.

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Date added 5 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

41 - 0 Rares

18 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.08
Tokens Bird 2/2 U
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