Maybeboard


Tariel plucks and plays with the strings of fate, twisting, pulling, loosening and tightening the weave. When confronted, all run from her terrible laughter. When death grips the body and carries the soul, none are promised rest.

The idea of this deck is to steal opposing creatures for use against opponents, temporarily or permanently, while receiving some benefit by destroying them. After some mayhem has been done, Tariel can descend upon the battlefield to enlist the dead for all eternity.

A note: Insurrection left out on purpose. Often when I get the card in my playgroup, it's a dead card in hand.

Suggestions

Updates Add

Using the deck, it works slowly as I expected, but has trouble closing the game. There are two things to consider here:

<>How do I get enough damage in to close a game? <>The early plays available to the deck are low because of the high quantity of steal spells. Should this be addressed so the deck can play more powerfully early?

I intend to try and add haste to get creatures into the fray more often, but maybe 2-3 effects, since the stealing effects often grant haste.

Earlier plays may not be necessary, but it's something that should be looked at if nothing gets done until turn 5-6.

The deck is going through a partial redesign to try and address some of these issues. List to come in the future.

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

43 - 0 Rares

22 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.87
Tokens Emblem Ob Nixilis Reignited, Heart-Piercer Manticore 4/3 W, Morph 2/2 C
Votes
Ignored suggestions
Shared with
Views