Natural Affinity

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Mercadian Masques (MMQ) Rare

Combos Browse all

Natural Affinity

Instant

Until end of turn, all lands become 2/2 creatures that are still lands.

Natural Affinity Discussion

imSandstorm on ₩ɆĐĐł₦₲ ₣Ɇ₳₴₮

3 weeks ago

Sorry for the double-post, forgot to mention Natural Affinity which is a pretty mean combo with Massacre Wurm .

bushido_man96 on Titania, Protector of Argoth

1 month ago

Daedalus19876, thanks for the suggestions. Command Beacon looks great, but it also looks like it's expensive. I may give the new Sanctum of Eternity a try in it's place. I do like the shenanigans that Natural Affinity offers.

Daedalus19876 on Titania, Protector of Argoth

1 month ago

I'd highly recommend Command Beacon here, since Titania auto-recurs it. It means she never really goes away ;) Pairs with Food Chain for infinite mana, too!

Realms Uncharted is awesome in this kind of list, especially if you can get Petrified Field fitted into the list.

I know this sounds counterintuitive, but I'd add some artifact and creature based ramp in here: once you sacrifice your lands, you want something to let you still have mana up. Heroic Intervention might also work well, and finally I'd suggest Natural Affinity here: if you cast it in response to a board wipe, you'll be left with a giant set of beaters while your opponents have nothing.

king-saproling on Ink-Treader Surprise

1 month ago

Neat build! Morophon seems like a good choice as the red-herring general. I went for Kynaios and Tiro of Meletis for my build since he helps draw into tutors, though I am jealous of your access to black.

Anyway you might like these: Debt of Loyalty , Natural Affinity , Dovescape , Possibility Storm , Replicate, Willbreaker , Baral's Expertise , Harnessed Lightning , Green Sun's Zenith , Spellseeker , Fists of Flame , Verdant Rebirth , Supplant Form , Hatred , Supernatural Stamina

SplendiferousPotato on Black Cat Land Party

2 months ago

Took out the three cards that turned my lands into creatures and replaced them with ramp spells that could help me get Lord Windgrace out on T4 more routinely.

Out:

Rude Awakening

Sylvan Awakening

Natural Affinity

In:

Nature's Lore

Kodama's Reach

Cultivate

This also brings my curve down, which is nice. I'm also considering replacing Explosive Vegetation with either Skyshroud Claim or Rampant Growth . Not sure, let me know what y'all think. While the deck is mostly green, being able to grab any basics I need without having to get Forests specifically is pretty nice.

TheSlowestBro on Titania EDH

6 months ago

Sure if you want to see my list here it is: The Entmoot

I'd also cut a non-land for Dark Depths , it's basically a creature/wincon anyway.

Another good aspect to Mouth of Ronom is that it really flies below the radar and is easily forgotten by our opponents.

Natural Affinity is a card I've been thinking about too. Has it been good for you so far? I agree that Kamahl seems quite a bit clunkier.

Man glad to hear your opinion on Food Chain , I have been thinking about it but I also don't want my deck to become too powerful either (I don't include Strip Mine and Constant Mists for that reason).

Ashcashcash on Titania EDH

6 months ago

@TheSlowestBro

Thank you for your feedback and it's great to hear from another Titania player! I would love to see your list. My list has become very foiled over the years, but that's just because I love the deck! To address your suggestions:

  1. I definitely like the idea of Dark Depths and Thespian's Stage , but I've kept my lands pretty refined to what they are now. I would probably cut a nonland card and Tectonic Edge for them.

  2. I definitely agree with Pir's Whim and at this point, I'm not sure why it isn't in my deck. I must have been distracted by other cards in Battlebond to have not notice it during spoiler season back then. Ha!

  3. Kamahl, Fist of Krosa is definitely a no from me. The trample is mediocre and I can just make more 5/3 elementals if I don't have enough damage on board. The wrath protection is interesting though. I recently added Natural Affinity to my list, and it does the same thing, but at instant speed and 3 mana. Also, the deck is already good at rebuilding from boardwipes. Usually killing my board means Titania is dying, which lets me play her again for more ramp and value.

  4. Green is so bad at removal. I run very little interaction other than land destruction. Mouth of Ronom definitely would work as a way to interact with my opponents more. Thanks for the idea! I've also ran Karn Liberated at some point because he is great removal. I'm also going to being trying out Ugin, the Ineffable because of Haven of the Spirit Dragon synergy.

  5. Zuran Orb has been pretty bad lately, so I might drop it for other Lifegain cards. Buried Ruin is a good idea, but the artifacts I run aren't essential to my gameplay. Seasons Past and Eternal Witness do the same thing.

As for Food Chain , I removed the Food Chain package to lower the power level of the deck. The package is genuinely insane in the deck, but my group didn't really like to play against it. Instead, I put together a General Tazri Food Chain cEDH deck with it. I highly recommend Food Chain in Titania though. You can exile tokens for creature mana. With Command Beacon + Food Chain , you get infinite 5/3 elementals and with a land sac outlet, you can get infinite mana to cast other spells by casting Titania and bring back lands to convert the Food Chain mana into normal mana. Otherwise, if you have a Strip Mine in your graveyard, you can just cast Titania infinitely and bring back Strip Mine and kill all your opponent's lands. Food Chain is busted.

Again, thanks for the suggestions!

McToters on Seton Druid Tribal - with land destruction

6 months ago

Hellooooooo! I play Seton as a commander too! I like your deck list.

I’ll see if I can help you out. Feel free to give me feedback on mine as well (I feel like it still needs to be refined a bit). My version.

As far as boardwipes go I’m running All Is Dust , Setessan Tactics by itself or with Natural Affinity to destroy some lands as you aspire to do. Green Kamahl or Jolrael, Empress of Beasts help in this regard as well—and I see you are already running Kamahl. There’s also Oblivion Stone or a really janky option with Boompile . I’m also running Cyclone since mana is usually not a problem and this deals damage to each player as well which I like. And then there’s Back to Nature , Bane of Progress , Seeds of Innocence and Rampage of the Clans for artifact and enchantment wipes.

I just put a Paradox Engine in and I cant wait to see how it works.

There’s also Nemesis Mask and Bloodscent which give a different kind of unblockable.

Like I said check mine out for a slightly different take than what you have. I am also running some real weird enchantments like Hall of Gemstone and Primal Order for other ways to control and win.

Obviously no need to accept all of my suggestions but definitely stuff for you to think about. I personally need a Gilt-Leaf Archdruid for my deck still.

+1

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Natural Affinity occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%