|Commander / EDH||Legal|
Printings View all
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
|Mercadian Masques (MMQ)||Rare|
Combos Browse all
Until end of turn, all lands become 2/2 creatures that are still lands.
Price & Acquistion Set Price Alerts
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Natural Affinity Discussion
5 hours ago
Hey there. I responded to your Reddit thread, and had the idea on my mind all day. So I sat down and tried to streamline it as best I could. I ended up on a G/B combo deck that basically wants to cast Natural Affinity + Bile Blight or Echoing Decay naming whatever land they have the most of. There are lots of variations on this idea, for example, using red for Pyroclasm or even Eradicate to remove all the lands not currently in play with the same name (this won't destroy the other lands currently in play).
I tried to keep everything as instant speed as possible, so as to keep your combo viable verses control decks.
These colors give you the best hand and board control options, and it is probably more consistent and faster than 3 colors. It also plays Ghost Quarter and Field of Ruin to great effect and without hurting the casting of spells to much. Currently only Courser of Kruphix and Bile Blight require double green or double black to cast.
Note that you can't cast Natural Affinity on the end step, untap and cast Echoing Decay on your turn, as the "until end of turn" takes effect on the opponents end of turn, rather than the "start of the next end step".
Here is my idea anyway. Hope it helps!
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1 week ago
You could add Natural Affinity to respond to any creature wipe spells, or even to combo with your own Blasphemous Act. You're also going to need Vandalblast to take out the artifacts of those players who are using artifact mana instead of land ramp.
To get more out of the land destruction, you could add effects to increase the number of lands people play and disrupt their ability to use those lands, like Storm Cauldron, Ghirapur Orrery, Rites of Spring, and Vorinclex, Voice of Hunger.
Overlaid Terrain might be worth it if you are planning to destroy all your lands anyway.
You could cut Multani since it's hard to exploit his land bounce much, so he's just a fat beater most of the time.
1 week ago
Hey! This list is excellent and a great resource! My Sek’Kuar deck finds this quite useful.
A few cards that may be missing - I did my best to look through everything to make sure.
Basic lands to hand, recursion- Evolution Charm a sweet little piece of tech :)
1 week ago
you are totally missing out on Massacre Wurm here ... you have Natural Affinity as your decks pic also!! add massacre wurm!! With natural affinity active, you kill all opponents lands and deal them a hefty amount of damage!!
check out my lord windgrace deck here :
1 week ago
1 month ago
Hey there! Thanks for posting and the suggestion! I address Sylvan Awakening one post above yours. Currently, if I decide to add one more Natural Affinity effect then awakening is it, but I feel comfortable with 2 for now, as the effect is pretty all in and requires some table maneuvering first.
So glad to hear it! I feel that if you enjoy challenging lines of play and unique interactions you will very much enjoy this style of playing Sek.
That’s incredible! I hadn’t seen the announcement but that is so perfect! Here’s hoping for some awesome cards to go in the list! I will say I’m gonna be a bit bummed if the commander they print is just miles better then Sek, but I will adapt if I have to!
1 month ago
Thanks so much for the kind words and following! I’m so happy you’ve found inspiration in my list!
I’ll take our card questions one by one: Obliterate I love this effect, and ran a similar card in Jokulhaups for quite some time. Obliterate is likely better as it can’t be interacted with. I removed but I will likely cycle it back in at some point, so long as we have the Sek Dad in play we are likely to get enough value to win in a few turns.
Jolrael, Empress of Beasts another card I ran for quite some time. This is something of a pet card for me, as I really started playing in the Mercadian Masques block. I think she is a good version of the Natural Affinity effect, but she is a little slow and clunky. She does have other uses like deterring wrath’s for fear of wiping an opponents board. I ultimately cut her because I feel like my deck has room for only 2-3 of the effect and I prefer the versatility of Life and the surprise factor and universality of OG Natural Affinity
Sylvan Awakening this one I’ve struggled with. I would love to find a spot for it because it seems actually reasonable to cast even with no synergies in play to alpha strike or just hold up blockers for a critical turn. It also had mad synergy with Omnath, Locus of Rage. But as stated above, I feel like since my deck is less all in combo centric I have limited room for the narrow Natural Affinity effects. But I do think I can cap at 3 and currently run 2, so.... might find it’s way in!
World Shaper has been really great as a second copy of Splendid Reclamation. Every time I cast either card I feel like I’ve gotten away with something nasty. It’s definitely not as good as reclamation, the setup cost is higher, but both are worth running imo.
Let me know how your deck transformation goes, I’m excited to hear how you’ve struck a middle ground!
1 month ago
Thanks for the suggestion, onehitterquiter, but unfortunately I don't think Conspiracy or Natural Affinity really work in the deck. The combo is awesome and all, even if the spiders are fake, but alone the cards are not too great. I might consider Conspiracy still. However, I do really like Harvest Season and I'm going to have to find a place for it.