Natural Affinity

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Mercadian Masques (MMQ) Rare

Combos Browse all

Natural Affinity

Instant

Until end of turn, all lands become 2/2 creatures that are still lands.

Price & Acquistion Set Price Alerts

9ED

8ED

MMQ

Ebay

Recent Decks

Natural Affinity Discussion

Skjoldschoennemann on Old Men from the Forests

4 weeks ago

Hi McToters, Thanks very much for your suggestions.

Though Natural Affinity is a really cool card, i can't really see how it synergises with the rest of the deck. It also requires me to have more lands than my opponent, which only happens if I get a Harvest Season or genesis wave.

Regarding Lure and Seton's Desire (though I almost want to put Seton's Desire in because of flavor), I think that Overwhelming Stampede and Triumph of the Hordes is just better, and they require less creatures to win the game.

I can see the point in running X-spells, but besides Green Sun's Zenith which is a little expensive, i couldn't find any that I think would be worth playing.

Craterhoof Behemoth is one of the greatest finishers in all of commander, but I really want to keep this deck somewhat affordable.(I honestly thought that it was in the maybeboard).

And again, thank you for taking the time to write a comment :)

McToters on Old Men from the Forests

4 weeks ago

Awesome deck! I've had Seton by my Tiny Leader for the longest time and only recently Ive been thinking about making it full EDH deck. You're running a good amount of the cards I alreay have. My wincons are Beastmaster Ascension or Natural Affinity. Natural Affinity is usually the "comes out of nowhere" card and catches many folks off guard. Lure or Seton's Desire (major flavor too!) are two other options for me to win if I have enough Druids out and swing with everything.

I originally tried using the insane amount of mana to put out 'x' spells like some of the hydras or Orochi Hatchery to generate boardstate.

I could have missed it but Craterhoof Behemoth is another great choice for a wincon.

Again, nice build! And I'll keep your list in mind for when I go full EDH with this guy.

Vman on cards similar to living plane?

4 weeks ago

ive been playing my Meren of Clan Nel Toth deck and having alot of fun. its pretty damn casual overall without any infinite combos or something. our playgroup is one of the rare groups that enjoy very long (3 hour games) and are perfectly fine with land destruction as we run plenty of dorks/rocks and apperantly Elixir of Immortality. so i stumbled on this card Living Plane which would be hella funny but its also EXTREMELY EXPENSIVE. i know of Nature's Revolt and Natural Affinity as other options. any other cards you guys might know of that turn lands into creatures for me to kill?

Tyrant-Thanatos on Can I get a land ...

1 month ago

Sure. You just have to make sure you do things in the right order.

  1. Cast Natural Affinity and let it resolve.
  2. Sacrifice Sakura-Tribe Elder.
  3. Cast Pyroclasm.

Alternatively,

  1. Cast Natural Affinity and let it resolve.
  2. Cast Pyroclasm.
  3. Sacrifice Sakura-Tribe Elder while Pyroclasm is still on the stack.

The important part here is that Natural Affinity will only affect the lands currently on the battlefield. Any lands that come in after it resolves will be unaffected, and thus not be creatures.

lagotripha on Throne of Thorns

1 month ago

I tried this with Natural Affinity and Sylvan Advocate a while back. The haste on Sylvan Awakening makes it a lot better. A beatdown plan isn't off the table. You actually reminded me to look back over the decklists.

Earth Surge/Elemental Uprising/Genju of the Cedars/Early Harvest are all there, and can have an impact, depending on what else you are jamming and what the plan is.

Perilous Forays/Seed the Land can give you quite a lot of range.

shadowmage on Gyrus, The Meat Grinder

1 month ago

Natural Affinity + massacre wurm = blows up all opponents lands and deals them 2x damage for # of lands they had

robrone9 on Lands?

2 months ago

Hey there. I responded to your Reddit thread, and had the idea on my mind all day. So I sat down and tried to streamline it as best I could. I ended up on a G/B combo deck that basically wants to cast Natural Affinity + Bile Blight or Echoing Decay naming whatever land they have the most of. There are lots of variations on this idea, for example, using red for Pyroclasm or even Eradicate to remove all the lands not currently in play with the same name (this won't destroy the other lands currently in play).

I tried to keep everything as instant speed as possible, so as to keep your combo viable verses control decks.

These colors give you the best hand and board control options, and it is probably more consistent and faster than 3 colors. It also plays Ghost Quarter and Field of Ruin to great effect and without hurting the casting of spells to much. Currently only Courser of Kruphix and Bile Blight require double green or double black to cast.

Note that you can't cast Natural Affinity on the end step, untap and cast Echoing Decay on your turn, as the "until end of turn" takes effect on the opponents end of turn, rather than the "start of the next end step".

Here is my idea anyway. Hope it helps!


Bad Guy Land Destruction

Modern robrone9

1 VIEW | IN 1 FOLDER


elgosu1337 on Lord Windgrace wants to Conquer

2 months ago

You could add Natural Affinity to respond to any creature wipe spells, or even to combo with your own Blasphemous Act. You're also going to need Vandalblast to take out the artifacts of those players who are using artifact mana instead of land ramp.

To get more out of the land destruction, you could add effects to increase the number of lands people play and disrupt their ability to use those lands, like Storm Cauldron, Ghirapur Orrery, Rites of Spring, and Vorinclex, Voice of Hunger.

Overlaid Terrain might be worth it if you are planning to destroy all your lands anyway.

You could cut Multani since it's hard to exploit his land bounce much, so he's just a fat beater most of the time.

Some general lands-matter cards that could help are Azusa, Lost but Seeking, Oracle of Mul Daya, Ulvenwald Hydra, and Squandered Resources.

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