Greatbow Doyen

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Rare

Combos Browse all

Greatbow Doyen

Creature — Elf Archer

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

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Greatbow Doyen Discussion

clayperce on Tribal Tech (List of Every Single Tribe in Magic!)

4 months ago

Legendxp,
I stumbled across Hand of the Praetors the other day, and next thing you know I'm looking at the Lord page at gamepedia. From there, here's a bunch more for your consideration:

Finally, I'm not sure how to classify these, but they're all color related: Angel of Jubilation, Caged Sun, Gauntlet of Power, Hall of Triumph, Knight of New Alara

mookman288 on 360-no-scope-headshot Bones

4 months ago

I think that this can be a devastating SP and MP deck.

Greatbow Doyen and Brigid, Hero of Kinsbaile are all-stars. Throw Trophy Hunter in there and you've got intense synergy. Scattershot Archer deals with flyers. Crossbow Infantry is great, if you pair him with Armadillo Cloak, Felidar Umbra, or Battle Mastery.

However, if you splash black, things get mean. You've got Phyresis, Sultai Runemark, and Aspect of Gorgon.

Archers synergize with any creature that is massive, but creates tokens for opponents, like Hunted Troll.

With some ramp, like Caravan Vigil and Rampant Growth, you can accelerate.

You'll need protection, so Crib Swap is an easy check, because you can easily deal with the 1/1. Same with Afterlife or Beast Within. Selesnya Charm is also good because of the options it provides. If you splash black, there's many more options available.

Pulse of Murasa is also good, but I wouldn't put too many in.

RUST-O on

5 months ago

first wave of cuts: Unbridled Growth does literally nothing in mono-green, Prophetic Prism same reason, Karametra's Favor don't need. also anything that is giving you energy you dont need it. unless you have some pay off for energy there is no point in running those

things to add (this is a long list so obviously just pick things up as you can. also not all of this will fit in but this is all good stuff):Arbor Elf, Allosaurus Rider, Birchlore Rangers, Bow of Nylea, Cultivate, Devoted Druid, Drove of Elves, Druid of the Cowl, Eladamri, Lord of Leaves, Elvish Archdruid, Elvish Champion, Elvish Harbinger, Elvish Mystic, Elvish Promenade, Elvish Vanguard, Everglove Courier, Explosive Vegetation, Ezuri, Renegade Leader, Fyndhorn Elder, Gaea's Herald, Gladehart Cavalry, Glissa Sunseeker, Greatbow Doyen, Green Sun's Zenith, Greenweaver Druid, Gyre Sage, Heritage Druid, Harmonize, Hunting Triad, Immaculate Magistrate, Imperious Perfect, Joraga Treespeaker, Joraga Warcaller, Llanowar Elves, Llanowar Mentor, Lys Alana Bowmaster, Lys Alana Huntmaster, Masked Admirers, Nissa, Vastwood Seer  Flip, Nissa's Pilgrimage, Norwood Priestess, Nullmage Shepherd, Nylea, God of the Hunt, Oran-Rief, the Vastwood, Priest of Titania, Realm Seekers, Reclamation Sage, Rishkar, Peema Renegade, Rofellos, Llanowar Emissary, Tajuru Preserver, Talara's Battalion, terrastodon, Thornweald Archer, Titania's Chosen, Viridian Shaman, Wellwisher, Wildslayer Elves, Winnower Patrol, Wirewood Elf, Wren's Run Packmaster, Yeva, Nature's Herald

(takes giant breath)

yeah.. its a lot of stuff. I got a little carried away.. also this is not a budgeted list of suggestions. you will need some of the $3-10 cards to make elves a serious threat.

MrKrabs on EDH 5 Colour Changelings

5 months ago

A number of excellent lords and tribal options that you could consider including:

Blood Speaker
Crystalline Sliver
Drogskol Captain
Flamekin Harbinger
Greatbow Doyen
Knight Exemplar
Lord of the Unreal
Moggcatcher
Necrotic Sliver
Sea Gate Loremaster
Skyshroud Poacher
Treefolk Harbinger

Also, Descendants' Path could be a really good if you up the creature count.

Skulloelegy on Commander 2017 announced, arriving in... ...

6 months ago

clayperce

Archer is really undersupported -- So much that you couldn't do much with it. They do have Greatbow Doyen which is a great lord.

Assassin isn't much better, but has more crossover with Elves.

Wizards really want to forget that Samurai are a thing...

If they did Job-Based Tribal, I think we could realistically get Wizards, Clerics (speaking as someone with a Cleric tribal deck, they're really fun), Rogues, and Soldiers. I'd love Knights or Warriors, they need multicoloured commanders.

Knights Warriors or maybe Abzan

Man, now all I want is a conspiracy style set with a guild based mechanic ala D&D -- Warrior guild, thieves guild, assassins, knights, etc.

Eiti3 on Time for a new deck ...

1 year ago

Here's way too long of a list of suggestions now that I know you're interested in Changeling Scarecrows.

Stuff That Works Well With Reaper King Show

If you have any more questions, I should have eaten my supper by then. Best of luck!

alika on Changeling-Destroy

1 year ago

Thank you spulverin for your time and your enthusiastic feedback. I do agree about the mass removal aspect, as well as the problem of getting cards back from the graveyard. Phyrexian Reclamation and Living Death seem like great ideas! I had initially also considered Unholy Grotto.I think I can agree on Planar Portal. Eerie Interlude is a great idea, I hadn't seen that. But why do you not like Turn to Mist? It's pretty and you can use it with both an island and a plain. And more importantly, unlike most other flickers - including Eerie Interlude - it doesn't say "under your control", so I can also use it against enemy creatures. For example if I'm up against Avacyn, Angel of Hope and cannot use my destroy effects on enemy creatures, I can remove her from the game with this for cheap mana, enabling me to destroy creatures protected by her. Unlike cards that would just exile her and put her back in the command zone I can also use it on my own creatures.As for Manaweft Sliver vs Scuttlemutt you're propably right, though I don't like slivers (despite having Gemhide Sliver in the deck).Regarding Greatbow Doyen: Its rather expensive, but it does buff all changelings and since most of them have no trample, this is even better if my cretures get blocked by tokens or anything... Even if a changeling dies in a fight, it would still deal damage to my oponent...I rather like the idea.And as for your other card suggestions, they are all great, but I'm thinking they are shifting the deck away too much from its basic strategy. I know the deck starts pretty slow and is not competetive at all, but with 40 life I can take quite some damage and by turn 10-12 I usually get the changelings out fast and can attack my oponents permanents, including his or her mana base.

Despite all of this I will think about your suggestions and try some playtesting.Thanks for your efforts anyway, as well as the upvote!

spulverin on Changeling-Destroy

1 year ago

words cant describe how much i love the idea of this deck.... but... I can hear the deck scream .. 'this isn't even my final form' so befor its over 9000 please check the folowing points...I see most of your cards are budget so i try to give you some good budget advices.I think you are very vulnerable to maas removals.try Phyrexian Reclamation to get access to your dead creatures.or Living Death ... lots of your creatures in graveyard? No problem!I also think you need some card draw. This deck is very mana hungry and creature based... so congratulation that wizards printed Zendikar Resurgent this is defnetly a win option for this kind of deck.since nobody likes you Well of Ideas is the perfect card for you :PCards you can also think about:Lightning Greaves (comander protection and haste for some of your awesome creatures)Eerie Interlude !!! :P Eldrazi Displacer if its not to hard that your mana base does colorless mana.and cards that no 5 color comander deck should miss in my opinion. Sword of the Animist , Kodama's Reach and Cultivate . for additional ramp play Manaweft Sliver instead of ScuttlemuttI would defnetly cut:Planar Portal , [words cant describe how much i love the idea of this deck.... but... I can hear the deck scream .. 'this isn't even my final form' so befor its over 9000 please check the folowing points...I see most of your cards are budget so i try to give you some good budget advices.I think you are very vulnerable to maas removals.try Phyrexian Reclamation to get access to your dead creatures.or Living Death ... lots of your creatures in graveyard? No problem!I also think you need some card draw. This deck is very mana hungry and creature based... so congratulation that wizards printed Zendikar Resurgent this is defnetly a win option for this kind of deck.Cards you can also think about:Lightning Greaves (comander protection and haste for some of your awesome creatures)Eerie Interlude !!! :P Eldrazi Displacer if its not to hard that your mana base does colorless mana.and cards that no 5 color comander deck should miss in my opinion. Sword of the Animist , Kodama's Reach and Cultivate . for additional ramp play Manaweft Sliver instead of ScuttlemuttI would defnetly cut:Planar Portal, Scuttlemutt , Turn to Mist and some of your instand flicker spells.Privileged Position instead of Collective Blessing I dont like Jarad's Orders bc. you have not many cards that give you access to yur graveyardcut some of your lands off. (not the ons that make green mana) 39 lands is very much. and Greatbow Doyensory for the crapy formatation of this post.. hope it helps :) regardsSpulverin

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