Drown in Sorrow

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Uncommon

Combos Browse all

Drown in Sorrow

Sorcery

All creatures get -2/-2 until end of turn. Scry 1.

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Drown in Sorrow Discussion

hungry000 on BW Pox

3 days ago

Playing Chalice is really crippling for a pox deck, since most of the cards that keep you alive early on are 1 mana (Push, Path, TS, IoK)... but if you really want to go that route, you need to have more high impact removal such as Damnation, Drown in Sorrow, etc, since you won't be able to maintain the board state early on as easily. Ideally you'd want to stall until you can nuke their board, then generate value with your planeswalkers and Lingering Souls and such before they can recover. This makes it so you can't play Monastery Mentor, but he isn't very useful without a bunch of 1 mana spells anyways so I wouldn't consider it that huge of a loss. You may also need to up the land count a bit to make sure you can get to the sweepers on curve, it'll let you achieve higher amounts of mana for Torment of Hailfire though so I'd say it works out.

Another thing you could do is play Ensnaring Bridge. Again, kind of bad with Mentor, but again he isn't that great anyways. Playing it would make your default finisher Torment of Hailfire.

I still think you need at least some targeted removal in the main, though. Cast Down is a good one, Anguished Unmaking is a neat catch-all. Also, having more than one copy of Crucible of Worlds is useless so you can go down at least 1 of them, if not more. I'd also argue the same thing for Torment of Hailfire, it's pretty useless early on so you want to minimize your chances of drawing it then.

Scytec on Grixis Control

2 weeks ago

Looks like you've done your homework. I'm always a fan of strong grixis decks. Good work. I know it's not incredibly popular, but Drown in Sorrow and Bile Blight are both understated in my meta, have you considered these?

saturn999 on A empty hand is a dead one

2 weeks ago

is it just a preference thing with having Raven's Crime over Inquisition of Kozilek in the deck? you already have non-targeted discard in the form of Necrogen Mists and Hypnotic Specter. wouldn't iok be a little more helpful? also, are the Drown in Sorrow for the scry ability? personally Flaying Tendrils just seems better. takes care of Bloodghast, Kitchen Finks and the like but, definitely screws your Geralf's Messenger. so i can see why sorrow over tendrils in that case. anyhow, thanks for commenting on my deck. hope you're doing well and having good games. take care.

zero2581 on A empty hand is a dead one

3 weeks ago

Played with this deck against my friend's aggro burn deck. I had to side board in the Drown in Sorrow and sub out the Necrogen Mists. Needed the speed and to take care of the early attackers. he was fast enough to get his early spells out before i was able to empty his hand with Raven's Crime and Thoughtseize. Before I had the Thoughtseize i was able to cast Waste Not. Which gave me card advantage to pull lands, 2 Hypnotic Specter, Nezumi Shortfang for damage and hand control. I won with 10 life to spare. So in the end he top decked badly and I walked away without having to use the Drown in Sorrows.

Darth_Savage on Budget 8-Rack

1 month ago

Hi firemen138

Necrogen Mists is budget friendly and essentially ensures an ongoing discard effect. You aren't running any creatures so you might want a board wipe Bontu's Last Reckoning or Mutilate at a push maybe Drown in Sorrow or Bile Blight. You also want Ratchet Bomb in your sideboard to try and deal with Leyline of Sanctity and other problem enchantments or artifacts.

I hope this is of some help, have fun brewing your deck.

aogoli on Zombies Zombies Zombies

2 months ago

It's not easy to conciliate the cards you are showing. I tried and i hope i can give you some help. I believe you should try to keep the battlefield clear from your enemy's threats (im thinking of creatures mostly, or do better and study possible decks you might face). In my case i changed the aggro format, to keep more options on sidedeck.

In case you accept this change i imagine you will answer well to your enemy cards, then you can try to cast your cards either from your hand or graveyard. More precisely, these are the creatures i was thinking of: Butcher Ghoul, Dread Wanderer or Gravecrawler; and cast Lord of the Accursed and Indulgent Tormentor with Unburial Rites or some other reanimation card like Exhume or Liliana, Heretical Healer  Flip. You can discard these last creatures either with Cryptbreaker or Zombie Infestation (which i think may do better, just try to keep some lands in hand after you have more than 4 lands in play just to keep using the enchantment ability).

I thought of Indulgent Tormentor because you can draw more cards, but you might want to try an hardcore zombie of your preference.

About the cards that can clear the battlefield: Drown in Sorrow, Flaying Tendrils, Innocent Blood, Dismember, Vendetta, or even Damnation (the only cost 4 im mentioning).

For the sidedeck this is the example of something that can answer to different threats: 4x Pithing Needle, 4x Scrabbling Claws, and 4x Phylactery Lich.

But, for example, if you go against an burn deck with no creature surely would be hard to win.

About maybeboard i thought of Rotting Rats, just because with it you can try to run down your enemy strategy close to zero, however it escapes the tempo of the deck a bit.

Hope i helped, zombies are really fun to play, the possibilities almost never run out. Good luck.

Nordlys on U/b discard

2 months ago

Hi there, i'll share all the knowledge i've gathered after playing discard decks for more than 5 years (i've built monoblack creatureless discard, monoblack creature discard, UB discard, RB discard, Grixis discard, specter discard, etc.).

The first i see here is that you don't have anything to deal with the board, so you'll more than probably die to anything that hits the board, even a simple 3/1 two-drop. Your deck relies too much on damaging your opponent through giving him many cards and forcing him to discard not that many; the only card in your deck that punishes him this way is Liliana's Caress and that's it, it's not reliable. You also run two copies of Painful Quandary which it's ideal mechanics are to punish your opponent for having no hand, but since you are forcing him to draw so many cards, he'll always have the option to discard while playing a spell (only taking 2 damage from Liliana's Caress and only if you have the enchant on the battlefield).

You have many cards that allow you or your opponent to draw and discard cards, but you only have Alms of the Vein to exploit this mechanic, so get rid of those or stick in more madness cards.

The description says "the goal of this deck is to get your opponent as low as possible", but you can't do that quickly by relying only on 4 copies of Liliana's Caress while you'll be recieving lot's of threats and hits. Master of the Feast will for sure get destroyed by any of the thousands removal spells you'll force your opponent to draw, so it won't be dealing too much damage if any.


Suggestions

Let's work on the solution. First of all, you need your deck to have more consistant way to deal damage and you also need to get rid of your opponent's threats until you've reached mid-late game and you can develop your winning mechanics.

  1. Since you have almost no creature, let's take advantage of that so that you can trade one card of yours for many cards of your opponent. Good cards to do this, depending on the money you want to spend are, for example, Drown in Sorrow , Yahenni's Expertise , Languish and Damnation.

  2. You also need to be faster or at least to be able to delay your opponent's strategy. A way of doing this is by disrupting his early moves to wreck his plan. Cards like Inquisition of Kozilek , Thoughtseize , Duress and Despise excell at doing so.

  3. To strenghten the draw and discard engine you have many cards at your disposal. I don't know if you want to keep the deck in the modern format or to build a casual free of legal restriction deck, so I'll recommend a variety of cards like Chains of Mephistopheles , Probe , Wheel and Deal , Ill-Gotten Gains , Urza's Guilt , Anvil of Bogardan , Whispering Madness , Dark Deal , Font of Mythos , Forced Fruition , Geier Reach Sanitarium , Memory Jar and Temple Bell.

  4. You need more cards than Liliana's Caress to punish your opponent for discarding or drawing cards. All of these are good for the task, suit yourself: Underworld Dreams , Psychosis Crawler , Fate Unraveler , Waste Not , Megrim and Words of Waste.

  5. Since you and your opponent will be drawing lots of cards, you will be able to discard cards too or abuse your card-drawing. This does not only work well for madness, but also with delve, retrace and other cards. Consider some of these: Chain of Smog , Last Rites , Big Game Hunter , Raven's Crime , Syphon Life , Cunning Lethemancer , Necrogen Mists , Psychotic Haze , Call to the Netherworld , Dark Withering , Gibbering Descent and also Sphinx's Tutelage.

  6. You'll be forcing your opponent to draw many many cards, so you'll need cards that make him discard more than one to win the trade. Consistant massive discard cards are for example this ones: Brink of Madness , Mindstab , Mind Twist , Mind Shatter or Delirium Skeins.


Which ones and how many

  • Pick the ones you like the most according to their mana costs and their price. Also consider the ammount of black mana symbols in their cost, because you'll be playing a two colors deck.

  • Try to keep it as balanced as you can in terms of cards functions. Maybe 30% draw/discard engine - 30% draw/discard punishment - 20% massive discard - 10% 1drops quality discard - 10% board whipe. You'll have to test and adjust the numbers.

  • I know most of those cards are black, but you can keep it UB if you want to. Best version I've made of this strategy was using Grixis (Blue Black and Red) because there's a lot of red cards that force both players to discard and draw like Burning Inquiry and Reforge the Soul for example. Grixis also enables the use of Nekusar, the Mindrazer , Blightning , Sedraxis Specter , Blazing Specter and Dack Fayden.


I hope it's helpful! Best wishes!

Force_of_Willb on Black is the new Red

3 months ago

Agreed. In play testing I had difficulty casting Falkenrath Noble because I couldn't hit my land drops consistently and once I did they usually came into play tapped so I was constantly behind tempo.

Up the land count to 24 even if its more basics (bonus helps Isolated Chapel chapel not ETB tapped).

And Bontu's Last reckoning doesn't play very well as its basically a time walk for our opponents. If against aggro maybe include a side board option like Drown in Sorrow.

For card draw Grim Haruspex can help with that and also fit the theme of the deck. Otherwise you are looking at Ambition's Cost or Harrowing Journey/Caress of Phyrexia (which can also finish off an opponent) at the Falkenrath Noble spot

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