Vampire Envoy


Format Legality
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Common

Combos Browse all

Vampire Envoy

Creature — Vampire Cleric Ally


Whenever Vampire Envoy becomes tapped, you gain 1 life.

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Have (3) Dsmonsta , Gyraxis , Vasbear1
Want (2) xXThormentXx , xanadus

Recent Decks

Vampire Envoy Discussion

TrolledToDeath on Black is Best

3 days ago

You have a couple of cards that aren't standard format legal Vampire Envoy and Unnatural Endurance. So the direction to take changes a lot depending on what format you want to play - standard vs. casual with friends vs. a different store or home format like: Modern, EDH(also called Commander), Brawl, Two Headed Giant, Vintage, Legacy, or Pauper. is a good way to reference what sets of magic are currently considered "standard".

Another example is that you only have 5 artifacts in total so cards like Embraal Bruiser or Dhund Operative or Fen Hauler aren't going to be as effective. Making their copies easy removes (unless you want to 4x of each of your artifacts and then 4x these cards building a more artifact oriented deck! Decisions decisions).

Things like Cartouche of Ambition and Trial of Ambition have fantastic synergy with each other and your planeswalker so if you'd like to run them (and be able to see them consistently between games) then you'd go with 4x of each and cut some other stuff.

For general knowledge:

One of the best principles of deck building is keeping your card limit to the minimum (60 in standard/modern) and having 4 copies of each card (There's always exceptions though) - streamlining the chance to draw the specific cards you want, each game you play. Much greater chance of drawing a 4/60 than a 1/60 (which is why Liliana's Influence almost counts as having 4 Liliana, Death Wielder)

Scryfall(Better than WotC's Gatherer) and EDHREC will be your best friends searching for cards to make decks with; EDHREC is for the EDH format where it's 100 cards no more or less with no duplicate cards and a "commander" but you can look there for cards within colours, themes, and strategies like -1/-1 counters: ( which would be a good synergy with Liliana, Death Wielder.

I actually have the Gideon, Martial Paragon planeswalker deck from Amonkhet and my next craft is to turn it into a viable casual modern deck, since Amonkhet will eventually rotate out of standard but Gideon, nor will this iteration of Liliana, will ever be competitive modern!

Welcome to magic! I only started in Amonkhet myself and am having a blast. Sorry for the long winded response.

Falconone on Drink Up

9 months ago

What about Captivating Vampire or also a Coat of Arms? They work also well with the many same typ creatures. Also i think Vampire Nighthawk is better as Vampire Envoy and Skymarch Bloodletter, Nighthawk is flying with lifelink and deathtouch for 3 Mana and that is something i dont want to miss.

Pappyy1369 on Touch of death/life

10 months ago

Ok so I created this deck and then was told that my mana curve was too high so I was informed to make some changes to make it a little more competitive.

Removed:Archetype of Finality x4Cliffhaven Vampire x4Vampire Envoy x4Viridian Longbow x4

Added:Swamp x1Godless Shrine x1Tidehollow Sculler x4Blade Splicer x4Inquisition of Kozilek x2Harsh Scrutiny x2

This kind of took my deck from a ping you down with death touch everywhere creates to something a little more different.

BioProfDude on The Hitchhiker's Guide to the Multiverse

1 year ago

Noctem, you are correct that March from the Tomb has won me more than one game. That's a powerful card that catches opponents by surprise.

Shambling Vent is a surprisingly useful card. I don't necessarily use it for the lifelink. Rather, it is the surprise creature to block-- or more often attack. I activate it when needed (which is not much more than once per game), and often it acts as that one extra creature (or two!) to finish off an opponent with a full swing of all creatures. It's also the card that has saved me after board wipes as I am able to draw upon it as offense/defense when I have no creatures. I get from where you're coming saying that 2x suffices, but it has saved me enough times that I (personally) prefer to keep 4x in the deck. To each their own, though, so I say try it and let me know how it worked for you!

Vampire Envoy is a big blocker, and gets bigger with the anthem effects. 1 damage isn't enough, and it won't stop Heart of Kiran, but it will stop most fliers. It's also a card that I frequently pull (to trade in sideboard cards) when facing decks with few fliers.

Authority of the Consuls, yeah, that's just a great card. To beat the kitty combo, I normally have enough fliers to get damage to Saheeli Rai before she can be too effective. If the opponent curves perfectly, it can be problematic. If not, it's a very beatable deck just by using fliers to get at Saheeli. Removal, of course, helps as well, for the kitty.

I have taken Always Watching out before, and I never liked the result. Vigilance with smaller creatures is awesome. the +1/+1 is even better. Arguable the largest weakness of the deck is the weakness of the creatures. These anthem effects are what has helped get the deck into a more competitive range. I realize that there are other ways, but Metallic Mimic is a lightning rod, and Gideon, Ally of Zendikar has other uses if I don't want to sac him or -4 him. I get what you're saying, and (as before) I say go for it. However, this one card has probably had the largest impact on the rebirth of this deck.

Speaking of Gideon, Ally of Zendikar, I had 2x in the deck until just a few weeks ago. I reduced to 1x simply because I find him useful and he can definitely change games, but not essential to the strategy. He's a nice bomb, but my play style doesn't necessarily need or want him as much. You are correct to want more of him, I think, as this definitely depends on play style and preferences for this card. You certainly won't be disappointed with 2x or 3x of Gideon, Ally of Zendikar.

I actually switched Transgress the Mind for Collective Brutality because I wanted the greater versatility of Collective Brutality. Personal preference.

Fragmentize is terribly useful! I wouldn't trade that card out at all! Heart of Kiran? Gone before it can do anything. Artifact creatures like Bomat Courier or Scrapheap Scrounger or any number of other vehicles? Gone. Oath of Nissa, Oath of Chandra, etc..., all are gone. In the current meta with Kaladesh and Aether Revolt, I almost think this card should be mainboard. Again, though, to each their own. Fatal Push is good, but not great because it is limited unless I want to lose a creature. Grasp of Darkness would be a better substitute, in my opinion. Then again, I wouldn't part with my artifact/enchantment killer for anything, given the current meta. Again, though, that's just me!

In short, a lot of the cards in this deck and sideboard depend on the play style of the person holding the cards, so there are arguments to be made for and against the changes you suggest. I say you should go for it and see what works best for you!

Except Authority of the Consuls, that card is just good and really should be mainboard, at least 3x. I just haven't figured out what I want to remove to get there...

While not an Ally, Kalitas, Traitor of Ghet has also been used in this deck to great effect. Indeed, adding Metallic Mimic is what prompted the removal of Kalitas, Traitor of Ghet and it is still a questionable replacement, in my opinion. Might be worth a try for you as well.

Noctem on The Hitchhiker's Guide to the Multiverse

1 year ago

+1 from me. Interesting deck to look over. My first thought was that this essentially gets gutted by any board wipe in the meta and/or that it can't do well against the top end stuff but the addition of anthem effects and March from the Tomb might give you the edge that you need in order to win.

I think i'll try bringing this deck for some standard, with a few custom changes. Which I wouldn't mind discussing with you BioProfDude

I think the land base could lose 2 Shambling Vent and be better for it. Life gain is not a problem for this deck at all and we need the quick mana. Replacing them will be 1x Westvale Abbey  Flip which I see is in your maybe board and 1 swamp because frankly you have so much need for black mana that having an equal amount of white mana might actually be bad in the early game!

Looking over your creatures I think a few changes can be made. Vampire Envoy for example feels super weak to me. Being a 1/4 you want to use him as a potential blocker. But he only does something when he attacks.. for 1. And he's not capable of blocking Heart of Kiran before an anthem effect is played (which admittedly you have lots of). But maybe that's good enough?

How do you deal with the saheeli combo in game 1? That's where I think we agree that trying to get Authority of the Consuls into the main would be good, just like it would be good against mardu vehicles. Not that the deck needs more passive life gain per se, but being able to stop crewing + the combo with a 1CMC enchant is pretty good. But what to take out? I think the only card that could be reasonable to take out would be the 3 Always Watching . And I know it's an anthem BUT with metallic mimic and gideon already there to give anthems are they really needed? You have so much passive life gain that you shouldn't need to worry about crack backs from other decks. That's what I'm looking at right now or perhaps taking out some of the less impactful allies.. Thoughts?

I think Gideon should be a 2x in this deck because of how powerful he is against basically everything. Not to mention that he can give an anthem and/or allies and/or attack as a 5/5. He's basically a win-con all on his own that also works as an engine for your deck. So 2x minimum imo.

Sideboard is good but I think Collective Brutality for example could be taken out in favor of something more useful. Fragmentize is kinda meh these days and I would probably prefer to run it as a singleton and have 2x Fatal Push instead that I can bring in against mardu vehicles for example or other aggro decks. You could also run some hand hate. Transgress the Mind for example hits every board wipe in the meta along with other big things.

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