Greenbelt Rampager


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Greenbelt Rampager

Creature — Elephant

When Greenbelt Rampager enters the battlefield, pay . If you can't, return Greenbelt Rampager to its owner's hand and you get .

Greenbelt Rampager Discussion

Brutal_B on Atraxa, But Its Energy

3 months ago

So i built my own!

Not an exact replica as that's not my style.

I found Greenbelt Rampager and Empyreal Voyager to be pretty fun. I'm surprised you're not running Aethertide Whale .

As I was combing through my collection to build my deck I noticed there was a good bit of red cards that supported energy: Voltaic Brawler and Lightning Runner for example. Did you give red any thought when building yours?

Juha on Gruulyard

6 months ago

I like this deck! What I'm concerned about is having something for the one that Burning-Tree Emissary generates. Maybbe something like: Mutagenic Growth , Prey Upon , Rancor or Greenbelt Rampager .

Atarka's Command is usually a sideboard card.

Chasmolinker on So, You Wanna Play Jund Yea? (Budget)

7 months ago

Thanks for the comment Mr_Versatile123!
When I first built the deck, I was unsure of which 1-drop would work best for the deck. Bloodhall Ooze and Greenbelt Rampager were the two contenders. I started off with 2 of each, but once I started playing with the deck, generating didn't seem to be an issue in games where I didn't draw Greenbelt Rampager. Whereas, Ooze synergized so much with Winding Constrictor that I decided to abandon Rampager.

If you wanted to focus more on production, say a build focused around Aetherworks Marvel, then Greenbelt Rampager is a better fit for that sort of deck. That usually takes you out of Jund colors however and probably isn't worth the effort. Not sure though as I've never tried it.

TL;DR: If you want to focus on production, play Greenbelt Rampager
If you like +1/+1 counters, play Bloodhall Ooze

Mr_Versatile123 on So, You Wanna Play Jund Yea? (Budget)

7 months ago

You have a maybeboard. I'm very interested in the deck, and have gotten a lot of the pieces. I want to know your thoughts on what you would cut for Greenbelt Rampager as i own a playset and want to know why you included it. Thanks!

xyr0s on $50 simic menagerie

9 months ago

Got a couple of suggestions:

Less lands - just about 20. You want to win by early damage, you shouldn't draw more than 3 lands, and should be able to run with just a couple of them in play. You should also watch for having too many cards at 2+ cmc, since it's not just your first turn that's slowed down, but it takes a while longer, before you can play 2 cards on the same turn.

Exchange Endless One for Champion of Lambholt. You don't really have enough mana for making a really impressive Endless One anyway, and champion gives a bit of evasion to your whole team.

Wans't there a Pelt Collector in this deck earlier on? It should come back. And then, you could add the sometimes-elephant Greenbelt Rampager. That should trigger all the evolvers just fine.

StrateN on Elephant Tribal EDH

9 months ago

1.: Ich würd diverse Elefanten rausnehmen - es gibt zu viele die nicht wirklich was können War Mammoth War Elephant Wild Elephant Trained Armodon Noble Elephant Frontier Mastodon Ghalma's Warden Iron Tusk Elephant Greenbelt Rampager, es müssen nicht alle raus, aber das sind Karten, die selbst im Pauper eher medium wären.

2.: Ein bischen mehr Ramp schadet nicht - mehr Mana zur Verfügung und weniger Länder im Deck. Dann würd ich aber vermutlich Land Tax rausnehmen.

3.: Swords to Plowshares, Path to Exile und Return to Dust würd ich ins Maindeck aufnehmen. Path to Exile ist nicht günstig - könnte man auch durch Condemn ersetzen.

3.1.: Sylvan Reclamation ist nicht ganz so gut wie Return to Dust, aber Artefakt und Enchantment removal ist fast immer hilfreich

4.: Grave Sifter kann ich für Tribals empfehlen, den müsst ich auch noch irgendwo rumliegen haben ;)

5.: Adaptive Automaton und Beastmaster Ascension würd ich auch ins Maindeck packen. Urza's Incubator ist zwar ziemlich stark, aber eigentlich auch zu teuer - außer du nutzt ihn gleich bei Ialla und Edgar mit ^^

6.: Über den Commander haben wir ja eigentlich schon gesprochen, aber nochmal zur Erinnerung: Mir persönlich gefallen Gaddock Teeg, Karametra, God of Harvests und Mirri, Weatherlight Duelist besser als Selvala, Explorer Returned

Goretast on [Primer] Full Guide to Karametra, God of Harvests

9 months ago

Thanks for the comment SynergyBuild! I've seen a few of your decks around here. Do you have any suggestions on what I should remove to add Greenbelt Rampager or any other suggestions?

SynergyBuild on [Primer] Full Guide to Karametra, God of Harvests

9 months ago

Greenbelt Rampager should be here ;), three triggers for 3 mana? Yes...

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