Greenbelt Rampager

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Greenbelt Rampager

Creature — Elephant

When Greenbelt Rampager enters the battlefield, pay . If you can't, return Greenbelt Rampager to its owner's hand and you get .

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Greenbelt Rampager Discussion

Arturia1 on Green/Blue Pummeler (or Sultai)

13 hours ago

I think that Greenbelt Rampager is necessary if you are the beatdown in the game, is cheap, hard to remove (also immune to Abrade/Shock/Lightning Strike). BUT since is not so easy to play ,i'v put only 2x in the main deck.

1 or 2 copy of Rhonas the Indomitable,paired with Prowling Serpopardcould be highly effective. Prowling Serpopard protects Rhonas from counterspells , meanwhile Rhonas is immediately able to attack or block since the Serpopard is a 4/3 and this on turn 3-4. Same if paired with Bristling Hydra.

I don't think that Hadana's Climb with "the mini-pummeler effect" is useful to the deck, the Pummeler is a win condition, but not the only one. You can win without the combo. (however is also hard to play Hadana's Climb in an aggro deck like this).

Verdurous Gearhulk can have some space in the Sidedeck probably,but i'm not sure.

Arturia1 on Green/Blue Pummeler (or Sultai)

13 hours ago

I think that Greenbelt Rampager is necessary if you are the beatdown in the game, is cheap, hard to remove (also immune to Abrade/Shock/Lightning Strike). BUT since is not so easy to play ,i'v put only 2x in the main deck.

1 or 2 copy of Rhonas the Indomitable,paired with Prowling Serpopardcould be highly effective. Prowling Serpopard protects Rhonas from counterspells , meanwhile Rhonas is immediately able to attack or block since the Serpopard is a 4/3 and this on turn 3-4. Same if paired with Bristling Hydra.

I don't think that Hadana's Climb with "the mini-pummeler effect" is useful to the deck, the Pummeler is a win condition, but not the only one. You can win without the combo. (however is also hard to play Hadana's Climb in an aggro deck like this).

Verdurous Gearhulk can have some space in the Sidedeck probably,but i'm not sure.

PeeBee on Green/Blue Pummeler (or Sultai)

16 hours ago

I have the same idea, and I think the deck is in the correct place in the format now, however you are missing a key piece from RIX, Hadana's Climb which, when it flips will enable you to make any creature into a mini pummeler, and also let you try and play the long game against control decks by constantly making creatures bigger. I feel you should remove the Greenbelt Rampager's and add in x2 Hadana's Climb.

I also feel like x1/x2 of Rhonas the Indomitable would be a great addition to this deck not only providing a hard to deal with creature, but also the ability to pump and give trample.

Finally a single Verdurous Gearhulk would be a great addition to the late game, providing trample and a big body, however with the counter distribution, it provides great versatility.

I love the sideboard cards of Rhonas's Last Stand for ramunap red, and it makes a lot of sense and feel this is the only deck that would want to cast this card.

Shirubaurufu on Ghalta super stompy

1 week ago

bearbear190 so i see part of your problem is card draw. Have you thought about using Enter the Unknown or Aggressive Urge at all? Another card for draw would possibly be Sixth Sense.

Maybe Resilient Khenra for when you're almost able to drop Ghalta, Primal Hunger for GG but not quite there? For this same reason, I suggest Shed Weakness as well, as it would allow for a turn 3 Ghalta.

In place of Old-Growth Dryads have you thought about Greenbelt Rampager?

Only other thing I really have for a suggestion would be Larger Than Life, but it would be for the same reasons as Khenra and Shed Weakness.

Setrop on R/G pummeler

1 week ago

so i went to FNM at my local shop and it was a complete bust :d. 0-3. but most of my losses were due to mana issues, either too much or too little. i think i need to do a better job at shuffling.....

also made a few changes that i thought would benefit.

once again, any and all input is welcomed,

Thanks in advance.


Changes

Added:

Removed:

Added a sideboard:

JerryW72 on Deck Description Not Showing Up

1 week ago

I've pasted below exactly what I've tried to put in my deck description, but it's not showing up. Did I do something wrong? I just used the accordion button and filled in the blanks like it said to.

If this is the wrong place to post this I'm sorry, but just wasn't sure what to do.

So the goal of this deck is to [[Lightning Strike|burn]] everything that comes out to the field. [[Disallow|Counter]] the Planeswalkers that I can't burn and then either [[Glorybringer]] or [[Confiscation Coup]] my way to victory.

I know this deck might seem great, I know the meta right now is fast, but I've been playing this online and it's been doing fairly well I'm just looking for feedback, critiques, and especially some sideboard help!

===accordion
===panel:Creatures

So a lot of flak I get is always, "The meta is too fast, you're not gonna be able to make it to end game by the time you're dead." Which is what was happening a lot. So I had to find a solution to actually reach my end game.

[[Greenbelt Rampager]] - This guy has been a life saver. With [[Attune with Aether]] I can get him out on turn 2. He doesn't fall to a lightning strike. He gives me an early game attacker which helps make my end game come a little quicker.

[[Shielded Aether Thief]] - The flash on this guy, gives me the ability to dodge an [[Earthshaker Khenra]]'s ability. Gives me an energy every time I block to fuel [[Harnessed lightning]]. Doesn't fall to a lightning strike. All of which are nice qualities.

[[Glorybringer]] - One of my win conditions. Meant to rain flying-fiesty-flames-of-fiery death upon the enemy and bring a quick end to the game!
===endpanel
===panel:Burning Flames of Death

[[Harnessed Lightning]] - With the energy I get from [[Aether Hub]] and [[Shielded Aether Thief]] I'm almost always able to hit for 4 or more with it.

[[Lightning Strike]] - Nice solid burn spell. Good on it's own, but when coupled with [[Primal Amulet]] it just gets better and better.

[[Magma Spray]] - Same as shock, but with cards like [[Earthshaker Khenra]] and [[Sacred Cat]], I've found it better to Exile then to just plain destroy.

[[Primal Amulet]] - Makes [[Harnessed Lightning]], and [[Lightning Strike]] both 1 drops and makes when it flips, which is extremely possible doubles spells, which is pretty awesome sauce.

===endpanel
===panel:Everything Else

[[Disallow]] - Counter anything that tries to stop [[Confiscation Coup]]. Counter the Planeswalkers that I can't steal or burn. Counter the [[Abrade]]'s that try to get my [[Primal Amulet]]. Counter those pesky eternalize and embalm abilities.

[[Confiscation Coup]] - Take those big critters that my opponent is so proud of!

[[Hour of Devastation]] - I only play one of these, but it makes for a really useful board wipe especially if there is a pesky Planeswalker on the field.

[[Glimmer of Genius]] - Card draw. Not just any card draw, but a scry 2 and draw 2 kinda card draw. Plus some energy to top it all off.

[[Attune with Aether]] - Mana fixing? Plus energy? To play [[Greenbelt Rampager]] on turn 2? Why of course I'd love to!
===endpanel
===endaccordion

JerryW72 on Cat Deck - NYAAAAH

1 week ago

You could switch out the 4 Evolving Wilds with 4 Attune with Aether's and then you could add in 4 Greenbelt Rampager as your last 4 cards! He could be a 3/4 on turn 2! Nice solid body that won't fall to a lightning strike!

DeFlavigny on Standard Zoo

2 weeks ago

Soooo, I may have forgotten that not every deck has a Paradox Engine in it, and you should definitively not run it in this deck, but you essentially get infinite cast triggers when casting Greenbelt Rampager, having it bounce to your hand, and spending the energy and gaining its mana cost with Servant of the Conduit.

The combo doesn't work here, but you can still get multiple cast triggers with a Servant of the Conduit out when casting the elephant.

Apologies for the confusion

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