Lightning Runner


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Mythic Rare

Combos Browse all

Lightning Runner

Creature — Human Warrior

Double strike, haste

Whenever Lightning Runner attacks, you get (two energy counters), then you may pay . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

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Recent Decks

Lightning Runner Discussion

chiri on Grusilda, Clingy Lady

1 week ago

Glad to see Lightning Runner get some love. Also, Norin the Gary is fantastic.

Hyperalgialysis on U/G (Temur soon) Pummeler

1 month ago

No you can't. It has a triggered ability that lets you do it once it attacks. The only way you could add more energy would be to do additional combat steps with something like Lightning Runner. The nice thing about Voltaic Brawler is the trample. Usually people will waste strong removal on it hoping to chump block other threats, because if they don't the brawler hits them anyway.

Hyperalgialysis on Not another energy deck

2 months ago

Try dropping one each of some of the 4 ofs for slots. I feel like your deck lacks a way to close out the game. Try 2 Lightning Runner and 3 Multiform Wonder in place of one each Decoction Module Aethertorch Renegade Aether Chaser Aether Poisoner Die Young

munky702 on Not another energy deck

2 months ago

I originally had 2 Lightning Runners.. I thought about Live Fast, but I didnt like the negative life.. And Multiform Wonder is a little above my curve.. But ill try the three to see if theres an actual fit.

Hyperalgialysis on Not another energy deck

2 months ago

Have you considered Lightning Runner? I feel it is under played and might be a good top end for you. Live Fast might come in handy as could Multiform Wonder

ERoss8 on Best Chaos Draft Packs

4 months ago

Energy in kaladesh is a parasitic mechanic. What I mean is that it only appears in one block of two sets, and doesn't care about the rest of your deck. Most energy cards (non self-contained, Lightning Runner is ok, Live Fast is unplayable as a worse Read the Bones/Sign in Blood) in those packs are horrible picks, and overall they are weaker and lead to a less fun environment. Similar things can be said about infect in Scars block.

I know that I'm probably to late for your guys's draft, but in the future, if possible, try to get original Inistrad. It's fun, popular, and generally plays well with other mechanics. The most problematic element would likely be "graveyard matters", which can be achieved, albeit less constantly, in normal games, or dedicated tribal themes.

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