Sideboard

Wrath (1)


Maybeboard


Princess Yue She's like Schrödinger's cat (in a state somewhere between a creature and the moon), except this cat doesn't live in a box but on a cardboard rectangle. You scoff, unable to suppress the urge to snatch Yue and examine what's printed on her.

You might say, "Oh, your commander can Scry 2, and what?" "So, she dies and turns into the moon?" "Pardon?" "You must be kidding me!"

Even letting you comfort the poor Sokka, the best you could say is "That's Rough Buddy" like Zuko. (Because his girlfriend turned into the moon, and you could only manage to cobble together those words after racking your brains.)

That's only because you have no clue what will happen when she meets the Clones. Buckle up and get ready for mind-blowing.


Schrödinger's cat

CR613. Interaction of Continuous Effects

A.K.A. Layer System See more.

This system handles the complex interactions between multiple continuous effects within the Magic rules. Understanding it is key to figuring out how multiple static effects combine to determine the final state of an object.

To clarify the hierarchy of "Moon-Clone," let's use a scenario to explain what happens:


The Scenario

You have both Princess Yue and Consecrated Sphinx in play. Then you cast a Clone, choosing to enter the battlefield as a copy of our Princess.

At this point, CR704.5j, known as the "Legendary Rule," kicks in and says: Hey, not so fast. You can only keep one Legendary permanent with the same name at a time; any duplicates go to the graveyard. (Note that this is no sacrifice, just simply dies.)

You choose to keep the real Commander Yue and put the Clone Yue into the graveyard.

But Clone's previously inherited "Yue Ability" has a triggering ability...

"When Princess Yue dies, if she was a nonland creature, return this card to the battlefield tapped under your control. She’s a land named Moon. She gains “: Add .” This ability triggers, bringing that card back from the graveyard.

When that Clone returns to the battlefield, it is simultaneously affected by multiple consecutive effects.

Let's examine this "layered problem" layer by layer, unraveling its intricacies:

CR613.1. The determination of an object's characteristics depends first and foremost on the object itself. For cards, this means the characteristic values ​​printed on them. For derivatives or replicas of spells/cards, this means the characteristic values ​​defined by the effect that created them. Then, all applicable persistence effects are applied layer by layer in the following order.


What happens:

As the Clone enters, its replacement effect applies. You choose a creature on the battlefield to copy (let's say Consecrated Sphinx).

Result:

The object now has the "copiable values" of Consecrated Sphinx (including its name, types, color, abilities, and cost).


What effect will modify this layer, you ask? e.g. Phantasmal Image, Phyrexian Metamorph, e.t.c.

You found nothing here.

What happens:

Yue's return ability specifically states that the permanent is named "Moon."

Result:

Even though it copied a Sphinx, the name "Consecrated Sphinx" is overwritten by "Moon."

What happens:

Yue's effect states that the permanent is a Land. Notably, it does not say "in addition to its other types."

Result:

The "Creature" type from the Sphinx is overwritten. The permanent is now just a Land. It is not a creature, so it cannot attack or be killed by creature removal (like Murder). If you choose to copy a Legendary creature, it will end up becoming a Legendary Land as well.


Me and my boys gonna mess you up.

I become a land.

I become a land. I become a land.

Fuck!

Nothing happened here.

What happens:

Two things occur here. First, the Sphinx’s abilities (Flying and the card draw trigger) were already copied in Layer 1. Second, Yue’s effect grants the ability " : Add "

Result:

You now have a Land named Moon that has "Flying", "Whenever an opponent draws a card, you may draw two cards" and " : Add "

In Layer 7, according to CR208.3, a non-creature permanent has no power or toughness, even if it’s a card with a power and toughness printed on it (such as a Vehicle). A noncreature object not on the battlefield has power or toughness only if it has a power and toughness printed on it. Not only does Lands have no gym stats, but they also lose Power / Toughness—from now on, they can only quietly milk mana for you.

Power / Toughness will only be set or adjusted in Layer 7 if another effect says "it becomes a creature" and reassigns its creature type in Layer 4. Otherwise, Layer 7 will say, "Mind your business."


Additional information

  • 613.2. Within layer 1, apply effects in a series of sublayers in the order described below. Within each sublayer, apply effects in timestamp order (see rule 613.7). Note that dependency may alter the order in which effects are applied within a sublayer. (See rule 613.8.)

  • 613.2a Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 729, “Merging with Permanents”). “As . . . enters” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.

  • 613.2b Layer 1b: Face-down spells and permanents have their characteristics modified as defined in rule 708.2.

  • 613.2c After all rules and effects in layer 1 have been applied, the object’s characteristics are its copiable values. (See rule 707.2.)

  • 613.3. Within layers 2–6, apply effects from characteristic-defining abilities first (see rule 604.3), then all other effects in timestamp order (see rule 613.7). Note that dependency may alter the order in which effects are applied within a layer. (See rule 613.8.)

The point is the timestamp. Once a Type is given in Layer 1 and/or additional Types are obtained, but are defined again in Layer 4, since Layer 4 occurs later, the effect of Layer 4 will be applied in the end. However, the values ​​available for copying in Layer1 remain unchanged.


Another Scenario

If you copy a Consecrated Sphinx with a Clone that becomes a Moon Land, and then use a Vesuva to copy the Moon land, what you get will be the value in Layer 1, which is a tapped blue creature called Consecrated Sphinx (it's not a land).

Layers!

Layers! Moon-Clone has layers. Onions have layers. You get it? We both have layers.

Being this far, you finally discovered Yue's true nature - turning all your Clone into Rampant Growth. And these "Moons" will also grant you some extra goodies.


Pros:

This deck focuses on Landfall-based triggers, which are very hard to interact with.

Also, we deploy some Tim synergy (tapping and untapping permanents), and somehow it looks very cool.

Having multiple redundant combo lines allows flexible switching between winning plans.


Cons:

Relies on combining multiple components (usually requiring at least four cards).

Vulnerable to graveyard-hate and artifacts-hate.

Requires stacking triggers in a specific order to avoid fizzling your combo.


To the Moon

Pieces: Yue + Wormfang Newt + any clone

Loop:

Clone copies Yue → dies trigger. Clone copies Wormfang Newt → Moon Newt's ETB exiles itself. Moon Newt leaves the battlefield → LTB returns itself and copies Yue. Repeat infinitely.

Result:

Infinite landfall triggers, infinite ETB/LTB triggers.

Pieces: Yue + Mirror of the Forebears + Amulet of Vigor

Loop:

Mirror enters choosing Human. Activate Mirror → copy Yue → dies trigger. Choose Human again. Amulet untaps Mirror. Repeat infinitely.

Result:

Infinite death triggers, infinite landfall triggers.

Pieces: Retreat to Coralhelm + Scaretiller + repeatable tap outlet (e.g. Urza, Lord High Artificerfoil, Flywheel Racer) + any bounce land.

Loop:

Tap Scaretiller → put bounce land from hand onto battlefield. Landfall triggers: return bounce land to hand + untap Scaretiller. Resolve bounce first, then untap. Repeat infinitely.

Result:

Infinite landfall triggers, infinite mana with Urza.

Pieces: Retreat to Coralhelm + Scaretiller + repeatable tap outlet + Fabled Passage

Loop:

Tap Scaretiller → recur Fabled Passage from graveyard. Landfall → untap Scaretiller. Activate Fabled Passage → fetch Island. Landfall triggers again → tap Scaretiller in response. Repeat until out of the basic Islands.

Result:

Massive landfall triggers, deck thinning, and potential infinite if combined with recursion.

Pieces: Yue + River Kelpie + any clone + Zuran Orb

Loop:

Clone copies Yue → dies trigger. Clone copies River Kelpie. Sacrifice Moon Kelpie to Zuran Orb → Persist triggers. Clone returns, copies Yue again. Repeat infinitely.

Result:

Infinite card draw (via River Kelpie), infinite landfall triggers.

Pieces: Yue + Waxen Shapethief + Nevinyrral's Disk

How the Combo Works:

Waxen Shapethief enters, copying Princess Yue → dies trigger. "Moon" Shapethief changes to copy Nevinyrral's Disk. As a clone, it becomes a land with Disk's activated ability. It's no longer a creature nor an artifact. Activate the "Moon" Disk ability. → Destroy all artifacts, creatures, and enchantments. Because Moon Disk is a land at this point, it does not destroy itself.

Result:

You keep your “Disk” land on the battlefield. Opponents lose all artifacts, creatures, and enchantments. On your next turn, you can activate it again. You can hold priority, activate the Moon Disk, and reset the board whenever someone tries to establish a threat repeatedly.

Infinite Landfall:


Infinite Mana:


Infinite Draw or Loot:


Board resets soft lock:


Bless you, JollySaintsClick, you mad lad!

Suggestions

Updates Add

Comments

90% Casual

Competitive