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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Elemental
, Return Grinning Ignus to its owner's hand: Gain . Activate this ability only at any time you could cast a sorcery.
Lhunthane on Birgi
2 months ago
Hey here is some thoughts I have on the deck. The comments are through the lens of trying to be very competitive.
With Birgi, the strongest win condition is storming out and clapping all of your opponent's cheeks in one fell swoop. The best way to achieve this is comboing out as opposed to going for a lot of chip damage. Chip damage by its very nature takes time and is hard to make work in a competitive meta (maybe in some form of stax it could work). Your deck list appears to have its foot in both doors which is fun and cool, but ultimately reduces the overall lethality of the deck.
The problem with mono-red as a top-tier EDH colour is that it is very limited in tutors, which makes it difficult to find your win conditions consistently. To overcome this, a player needs to put in a few win conditions and the ability to dig for them in the deck. You really are on the right track I think with all the cantrip and impulse draw spells. Dragon's Rage Channeler filters like a champ in this deck, and synergizes very well with Past in Flames and Underworld Breach
You have Grapeshot which is great, but if you were to also throw in an Aetherflux Reservoir and Manaform Hellkite you would be set up. Grinning Ignus with Birgi, God of Storytelling Flip gives you infinite storm. Add a Ruby Medallion to turn this into infinite mana, and a Impact Tremors or Altar of the Brood for an additional win con. Also quite funny with Sunbird's Invocation. You can tutor for the Ingus pretty reliably with Imperial Recruiter and Flamekin Harbinger.
So I realize this is turning into a small essay so I'll try to keep it a little briefer.
If you take the path of trying to combo, some cuts I'd make because they either are clunky, work towards a different win con, or just don't generate a ton of value are: Insurrection Captain Lannery Storm Quakebringer Toralf, God of Fury Flip Blindblast Traitorous Blood Experimental Frenzy
If you are going to all-in commit to just combing off with ingus (which I think you should) also consider cutting: Sulfuric Vortex Stigma Lasher Solphim, Mayhem Dominus Torbran, Thane of Red Fell Mechanized Warfare
I can talk on and on and on about theory for this deck so just hit me up if you want more insight. You know what you're doing, so obviously ignore me if this "deck primer" doesn't suit you at all!
Andramalech on Ignacio's Firehouse Dubs
7 months ago
lcarl3035 I did detail in the description about my intentions to use 'Fire' as my word of choice, and there are a few ways to pop off.
In general, yes. Red Deck Wins is the goal. I use Purphoros, God of the Forge to nail infinite damage, and Grinning Ignus to help mitigate an infinite mana combo.
It boils down to a convoluted Burn deck, and I apologize if my notes didn't really help explain what the intent of the deck is.
Admittedly a passion project build, it may just be bad. That's always an option.
kookoo on Whole Lotta Red - Birgi Wheel Combo
8 months ago
Here's a not very important thing I just thought of: If you can afford it, consider running two Forks and two Reverberates so you can't be Surgical Extractioned or Extirpated as easily.
Also, Runaway Steam-Kin is kind of a delayed Birgi effect because you need to cast three non-lotus petal spells, but it is still nice, and with two or more copies Grinning Ignus will make infinite mana.
death_puppit18 on Jaxis Sacrifice, though tokens shall suffice
9 months ago
Battlemage's Bracers and Illusionist's Bracers are great for making double the tokens. Purphoros, God of the Forge is another great burn card. Torbran, Thane of Red Fell is great as well. You could maybe run Feldon of the Third Path as another similar card to Jaxis. Lastly, Grinning Ignus + Birgi, God of Storytelling Flip nets you infinite etbs as a win con.
CaptainKidd on Purph (Need Recommendations)
10 months ago
Tempt with Vengeance is a good X spell. Opponents will almost never copy it.
Cursed Mirror is a good value mana rock for red.
Grinning Ignus goes infinite with Birgi, God of Storytelling Flip and Purph
Check out my deck you can see my mana for mono red. Hyperbolic Genesis Chamber Norin
Hybrow on Purphoros, God of Tokens
1 year ago
if you have a spot for him, Runaway Steam-Kin combos with Grinning Ignus. if you can bounce Ingus 3 times, it puts three counters on Steam-Kin, which you can then remove to bounce Ingus 3 more times... rinse and repeat. I have only gotten it a handful of times in my purphy build, but as long as no one has a counterspell you are pretty good.
StopShot on Mono Red infinite combos???
1 year ago
Birgi, God of Storytelling Flip + Hazoret's Monument + Grinning Ignus
Someone already mentioned a variation of this, but with these three cards you can generate infinite colorless mana and draw as many cards as you need. (You'll also have a free red mana floating at any given point in time.) You then draw into your wincon which will be either Cogwork Assembler, Comet Storm, Conflagrate, Fireball, Meteor Shower or Walking Ballista.
You could also make Blasting Station, Fiery Bombardment, Goblin Bombardment, Makeshift Munitions, Mask of Immolation, Mortarpod or Weaponize the Monsters a wincon here. With your infinite colorless mana you could just cast your commander, sacrifice her to deal a damage and then recast and repeat. Birgi, God of Storytelling Flip will refund whatever red mana you spend throughout any of these processes.
AstroAA on Mono Red infinite combos???
1 year ago
I'm partial to the opinion of if you cannot keep up with the game, bring the game to a screeching halt. I'd go the opposite direction if speed is your problem - Winter Orb, Blood Moon, Tectonic Instability, etc. Now, the main problem with going this way is Zada, Hedron Grinder does not really give you anything to benefit with this line of play; you'd need to swap your commander entirely.
If you did want to keep on the combo route, as jaymc1130 said, Cloudstone Curio is one of the best enablers in the entirety of Magic, and Birgi, God of Storytelling Flip is just a super strong card; both her front side and her backside. From here, it all depends on what you want to do.
By far probably the easiest creature to abuse in mono-red is Kiki-Jiki, Mirror Breaker. Splinter Twin, Zealous Conscripts, Lightning Crafter, and Worldgorger Dragon are all good methods of abusing him. However, you'd need sac outlets, such as Goblin Bombardment, Goblin Sharpshooter, Blasting Station, Ashnod's Altar, or Phyrexian Altar for a max payout - albeit in a combo deck you'd ideally already be running most of if not all of them.
If you wanted to focus more on instants and sorceries, cards like Runaway Steam-Kin and Grinning Ignus with the aforementioned Birgi, God of Storytelling Flip. From here though, your line of play is going to be more storm-esque - not really infinite and there is a decent chance of fizzling out. Aetherflux Reservoir is really good though for a more storm-based approach win-con though and can make the playstyle win rather easily.
Personally, if you wanted to play combo, I'd swap the commander. In mono-red, I think the best combo commander is either Birgi, God of Storytelling Flip (albeit with a more storm-esque approach as previously mentioned) simply due to having easy access to her, or Bosh, Iron Golem because he can easily win at instant speed, although he requires a fair amount of setup time in order to do so, and if speed is what you desire then he probably won't be of much use.
EDIT: I forgot to mention Godo, Bandit Warlord. He is without a doubt the strongest mono-red commander because he just wins on the spot with Helm of the Host. He's a cEDH general for a reason, but having only one win-con is kinda boring in my opinion.