Creature — Elemental
(Red), Return Grinning Ignus to its owner's hand: Add (2)(Red) to your mana pool. Play this ability only any time you could play a sorcery.
Printings View all
|Modern Masters (MMA)||Uncommon|
|Future Sight (FUT)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Grinning Ignus Discussion
2 weeks ago
Hiya, WarSpaniel, Hybrow is right about the Deathmantle+Ashnod combo. You want a creature with an ETB that brings out a buddy. Sac both, and Purp acknowledges all with 2 DMG to each opponent for every creature you put on the battlefield.
As far as Grinning Ignus goes, he is best as part of a storm count combo. He's great with Ruby Medallion because it reduces a count for yourself. If you have plenty of mana, then you can do some ETB with him. Unless you have a card that can turn that extra mana into , it is not an infinite combo, just a really effective combo especially with Purphy here.
2 weeks ago
FYI, the Grinning Ignus would be infinite with a Runaway Steam-Kin. As long as you can bounce ignus 2 times (so will have cast 3 red spells), then use the 3 counters from Steam-Kin to do it 3 more times... And again
2 months ago
I have found that Spawning Pit has been a real workhorse in my The Fat Red Line - Purphoros EDH ... I play slightly different than you, not really going for goblins so much as just all out ETB damage; but still. You can sac creatures after they are used as blockers, or before they die anyway like anyone you bring back with Feldon. Then if there is a turn where you are looking to blow some mana, can pump out some extra ETBs. Also great for that extra colorless mana you have left over from Grinning Ignus if you have the medallion out.
I would suggest removing Mindcrack.. unless there is something i am missing, you are probably not going to mill commander players with this deck, and it just feeds anyone who has a recursion theme or the like.
Cheers, love a Purphy build :)
3 months ago
Also heads up, your mana combos involving Grinning Ignus don't make infinite, they just allow you to filter red into colorless. If you had a Prismite or something similar out, then you could do it infinitely (except your Molten Echoes example would require even more setup to work, e.g. Prismite + Ashnod's Altar).
4 months ago
+1 from me, animar is my favorite!
If you're looking at adding eldrazi, or any creatures that untap lands (example: Peregrine Drake), I'd suggest Cloudstone Curio. With Animar and Curio you can infinitely bounce and cast two morph and/or eldrazi creature for free, so something like Oblivion Sower will exile your opponent's entire decks and they lose as they draw a card during their turn lol
5 months ago
Thank you, Xenerai! No, there's no ramp, but that's why I chose free spells like Downhill Charge and Set Yo A$$ On Fiaaaaah. So spells like Simian Spirit Guide and Grinning Ignus, or even just good 'ol Flaming Mana Ball, would be a welcome edition. Especially since I have to throw down 3 red every turn on recasting Squee. However, they don't fit the theme, and Throw-a-Squee-for-one is essential. I've thought about the possibilities of Performing a profane, demonic death ritual with the master of ceremonies as the prized, virgin victim. But, alas, if I kill him to make the mana, what am I using it to cast? So I don't know if I want to compromise.
5 months ago
So yes it's pretty good ;)