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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Elemental
, Return Grinning Ignus to its owner's hand: Gain . Activate this ability only at any time you could cast a sorcery.
1 month ago
lcarl3035 I did detail in the description about my intentions to use 'Fire' as my word of choice, and there are a few ways to pop off.
It boils down to a convoluted Burn deck, and I apologize if my notes didn't really help explain what the intent of the deck is.
Admittedly a passion project build, it may just be bad. That's always an option.
2 months ago
Also, Runaway Steam-Kin is kind of a delayed Birgi effect because you need to cast three non-lotus petal spells, but it is still nice, and with two or more copies Grinning Ignus will make infinite mana.
3 months ago
Battlemage's Bracers and Illusionist's Bracers are great for making double the tokens. Purphoros, God of the Forge is another great burn card. Torbran, Thane of Red Fell is great as well. You could maybe run Feldon of the Third Path as another similar card to Jaxis. Lastly, Grinning Ignus + Birgi, God of Storytelling Flip nets you infinite etbs as a win con.
4 months ago
Tempt with Vengeance is a good X spell. Opponents will almost never copy it.
Cursed Mirror is a good value mana rock for red.
Check out my deck you can see my mana for mono red. Hyperbolic Genesis Chamber Norin
6 months ago
if you have a spot for him, Runaway Steam-Kin combos with Grinning Ignus. if you can bounce Ingus 3 times, it puts three counters on Steam-Kin, which you can then remove to bounce Ingus 3 more times... rinse and repeat. I have only gotten it a handful of times in my purphy build, but as long as no one has a counterspell you are pretty good.
7 months ago
Someone already mentioned a variation of this, but with these three cards you can generate infinite colorless mana and draw as many cards as you need. (You'll also have a free red mana floating at any given point in time.) You then draw into your wincon which will be either Cogwork Assembler, Comet Storm, Conflagrate, Fireball, Meteor Shower or Walking Ballista.
You could also make Blasting Station, Fiery Bombardment, Goblin Bombardment, Makeshift Munitions, Mask of Immolation, Mortarpod or Weaponize the Monsters a wincon here. With your infinite colorless mana you could just cast your commander, sacrifice her to deal a damage and then recast and repeat. Birgi, God of Storytelling Flip will refund whatever red mana you spend throughout any of these processes.
7 months ago
I'm partial to the opinion of if you cannot keep up with the game, bring the game to a screeching halt. I'd go the opposite direction if speed is your problem - Winter Orb, Blood Moon, Tectonic Instability, etc. Now, the main problem with going this way is Zada, Hedron Grinder does not really give you anything to benefit with this line of play; you'd need to swap your commander entirely.
If you did want to keep on the combo route, as jaymc1130 said, Cloudstone Curio is one of the best enablers in the entirety of Magic, and Birgi, God of Storytelling Flip is just a super strong card; both her front side and her backside. From here, it all depends on what you want to do.
By far probably the easiest creature to abuse in mono-red is Kiki-Jiki, Mirror Breaker. Splinter Twin, Zealous Conscripts, Lightning Crafter, and Worldgorger Dragon are all good methods of abusing him. However, you'd need sac outlets, such as Goblin Bombardment, Goblin Sharpshooter, Blasting Station, Ashnod's Altar, or Phyrexian Altar for a max payout - albeit in a combo deck you'd ideally already be running most of if not all of them.
If you wanted to focus more on instants and sorceries, cards like Runaway Steam-Kin and Grinning Ignus with the aforementioned Birgi, God of Storytelling Flip. From here though, your line of play is going to be more storm-esque - not really infinite and there is a decent chance of fizzling out. Aetherflux Reservoir is really good though for a more storm-based approach win-con though and can make the playstyle win rather easily.
Personally, if you wanted to play combo, I'd swap the commander. In mono-red, I think the best combo commander is either Birgi, God of Storytelling Flip (albeit with a more storm-esque approach as previously mentioned) simply due to having easy access to her, or Bosh, Iron Golem because he can easily win at instant speed, although he requires a fair amount of setup time in order to do so, and if speed is what you desire then he probably won't be of much use.
EDIT: I forgot to mention Godo, Bandit Warlord. He is without a doubt the strongest mono-red commander because he just wins on the spot with Helm of the Host. He's a cEDH general for a reason, but having only one win-con is kinda boring in my opinion.
8 months ago