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Snow-Covered Swamp
Basic Snow Land — Swamp
: Add .
![Szarel, Genesis Shepherd feature for Terror Forming Terraforming [Primer]](http://static.tappedout.net/mtg-cards-2/EOC/szarel-genesis-shepherd/regular-1750573316.png)






Icaruskid on
Shadowborn Demons | Shirei, Shizo's Caretaker
1 week ago
Profet93 Thank you for all the ideas!
This deck needs 5+ mana as fast as possible so Extraplanar Lens and the Snow-Covered Swamp automatically makes any game easier. I love that. And before that addition, Liliana of the Dark Realms was there to make sure I hit all my land drops, add to the combat damage win condition, and promise big mana that the deck thirsts for if unanswered. It's probably a flex spot now that I have enough low cost artifact ramp though. I might try Carnival of Souls there. It's lower cost and I like the suicide black theme.
I'm on the fence about Jet Medallion. I have one but it doesn't produce black mana so it's not ideal for pumping out Apostles or activating them. It does help get Shirei out faster but if I'm hard-casting demons where it would be useful I'm already losing.
Secret Salvage is a house in my Athreos, God of Passage > combo build but it doesn't help much here except to rebuild after a board wipe. I think the proactive route with Eldrazi Monument might be better in the more casual pods that I'm trying to run this in as it's permanent protection from board wipes and it makes the Apostles a threat themselves with flying and the +1 power buff.
Still tinkering and I appreciate the angles you are providing. This is a fun deck to try out all the ideas!
Profet93 on
Shadowborn Demons | Shirei, Shizo's Caretaker
3 weeks ago
If you're running extra planar lens, I recommend using Snow-Covered Swamp to make the benefit one sided.
Cabal Stronghold is a solid budget land ramp option - to be upgrade to Cabal coffers when $ permits.
Syphon Mind is a solid budget card draw option.
Reliquary Tower - For all ur draw/recursion
While mono black excels in omni tutors, you don't need to use many or the expensive ones to get some benefit. Budget options like Insatiable Avarice and Beseech the Queen can get you what you need. Mausoleum Secrets is also a powerful contendor
angelx on
Runo Stromkirk Clerics
11 months ago
18/09
We actually are playing lower end for now, just going to tighten up the SeaBeasts and the staples a little. Also Davey Jones' Locker.
OUT - Saheeli's Artistry - Snow-Covered Swamp - Deceiver Exarch - Liliana, Heretical Healer Flip - Shield Broker - Stormsurge Kraken - Cavern of Souls - Reflections of Littjara - Talisman of Dominance
IN - Brinelin, the Moon Kraken - Quest for Ula's Temple - Marit Lage's Slumber - Lightning Greaves - Sapphire Medallion - Swiftfoot Boots - The Grim Captain's Locker - Agadeem's Awakening Flip - Blood on the Snow
Spirits on
Kaalia, Mirror Breaker EDH
1 year ago
The Snow-Covered Swamp and Snow-Covered Plains are protection against Blood Moon. We don't need Mountain because most of the lands will be mountains in that case.
They also cannot be Swamp or Plains because then you have a potential of countering our own Tainted Pact when looking for a Razaketh, the Foulblooded or a Master of Cruelties with Kaalia of the Vast triggered ability on the stack, or when looking for that last combo piece, or a Counterspell to stop someone from winning the game. It doubles our options for basic lands but also means that they don't conflict with our intstant tutor.
Mox Diamond could replace an interaction piece like Praetor's Grasp but it is nice to pull the opponents Thassa's Oracle and then win the game with a Tainted Pact. It could also pull a more control oriented card like Hellkite Tyrant that doesn't necessarily win the game, but he can devestate some players boards, could replace a Grand Abolisher but probably Everybody Lives! because well Everybody Lives (except the player trying to Fish-Consul win that is). Chrome Mox has a low activation rate in the turns that matter (I have a tab with the calculations but I haven't update my combine rates based on new artifacts, although Mox Diamond actually improves it's rate. Rakdos Signet isn't great becuase it's a MV3 (2 to cast, 1 to activate), so probably just easy to replace that! Thrill of Possibility is good to get a Worldgorger Dragon or Razaketh, the Foulblooded if for some reason we draw it, but isn't necessary. Thoughtseize might even be better (just target yourself), but even when used on an opponent it creates card disadvantage for you and one opponent, leaving the two others with card advantage now.
Probably Rakdos Signet goes, but we have different options for sure.
eliakimras on
The Horrarrr
2 years ago
Hey! Joey from EDHRECast commented on upgrades for Captain N'ghathrod here: https://www.youtube.com/watch?v=obGhfxKWkk4. He focus more on the mill side of things, so he has more targets for reanimation.
Doing my research on topics he didn't touch on, you might want to consider:
- Some evasion for your Horrors: Intimidation, Vela the Night-Clad;
- Some recursion with Beacon of Unrest, Body Double, Boneyard Parley;
- Ramp that does something else: Heraldic Banner, Midnight Clock, Phyrexian Totem;
- Draw that fills your graveyard: Fact or Fiction, Hostile Negotiations, Scattered Thoughts, Scion of Halaster.
Lands:
Just like what I did with Menacing Aura, it might be wise to stuff some utility into your lands, so you have more options when playing your matches.
In:
- Access Tunnel is a second copy of Rogue's Passage. If all else fails, it at least works on Captain N'ghathrod itself.
- Talking about second copies, Tomb Fortress is a second Port of Karfell in your build.
- Bojuka Bog is a must for when another graveyard deck gets out of control.
- Memorial to Folly is a late game alternative for gas when your hand is depleted.
- Geier Reach Sanitarium lets you sculpt your hand and graveyard for recursion later. It may also put some fatties on your opponents' graveyards for you to reanimate.
- Hagra Mauling Flip is removal on a land.
- Terrain Generator ramps you when you have nothing else to do with your mana.
- Faceless Haven is another Horror at your disposal, as long as you run
- 7x Snow-Covered Island and 7x Snow-Covered Swamp.
- And to tie all together, Tolaria West, that can search any of the lands above.
AIMd44 on
Best Tribal Edgar Markov Deck
2 years ago
Forgive my ignorance, but is there any specific point for including the Snow-Covered Mountain , Snow-Covered Swamp and Snow-Covered Plains ?
Metroid_Hybrid on
Lucky 13
2 years ago
I co-sign almost everything ldvatwa said, but I'm here to take it a step further..
I agree on cutting Leaden Myr, Tree of Perdition, Triskaidekaphobia, and Skeletal Vampire. I'm also wondering why Sever the Bloodline is here; do your friends play a lot of tokens too?
Adding Bontu's Monument is a good idea, but have you also thought about Mycosynth Wellspring & Ichor Wellspring as well?
You lack only one of the upkeep token generators in Mono-, that is Dreadhorde Invasion. Despite that, you otherwise have all the token generation in the world for . A couple of stax pieces like a Contamination & Smokestack, etc., could easily slide into here without changing very much at all..
Speaking of Mono-, is there any particular reason you are not running Necropotence and/or Bolas's Citadel?
Finally your land situation. I think you will want to cut down on your non-basic utility lands. Even though you are running Urborg, Tomb of Yawgmoth, you will want to maximize your Swamp-count to consistently get the most out of Cabal Coffers (and goes triple for Cabal Stronghold), or if you even want to consistently play your Everglades & Lake of the Dead!
I would cut Barren Moor, Hagra Broodpit Flip, Malakir Mire Flip, Phyrexian Tower, and Vesuva; all for basic Snow-Covered Swamps... and maybe a Karn's Bastion since you are running several Planeswalkers..
wallisface on
Kaldheim: Narfi and Jorn
3 years ago
MadMork you only really need to get 1-pip of each land to have your deck functioning, so i’d suggest trying to have a distribution of pretty-equal colours.
Something like 2x each of Ice Tunnel, Woodland Chasm, and Rimewood Falls, and then 6x each of Snow-Covered Swamp and Snow-Covered Island, and 5x Snow-Covered Forest, for 23 lands total.
I’m against running too many of those taplands, as they’re super slow & suboptimal. Ideally you’d be running a bunch of fetchlands to fix the manabase, but i’m aware they are pretty cost-prohibitive.
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