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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
6 days ago
I had a few Revenge of Ravens type effect in my initial draft of this deck, but ended up taking all of them out in favor of more aggro stuff. Angelic Exaltation is another one that I removed in favor of more go-wide effects. One of the reasons Isshin is so great is because he's so wide open. A forced combat/goad/pillowfort/politics theme is definitely possible!
Inkshield is already in the deck. :P
As much as my lifegain loving heart loves Linden, the Steadfast Queen, I think the triple-white cost is a bit too much for three color manabases. That being said, she does seem like a good inclusion to offset the inevitable backlash from other players that I've attacked. Added to maybeboard!
Paladin Class isn't something I thought of before, but it seems like it might work. Gonna have to add that one to the maybeboard, too. Thanks!
6 days ago
I love a good token deck, and Isshin seems like fun! Have you considered playing more into doubling triggers on your opponent's attacks? Revenge of Ravens is a very good Propaganda-type effect for Isshin. You could then lean into Eiganjo Uprising or Genesis Chamber and goad/force-attack effects, with cards like Goblin Spymaster, Karazikar, the Eye Tyrant, Kardur, Doomscourge, Vengeful Ancestor, Baeloth Barrityl, Entertainer.
In terms of protection spells, Inkshield seems like a great effect in this deck.
Paladin Class seems a good fit. protection from spells on your turn, an anthem, and a massive double-boost on the last effect. And Linden, the Steadfast Queen also seems like a strong effect to maintain your life total while your team is tapped down. Angelic Exaltation is an all-in Exalt effect that lets you get in for a lot of damage with one creature, should the need arise.
2 months ago
Cool deck! Thalisse is a pretty fun commander. I am sorry to continue to beat a dead horse here, but I would also suggest the inclusion of Smothering Tithe. It's objectively one of the strongest cards in Thalisse (and most white decks to be honest). I see that you are worried about your opponents paying tax, but I want to re-frame it in this way: Smothering Tithe reads as "Either tax your opponents at least 2 mana or create at least 2 tokens on each of your opponent's turns". And that is just the baseline case. Any additional card draw continues to further tax your opponents mana base or advance your board state. The card is very, very strong.
Similarly, you might consider running Ophiomancer. You have enough sac outlets to reliably make tokens each turn.
I also found instant speed token creation to be very strong in my old Thalisse build. Cards like Grand Crescendo (doubles as board wipe protection), Inkshield (a fog that produces an instant army) and Secure the Wastes were pretty good.
2 months ago
I don't know if this page is still being updated, but recently a couple new fog effects have been printed:
3 months ago
a couple ideas, just thoughts:
Knight-Captain of Eos makes tokens, keeps you alive.
Hero of Bladehold makes tokens,
Grave Titan makes tokens.
Luminarch Ascension is a win con late game if it sticks.
Divine Visitation makes your tokens awesome.
Training Grounds reduces the cost of your commander's ability.
Inkshield can be a big turn around and makes tokens.
Dramatic Finale makes tokens.
Nightmare Shepherd makes tokens
Pawn of Ulamog and Sifter of Skulls make tokens
cheers, have fun!!!
3 months ago
Thank you for the suggestion TheOfficialCreator. I used to run Massacre Wurm in my Araumi of the deadtide deck before I took it apart a few months ago, so I definitely have a copy in my binders. It put in some work when it was Encored. My biggest reservation for inclusion in this deck is the heavy investment in 3 black pips in the casting cost for a three color deck, and it may not be fast enough to deal with Xyris and Jetmir mostly.
My current anti-token parity breaker is Legion Loyalist. It's a very efficient overrun effect and it prevents token boards from blocking. To a similar extent, Inkshield fogs Alpha strikes and leaves me with a massive token army to punch back with, barring removal and interaction. Inkshield was actually recommended to me by my friend that runs Chatterfang and Jetmir haha.
4 months ago
I used to run Darksteel Reactor but could last 20 turns for it to proc with out someone trying to kill it so I’ve been running watch opponents kill each because it’s harder to kill me and then try to mitigate damage against one on one with Inkshield or something like that. If you have suggestions on a decent win con I’m all ears
4 months ago
-1 Teferi's Moat, etc... You can probably drop ALL the pillowfort and just protect alela. Her deathtouch and tokens will do all the pillowforting you need. I would just run something like Inkshield to swing the game.
-1 Kindred Boon... I think you have enough indestructible and this one costs too much mana
-1 Enduring Renewal... with no way to sacrifice this easily, you can stax yourself
-1 Netherborn Altar... I think you have enough to protect/ get alela back
-1 Starnheim Courser... yes, yes enchantments, but all I want to see is Alela.
+6 RAMP... lots of ramp on 2 so you can play alela and start running!
All your draw is "if > then a MILLION"... I think it works, but I've been thinking ~5 filter/draw like Impulse, etc (or more tutors) and 5 massive draw engines is the way to go so you can dig through and actually hit your engines. Rn I think you're 50% on playing a value game...
I would choose: enchantress or faeries? Right now you're locked in to go-wide faeries for draw and kill. Enchantress/ pillows probably deserve their own build <3