Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
2 weeks ago
Well, Inkshield obviously isn't a free spell. But it's definitely a great fog ;)
2 weeks ago
Smoke is just ridiculous for Moraug, Fury of Akoum. There we have the red commander that mitigates its drawback.
Oh, and Imposing Grandeur is a great draw spell, especially for Moraug. They say the average CMC for commanders is sinking lower and lower, so it becomes even better with a CMC6 commander.
2 months ago
Great deck, it's low to the ground and fast. I adapted this list to fit with my collection and now have a cheaper version of this deck.
I've played like 5 games and i think i won 4 of them. One on the back of Breena counters, another in a war of attrition with all the "fog" effects until a big Inkshield happened and a couple getting to a 1v1 and outresource my opponent with card draw and/or Rakdos's Return.
The thing is, every spell feels very relevant and when they think they got you... they don't.
5 months ago
Eloniel We have 6 actually (you may have missed Nested Shambler), but I still don't find 6 to be enough to justify running such a slow engine. I ran the odds in a calculator, and there's a 60% chance we'll have a 1-drop by turn 6. Since Abiding Grace is useless otherwise, it'd be a dead card too often to run with this few 1-drops. Even though it'd be active 60% of the time, its payoff isn't great enough to warrant that risk. I could see it and Lurrus of the Dream-Den in a different build with probably 8+ one drops. If you want to play it in this build, it wouldn't be horrible. It's just too risky a card for me to personally include it in the decklist.
kirbysan Unfortunately, Inkshield is too expensive and situational. Leaving up 5 mana for a card at instant speed will slow down our gameplan. Most of the deck is focused on developing creatures and piecing together engines at sorcery speed. Leaving up such a massive situational spell will hurt our ability to develop and won't necessarily pay off. That being said, it's a very fun card. I could see it in a build with more fun instant-speed tools like Orim's Chant, Mana Tithe, Withering Boon, etc. That way, it wouldn't feel as bad to leave up mana since we'd likely be able to cast at least some of our stuff if inkshield goes to waste. If you think Inkshield would be a fun inclusion, don't be afraid to play it yourself. "Gotcha!" cards can be some of the best moments in EDH.
5 months ago
, did you review Inkshield? Leaving 5 mana open seems like a lot but could provide us with a lot of tokens to sac if someone tries to hit us for lethal.
8 months ago
Indeed there is stuff I might use myself if I do this myself, I still hesitate betwen her and Oloro for my esper deck,
right now I build a sultai reanimator mill plus a jeskai artifact polymorphism.
As question I would say is your 2 enchant plus cyclonic rift enought to deal with masses ? I would add a Supreme Verdict , Single Combat or a Merciless Eviction as boardwipe. Also Inkshield might be deadly in your deck, if you fight aggressive deck, as you will get 2+1/1 creatures with flying after an opponent might had landed on you a lethal strike, would even more insane if Cathars' Crusade is on (then again i know that putting this on table might make you the major threat)
8 months ago
Did you have a chance to test Inkshield yet?
I'd also like to know how the following cards perform in your deck:
- Court of Grace (is it worth the extra pressure you get from your opponents after playing it?)
- Rankle, Master of Pranks
- Umezawa's Jitte
What do you think about Estrid's Invocation in your deck? I don' play it myself since it can be a dead card and i don't have too many great targets but for you it might be a good way to regain the Monarch by targeting Court of Grace (would you get a 4/4 instead of a 1/1 if you stack it correctly?). Also, if you target a commander when you copy Seal Away / Grasp of Fate / Oubliette / Conclave Tribunal it works like repeatable removal since they will most likely choose to put their commanders in the command zone.