Serra the Benevolent

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Serra the Benevolent

Legendary Planeswalker — Serra

+2: Creatures you control with flying get +1/+1 until end of turn.

-3: Create a 4/4 white Angel creature token with flying and vigilance.

-6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."

EliseRococo on Aerith Gains

1 hour ago

Vigilance has been a stronger consideration that I've gone back and forth on. I nearly slotted in Heliod, God of the Sun, but I felt the creatures were leaning too high cost. He got cut along with Serra the Benevolent, which could be some token generation and some +1/+1s in between. The 5+ cost creatures I've kept such as Archangel of Thune or Elesh Norn, Mother of Machines just seemed to be the bigger priority since they directly contribute to the counter ramp.

I could swap out one of my 1/1 Clerics since I'm looking at quite a few filling the role, but I also want to maximize having life generation if I lose one or two life generation sources early. It would require a fair amount of testing after I build to really know what balance feels right to me, I suppose.

Aside from that, Cloud, Midgar Mercenary is certainly more of a flavor inclusion, but he's still an easy to play equipment search. That can help to pull lands with Sword of the Animist or getting more lifelink online with the White Mage's Staff.

I'll have to think on the rest before I come to any conclusions about changes, I'll need to find the chance to throw a bunch of proxies together in the meantime.

LunchBox1211 on Card creation challenge

1 month ago

The Mistress

Legendary Creature - Angel Noble

Flying, Lifelink.

Auras you control have hexproof.

If a creature you control has more than two Auras enchanting it, that creature gets +3/+1 and has first strike.

1/4


Make another Planeswalker card for Serra, preferably one that cares about Angels. (Serra the Benevolent is the only one, for her, so far.)

KBK7101 on Thought I Was Dead? [Primer]

7 months ago

Yeah, I'm leaning more towards Elenda because, while I have a lifegain/angels deck (Serra the Benevolent), I love the idea of a hybrid lifegain/voltron/aggro deck. Buff Elenda, gain massive life in a turn and then synergize with cards like Nykthos Paragon. Further bolster your life total with stuff like Celestial Mantle and Beacon of Immortality before Aetherflux Reservoir finishes whoever is left.

But with my wedding coming up, and me moving in with my fiance around that time if not sooner... will it get built? Who knows! lol

TypicalTimmy on Card creation challenge

1 year ago

TheForsakenOne unfortunately this is true, however I could see another Commander Planeswalker set where Dack is at the helm. Similarly to how Serra is dead but we got a card for her with Serra the Benevolent

Icbrgr on Angelic Elspeth

2 years ago

So I just got done watching Aether Hub's latest content regarding what happened to Elspeth in March of the Machines.... personally I love it... I also wanna think that this was all possible due to Serra the Benevolent's old pre-mending planswalker magic. I think some could interpret this as being cheap/silly story writing but it kinda just works for me overall as a whole.

Although its not over yet... I think this story arch has been overall satisfying and I'm pretty pleased with it.

Does everyone think that this newfound power/transformation is permanent or just temporary for stopping the phyrexians?

Courtesy links:

Elspeth Transforms

Archangel Eslpeth CRASHES Norn's Victory

Icbrgr on I still don't understand why …

2 years ago

I like planswalkers personally... %90 of the decks that I brew that are not just netdecked or a tribal deck are usually built around a planswalker and there abilities... I just find that kind of deck building to more fun and can lead to some interesting things. Serra the Benevolent is my personal favorite example of this that I've done.

But I will say I can definitely see why there is room to complain about them...because of there existence it's very much so a case of if your deck strategy can use one then why wouldn't you?

  • they are something else to fuel delerium/Tarmogoyf.

  • war of the spark made some into global enchantment effects by having static abilities in addition to an activated loyalty ability.

  • they are a resource lightning rod by either demanding removal or act as a pseudo lifegain by drawing attackers.

  • in addition to a sorcery speed effect/ability which usually gives value by itself... something like Jace, the Mind Sculptor also just wins you the game if ignored.

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