Flicker of Fate

Flicker of Fate

Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Standard Legal

Flicker of Fate occurrence in decks from the last year

Latest Decks as Commander

Flicker of Fate Discussion

Sorin_Markov_1947 on All Forming Cards

5 days ago

Sprite Dragon is much much better than Goblin Arsonist . The targeting spells could be a lot better as well. Shatterskull Smashing  Flip is almost strictly better than Volcanic Geyser , Infuriate , Opt , Crash Through , Shell Shield , and Spell Strike are good cards to be using as triggers for your abilities.

Flicker of Fate . You don't really want to be bouncing tokens or things with counters on them, so this is a bad protection spell. Sejiri Shelter  Flip, Feat of Resistance , or the aforementioned Shell Shield are much better. Cleansing Wildfire and Go for Blood are too expensive and don't give any extra synergy. Go For Blood doesn't even replace itself. In general, focus on cheaper spells and less countermagic. You don't want to end up in a control-y game, you want to survive the first few turns, then explode with Goldspan/Sprite Dragon + Orvar.

Blotterhead on Free Fly (Arena Standard)

4 weeks ago

DanMcSharp - Flicker of Fate + Hakka, Whispering Raven is so freaking fun. Check out that second screenshot lol

Let me know if you have any ideas but it's working better than ever now, despite no one drop

BrassLord on Happily Ever Reborn - 5C Control

1 month ago

Ah another fan of Happily Ever After !

Flicker effects also really work with your commander, things like Cloudshift , Soulherder , Thassa, Deep-Dwelling . Flicker of Fate in particular, as you can activate Happily Ever After again if it's on the field

I see you run a lot of cards that are multiple types! Another good one would be Baleful Strix . And really any of the multicolored gods from Theros would work, as they're hard to interact with once they hit the board. Since your primary goal is Happily Ever After with a fall back of control Zur the Enchanter could fit your bill. You have a few other targets in your current build for it as well, with a weird fun one being Klothys, God of Destiny .

DanMcSharp on Free Fly (Arena Standard)

1 month ago

Hello again,

Honestly I don't know if my insight is so great that you should eagerly look forward to it like this, but I certainly don't mind, always glad to help as I can!

First thing I notice is that you don't have a lot of 1 and 2 drops. The deck mostly starts to come online at turn 3 or 4, and then you try to get the most out of cards like Watcher of the Spheres and Warden of Evos Isle (8 of these seems like a bit much btw, you could remove a few Warden of Evos Isle ) which would imply that you want to use all your mana every turn, otherwise they didn't achieve much. You also don't have anything to play at instant speed as it is, so if I was you I would replace the 4 Alseid of Life's Bounty with 4 Selfless Savior because taxing yourself 1 mana for each Alseid of Life's Bounty that you want to use really hurts since you have nothing else to do with the mana if you end up not using it. Getting hexproof is nice, but you run so many creatures that I'm pretty sure you should be more worried about board-wipes, and Selfless Savior usually helps more with that anyway. Sure Alseid of Life's Bounty has lifelink, but it's not getting any bigger or enchanted in this deck, so I wouldn't count on it to keep you alive with its life gain.

I have to admit I'm not a big believer in Archon of Absolution myself, but I can see how useful it can be with today's meta since mono-white life gain/agro is everywhere. But I must say I feel like it's dead weight in any control matches, and it only having 2 toughness at 4cmc makes it too easy to remove for anything that's not white. If it works well for you, I'm glad to hear it though!

Reidane, God of the Worthy  Flip seems like a fine addition. It's probably annoying enough to play against for you to run some, and with all the snow cards around these days it's the best time to try it out.

If you're concerned about protecting your creatures, the first thing that comes to mind for you in this deck would be Lofty Denial , but if you feel fancy you could try adding 1 or maybe 2 Flicker of Fate . It can save a creature from targeted removal, return a stolen card back to your side of the battlefield, mess with the opponent's enchantments, +1/+1 counters and equipments, could be a combat trick for your Watcher of the Spheres by bouncing another flier, could draw you a card with Cloudkin Seer or bounce another target with Riddlemaster Sphinx and more interestingly, it could turn your Hakka, Whispering Raven into Alrund, God of the Cosmos  Flip at instant speed!

This would already give you a few instant speed things to do if case you'd rather keep Alseid of Life's Bounty in the deck. If you go that route you could also consider Skycat Sovereign since it's a good 2 drop anyway, and it would give you more things to do with any leftover mana. Actually, 1 or 2 castles like Castle Ardenvale or Castle Vantress probably wouldn't hurt either.

I'm more used to seeing azorius flier played as a low curve agro deck, but it can probably work fine this way too. Actually you could also try slotting in like 2 Mazemind Tome , it's usually a fine addition for midrange decks that don't have much control elements, and it's also life gain!

Hopefully this gives you some food for thought.

Cheers.

Drcfan on Devotion to White Angels

1 month ago

khaleen

Yes this is an absolute legit strategy but hard to pull off consistently. You have two sets of cards you need. "Permanents with ETB triggers" & "Flicker Spells" If you draw only one of those sets, you are basically screwed. If you still want to try, it will work best if you splash a bit black or blue. (I think it is not worth to play in mono white)

Permanents with ETB trigger abuse - Journey to Nowhere , Tidehollow Sculler , Fiend Hunter , Oblivion Ring , Angel of Serenity

Creature Flicker - Cloudshift , Essence Flux , Ephemerate , Restoration Angel , Eldrazi Displacer , Justiciar's Portal , Momentary Blink

Permanent Flicker - Flicker of Fate , Blizzard Strix , Teferi's Time Twist

DanMcSharp on Fortune Foretold

2 months ago

Seems like an interesting list. Did you consider running The Birth of Meletis ? It seems like you could use some extra early protection that helps you get to your big spells.

If I was you I would try adding a single copy of Flicker of Fate so you can occasionally save a creature from removal and reset Niko Defies Destiny , but mostly because getting another ETB from Burning-Rune Demon would be nuts and it would also let you turn Hakka, Whispering Raven into Alrund, God of the Cosmos  Flip at instant speed on turn 3 while you still have a full hand. Also has some implications to bring back stolen cards to your side, for what it's worth.

It's all a bunch of specific scenarios, but I'm sure if you have only 1 in the deck you'll always find a sweet use for it.

Senko-San-1 on The Sagas of Muldrotha and her Mediocre-Friends

2 months ago

i would suggest running some Flicker of Fate effects so you can repeat using moldrotha multiple times per turn

Crab-o-mancer on The Saga of the Janking Tree

2 months ago

Here is a variation using Vorinclex, Monstrous Raider to boost counters on sagas, planeswalkers, and +1/+1 through the The Ozolith. Vorinclex also nerfs the opponent's planeswalkers and sagas.

The Yorion, Sky Nomad blink cycle can be setup with some combination of Sword of the Realms, Kaya the Inexorable, Athreos, Shroud-Veiled or Liliana, Waker of the Dead's emblem, along with removal or Fiend Artisan on Yorion. Also Flicker of Fate can be re-run using retrieval like Bala Ged Recovery  Flip

Fiend Artisan and Varragoth, Bloodsky Sire also offer a nice tutor package to find removal and combo pieces.

The deck does require 80+ cards in the starting library (for the Yorion companion and also because of the sheer number of control and combo pieces), and could use some more tuning. But seems really fun to pilot so far.

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