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Aethersquall Ancient
Creature — Leviathan
Flying
At the beginning of your upkeep, you get (three energy counters).
Pay eight : Return all other creatures to their owners' hands. Activate this ability only at any time you could cast a sorcery.





seshiro_of_the_orochi on
the flood
7 months ago
I see what you're doing here. Might I suggest some changes?
74 is a weird number of cards to be at. If you were to go to 80, you could include Yorion, Sky Nomad as a companion, which would even work somewhat as a threat in here. If you're not planning on doing that, better go down to 60 cards.
On what to maybe change, I'll go into detail a bit. A problem I see is that you are following some parallel strategies that don't intertwine that well:
I do see your madness synergy in Just the Wind and Broken Concentration. But you only have two card to trigger madness, and Aeromoeba isn't exactly the best card for that matter.
Next, there is a playset of a singular energy card in Aethersquall Ancient. It's a powerhouse finisher card in a deck where you can deploy it and then immediately fire off its wipe. As itself is your only way to gain energy, it will mostly be an overcosted flyer that won't even help you win.
Aerial Guide seems just off in here. Your only creature without flying is Baral, and he's not exactly a card you want to attack with.
Finally, 33 lands is just too many. Maybe go down to 26 including the playset Sanctuary.
Especially the madness plan and the synergy plan seem to compete for your mainfocus. To actually suggest further changes, I'd need your thoughts on if want to focus on either of these or if you want to go the route of a Mystic Sanctuary control deck. All three paths seem doable, but combining them seems hard.
What're your thoughts?
lagotripha on How can i combine Omnath …
3 years ago
The only must haves in precons are sol ring/signet/tower, and you already have those. Its more about what you like to play than what should be played once you have land search+mana fixing.
Buying singles is almost always cheaper and gets a better result overall.
Reasons not to to do singles - it can be hard to find awkward cards and get them shipped, and shipping costs can tilt things the other way if you need multiple senders.
You can load the deck into here with a copy paste like this to get an idea of the cards and prices.
The deep sea stuff has had a lot printed over the years. If you set CMC to >6 and ask for a blue creature, you'll see a lot of options from Octavia, Living Thesis to Aethersquall Ancient, its all fairly inexpensive and good for commander. There are some decent ones with hexproof/shroud/return to hand if you're tired of them getting hit by condemn and whatnot.
Lands wrath has a fairly solid spine to build on - its mostly search basic so adding islands is simple. You might want to flesh that out with more Cultivate effects and whatnot if you have trouble ramping, but thats about it.
Personally, I'd go for a spells and creature tokens landfall deck, grabbing stuff like Urban Evolution Eureka Moment, Growth Spiral and some creatures like Zimone, Quandrix Prodigy before grabbing bigger stuff like Guile or Liege of the Tangle. But I like drawing cards to make up for less big spells, and sometimes just more big cards does better.
multimedia on
Runo Sea Monster Tribal
3 years ago
Hey, nice version on less than $100 budget.
I know this is sea monster tribal, but consider cutting a few of the lesser sea monsters for more effects to enable Runo to transform and some more ramp?
Vile Entomber can first help to setup Runo then Krothuss can copy it to get Wonder into your graveyard while in combat. It's helpful to have a creature who Krothuss can copy to put any sea monster from your library into your graveyard for reanimation.
These card suggestions could replace:
- Wormhole Serpent
- Shipbreaker Kraken
- Tolarian Kraken
- Aethersquall Ancient
- Lorthos, the Tidemaker
- Slinn Voda, the Rising Deep
Legendary sea monsters are less good with Krothuss because can't keep the token copies of them and Lorthos/Slinn don't give you any effect for value when token copies of them enter the battlefield.
Baleful Strix is good with Sea-Dasher Octopus to mutate for a flying/deathtouch 2/2 Octopus who draws a card when a token copy of it is created as well as when it does combat damage to a player. Without Sea-Dasher Strix is still good with Krothuss for repeatable draw. Strix could replace Perplex.
Good luck with your deck.
x2sock on
Ich hab ne Insel aufm Kopf ich bin Commander
4 years ago
Since you are playing Tatyova, Benthic Druid what about Aesi, Tyrant of Gyre Strait . I dont know if you want the landfall ability in your deck but there are a lot more great inclusions to make in a simic deck. While being on this whole Landfall thingy, Pearl Lake Ancient works then very nice.
I think Reality Shift is not bad but Ravenform should be a better fit here, also there is Rapid Hybridization Since you are already playing big bad creatures what about a good ol' Hadana's Climb Flip Since you are short on removal what about big bad Terastodon , yes it will bounce back with your very flavourfull boardwhipe Whelming Wave but afterall, that's something good, so you can replay it ;) Dont underestimate the value of a Krosan Grip , Splitsecond can catch people on the wrong foot, interrupting combos.
Talking about Whelming Wave why not double down and put a Cyclonic Rift in there aswell? Or for flavour this guy: Kederekt Leviathan . Or something rather stupid: Aethersquall Ancient and since you are most likely to be behind on board i'd slam an Evacuation right in there aswell. And maybe even one River's Rebuke and a Coastal Breach even Inundate should be fine here.
Playing Return of the Wildspeaker but not Soul's Majesty ? Seems like a hard miss for me.
Kodama of the East Tree seems like a good fit here, to cheat out some of the expensive stuff when you cast another one already, also works on lands. Something that works similar would be Imoti, Celebrant of Bounty . More on the topic cheating the mana cost, what about an Elvish Piper or a Quicksilver Amulet
Something protective is always good Thryx, the Sudden Storm
Your carddraw seems to be based on playing creatures with Garruk's Uprising and Elemental Bond (which is better in your deck because of it's Synergy with the tokens from Koma, Cosmos Serpent . But you can double down on that with cards like Guardian Project , Beast Whisperer , and The Great Henge . Colossal Majesty works similar to you but since you are ablte to include very high CMC stuff just slam a Zendikar Resurgent in there aswell.
But Since you should have the mana, what about a Blue Sun's Zenith , Stroke of Genius , Pull from Tomorrow or maybe just a Genesis Wave
Thrasios, Triton Hero and Staff of Domination will help you do something with excess mana.
Ramp is all fun an games, but your cmc is very high so why not go for Skyshroud Claim , Explosive Vegetation , Migration Path , Circuitous Route
Now to some more flavour which might not be good, but flavour you know? Kiora Bests the Sea God
And you are in Simic anyways, so let me dump some simic staples here anyways Oko, Thief of Crowns , Uro, Titan of Nature's Wrath , Fierce Guardianship , Mana Drain , Force of Will
and last something very special, you are already very high in CMC, why not double down and play a Keruga, the Macrosage , you can double down and play it as your companion, that'd be fun. You wont miss out on too much. A lot of it is also available in 3CMC like Disallow , Saw It Coming , Simic Locket or Search for Tomorrow Some cards have CMC 3 but you can still do stuff on turn 1 and 2 ;) but that's up to you and how much you want to go down that road of memes and shattered dreams.
Lands looks fine, but since you are able to untapp some lands, maybe use a Lotus Field or atleast a Castle Garenbrig . Since your Devotion can be very high at somepoint Nykthos, Shrine to Nyx but be worth it.
Magic_Faqs on
Riku of Two Reflections
4 years ago
- It looks like you should have plenty of energy. Between triggers giving you energy and the cloning spells, you should have plenty to play with. Aethersquall Ancient may use a lot, but by the time you use it's ability again you should be sitting on a nice stockpile.
- It DEFINITELY feels like an energy deck lol. The power level looks like it would be around a 6, but I'd have to play test it.
- It looks like your ramp/removal is pretty well balanced. Your card draw seems kinda light, maybe consider adding Bonders' Enclave?
curmevexas on
Riku of Two Reflections
4 years ago
I had a few areas of concern:
- Am I going to have enough energy to keep things going, or am I going to feel energy-starved when my big threats hit the table? Aethersquall Ancient, Aetherwind Basker, Aetherworks Marvel
- Is it going to feel like an energy deck or did I cut too many cards for that to still feel like an integral theme?
- Is my removal, ramp, card draw, finishers etc. balanced, or do I have some glaring weaknesses?
- How's the power level/synergy?
- Does anything need to be added/changed/removed?
Optimator on
Mermaider
5 years ago
All owned:
Shipbreaker Kraken - Diluvian Primordial - Stormtide Leviathan - Tidal Force - Kraken of the Straits - Deep-Sea Kraken - Tromokratis
- Great Whale - Colossal Whale - Scourge of Fleets - Inkwell Leviathan - Talrand, Sky Summoner - Aethersquall Ancient - Isleback Spawn - Grozoth - Gearseeker Serpent - Tidal Kraken - Pearl Lake Ancient - Merfolk Looter - Lorthos, the Tidemaker
destroyer396 on
Energy Control (its terrible, need help with it)
5 years ago
I'ld suggest using Aethersquall Ancient instead of Perpetual Timepiece. I feel like there's not enough renewable energy gain as it is.
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