PRIMER

The goal of this deck is to control the board and buying time with Shattergang's ability and then combo out by noncombat damage with either Sling-Gang Lieutenant, Murderous Redcap, Mayhem Devil or Impact Tremors. This deck is not supposed to win fast. It's meant to win out of nowhere.

GAME ENDING COMBOS

sac outlet + Murderous Redcap+Grumgully, the Generous

sac outlet + Putrid Goblin+Grumgully, the Generous+Impact Tremors or Mayhem Devil or Zulaport Cutthroat

Goblin Bombardment+Putrid Goblin+Grumgully, the Generous

Sling-Gang Lieutenant+Putrid Goblin+Grumgully, the Generous

Ashnod's Altar+Nim Deathmantle+Sling-Gang Lieutenant+Impact Tremors or Mayhem Devil or Zulaport Cutthroat

Ashnod's Altar+Nim Deathmantle+Siege-Gang Commander+Impact Tremors or Mayhem Devil or Zulaport Cutthroat

Ashnod's Altar+Nim Deathmantle+Avenger of Zendikar+Impact Tremors or Mayhem Devil or Zulaport Cutthroat

Ashnod's Altar+Nim Deathmantle+Sprouting Thrinax+Impact Tremors or Mayhem Devil or Zulaport Cutthroat

Ashnod's Altar+Nim Deathmantle+Mogg War Marshal+Impact Tremors or Mayhem Devil or Zulaport Cutthroat

I can also pair any of these combos with Pitiless Plunderer to get mana or card draw with Korvold, Fae-Cursed King.

RAMP

CARD DRAW

REMOVAL

UTILITY

DISCUSSION

Obviously this deck is not 100% tuned up. Korvold would make a much better commander and the deck would run more efficiently, but I don't want to put a target on my head that my opponents target me first. I have other decks that I run to win quickly like:

Kess Combo

The Circle of Life

Some pretty obvious omissions like Old Gnawbone, Dockside Extortionist and Ancient Copper Dragon are not in the list because of A) Budget, and B) I want to keep the power level around a 7 or 8.

ANY RECOMMENDATIONS ARE WELCOME!!

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Revision 22 See all

(3 years ago)

-1 Evolving Wilds main
-1 Forest main
+1 Impulsive Pilferer main
+1 Mountain main
-1 Terramorphic Expanse main
+1 Ziatora's Proving Ground main