
Combos Browse all Suggest
- Krark-Clan Ironworks + Sword of the Meek + Thopter Foundry
- Breya, Etherium Shaper + Eldrazi Displacer + Krark-Clan Ironworks
- Enduring Renewal + Krark-Clan Ironworks + Myr Moonvessel
- Krark-Clan Ironworks + Myr Retriever
- Brass's Bounty + Krark-Clan Ironworks + Marionette Master
- Genesis Chamber + Krark-Clan Ironworks + Nim Deathmantle
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add .

![Mishra, Lost to Phyrexia feature for Davros, the Dastardly Dalek [Group Slug EDH]](http://static.tappedout.net/mtg-cards-2/the-brothers-war/mishra-lost-to-phyrexia/femme_fatale-mishra-lost-to-phyrexia-bro-16657306070.png)





EchoSpice on
Robit time
1 month ago
Cool deck! I love artifact storm, I've got a similar deck with Jhoira, Weatherlight Captain. Jhoira loves her trinkets
A spell I really like in Jhoira is Retract, you could get a TON of value from it if you've got some cost reducers and token producers out, and it can also help dodge boardwipes. Broodstar is also a good Flying beater for 2 mana if you're gonna be casting a bunch of artifacts anyways.
Krark-Clan Ironworks would also go amazing in here, as you essentially net 1 free colorless mana every time you copy an artifact with your commander. I'm sure there's some crazy combo loops you could do with KCI and retriever effects like Junk Diver and Myr Retriever
DawnsRayofLight on
Squirrel Combos
8 months ago
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Mazirek, Kraul Death Priest goes infinite with Scurry Oak and Basking Broodscale with a sac outlet (Ivy Lane Denizen also goes infinite)
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Nuka-Cola Vending Machine + Academy Manufactor/Peregrin Took + Krark-Clan Ironworks/Grinding Station goes infinite
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Basking Broodscale + Tarrian's Soulcleaver goes infinite
Ygra, Eater of All goes infinite with camelia and Experimental Confectioner
Using the above to explain my adds:
ADD (16)
Phyrexian Altar/Blasting Station
Lively Dirge:helps to get cheap combo pieces
DROPS (need to drop a single card too to get to 100) 17
4x lands (this deck looks like it can run fine off of 30 if you add 4-5 0-1 cmc ramp pieces)
Cauldron Familiar (unless I am missing the combo piece for it in the list)
Craterhoof Behemoth: may be a bit win more. don't see it doing much
Gala Greeters: meh card
Gilded Goose: meh
Tireless Provisioner: could stay or go
Toski, Bearer of Secrets: don't know how aggro this deck is, seems more combo oriented
Damnation: probably between MHM and fallout you have enough wipes
Nature's Claim: good removal but probably good on that
Woe Strider probably fine on sac outlets
May consider Protean Hulk piles as well
Squee_Spirit_Guide on
Clockwork Black
8 months ago
I love the old two Myr Retriever trick :). Heartless Summoning would be a good addition as an alternative to Krark-Clan Ironworks. With the two Myr Retrievers and one of your pingers out it's an instant win, and it's cheaper to get out than the ironworks (and cheaper to buy if you don't already have them).
Gidgetimer on All the combos
10 months ago
I need a little more clarification on the objective of the deck. Are you wanting a deck with the longest list of combos, a deck with a large number of completely unique combos that you want to draw naturally, or a deck with a large number of completely unique combos and you will tutor the last piece? Each different style is going to require different combos.
Without any specific guidance on how you want to build the deck I am just going to list some of my favorites. I'll just list off cards, LMK if you need an explanation for any.
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Thopter Foundry/Sword of the Meek/Krark-Clan Ironworks(or Ashnod's Altar)
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Melira, Sylvok Outcast/Sac outlet/Murderous Redcap (or Kitchen Finks)
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Mikaeus, the Unhallowed/Triskelion (or Walking Ballista and a sac outlet)
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Yawgmoth, Thran Physician/Blood Artist/two undying creatures
SirChancelot on
Dirty Hobbitsez & U'r Stinkin Trees
1 year ago
Missing Animation Module to Go with rosie. Add Krark-Clan Ironworks. KCI + Vending machine goes infinite with Peregrin Took or Academy Manufactor and adding Arcbound Ravager will increase redundancy in those combo lines. Idk what you should take out but not having KCI is a huge whiff. My best recommendation is toss Dusk / Dawn for it. As for Animation Module that one is a good card but im not sure it can make its way into the list as adamantly as KCI should.
I have a deck that utilizes a lot of the same combos. You should check it out. Vending Machine Slumlord CEO
capwner on
Vial smasher & Glacian
1 year ago
Neat deck. Seems like a Daretti, Scrap Savant/Goblin Welder package would fit will without costing too many cards. I love Kuldotha Forgemaster in these style decks, I might also run a card like Spine of Ish Sah or Brittle Effigy over Lux Cannon, the cannon seems a bit slow and unreliable without running a tom of charge enablers. O-Stone seems like a must to me too. Metalworker and Krark-Clan Ironworks are great mana sources you are missing too. Beseech the Mirror is another I thought of but may be too mana intensive with 3 black pips. Good luck with the build!
Azoth2099 on
colorless commander
1 year ago
Here's some spice!
So, as with any other commander, if you want it to be efficient you're gonna need 4 things: Synergistic win conditions, card draw, mana ramp & tutors.
Unfortunately achieving any of these 4 things is going to be exceptionally difficult with no colors lol.
I would recommend changing the commander to Karn, Legacy Reforged, as well as adding a good amount of mana rocks like Mind Stone, Thought Vessel, & Thran Dynamo to help get you where you're going. Cards like Horizon Stone, Sword of the Animist & Bitterthorn, Nissa's Animus could also be helpful. Cost reducers like Foundry Inspector, Mycosynth Golem & Cloud Key could be lumped in here as well.
Card draw however is going to be a total pain unless you have a ton of mana, which is why I put ramp first. Cards like The Immortal Sun, Chimil, the Inner Sun & Mind's Eye can provide a lot of value, but if you don't have the mana to power them out it's no bueno. There are cheaper options that will be easier to get out earlier in the game like The One Ring, Scroll Rack & Sensei's Divining Top to consider too.
Tutors and wincons...I am at a loss for. Outside of running some really brutal stax like God-Pharaoh's Statue, Trinisphere, Thorn of Amethyst & Karn, the Great Creator alongside a good ole beatdown strategy, I don't really see how colorless decks can win lol. Luckily there are lots of colorless stax and beaters for you to choose from.
Some additional value pieces to consider before I get out of here: Wandering Archaic Flip, Forsaken Monument, Sword of Fire and Ice, Sword of Feast and Famine, Krark-Clan Ironworks & maybe even Blightsteel Colossus. Peace!
EchoSpice on
Squee's Weak Mom's Daretti
1 year ago
cool deck, love Daretti!
Krark-Clan Ironworks goes great in an artifact recursion deck, and works especially well with daretti's -10. Pyrite Spellbomb is some extra repeatable draw/ removal, and Reckless Fireweaver is a good way to whittle opponents down over the course of the game :D
Some Honorable mentions:
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Thopter Assembly great fodder for Daretti and a 5/5 flyer
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Foundry Inspector good cost reducer
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Nyx Lotus decent mana rock for mono-colored decks
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