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When not binge drinking, Xenagos, God of Revels works as an owner of a large zoo. An animal-lover at heart, Xenagos gently cares for all of his creatures. Not fully domesticated, these creatures have a nasty habit of biting opponents. Feedback welcome!

Note: Excluding Malignus and Hydra Omnivore on purpose. I want all my big beaters to have trample and/or flying. Plus, Malignus always seemed like a cheap win to me.


Xenagos' animal friends are hungry for mana! Fortunately Green provides lots of fresh plants for them to nibble on before eating opponents. The deck has the usual suspects of green ramp sorceries and mana rocks. There are a few other ways that Xenagos can cheat critters into play:

Elvish Piper: Brings our gentle giants out for 1 mana and the sound of her flute.

Selvala's Stampede: Value town! For 6 mana you're cheating out 4 creatures in a 4 player game.

Mosswort Bridge and Spinerock Knoll: The "hideaway" lands are incredibly easy to trigger in this deck. Who doesn't want a Worldspine Wurm for 1 mana?

Green Sun's Zenith: Step 1 - Yank Atarka, World Render or Stonehoof Chieftain straight out of the deck and on to the battlefield. Step 2 - Turn creature sideways and laugh.

Card Draw

Creature-based decks often suffer from running out of gas when creatures get destroyed. Fortunately green has multiple card draw spells based on a creature's power or combat damage dealt:

Rishkar's Expertise: Draw a lot of cards based on a creature's power and then the Expertise gives a free spell on top!

Lifecrafter's Bestiary: Scry every turn and then draw a card for any time a fatty is played for a small fee.

Selvala, Heart of the Wilds: Not only provides crazy ramp, but will passively net you cards. Let's be clear...most of the time we'll be dropping the creatures with the biggest power.

Harmonize: Just a well costed green draw staple

Greater Good: Instant speed sacrifice outlet that can draw a ton of cards off a creature.

Hunter's Insight and Hunter's Prowess: rewards us for smashing face.

Soul of the Harvest: Giant beater that gives card advantage over time

Mind Stone and Commander's Sphere: Mana rocks that can be cylced away for a card when no longer needed.

Xenagos needs to protect his animal friends from extinction while warding off threats:


City of Solitude and Price of Glory: Shut down counterspells and instant speed removal

Asceticism: Gives all creatures hexproof and the ability to regenerate

Heroic Intervention : Instant speed protection from removal

Homeward Path: Brings all of our cute critters back home


Blasphemous Act: Red boardwipe staple

Chandra's Ignition: A one-sided boardwipe with extra burn

Song of the Dryads and Beast Within: Flexible removal for any permanent

Krosan Grip and Hull Breach: artifact and enchantment hate

Balefire Dragon and Dragonlord Atarka : Removal on a stick

Xenagos loves his massive critter friends:

Atarka, World Render: A flying, trampling, double striking dragon...enough said.

Balefire Dragon: Destroys an opponents army when it deals combat damage.

Deus of Calamity: 6/6 trampler for only 5 mana that comes with built-in land destruction.

Dragonlord Atarka : An absolutely massive dragon that kills potential chump blockers as it enters the battlefield

Giant Adephage: Replicates itself every time it deals damage.

Hellkite Tyrant: Incredibly mean card that can steal all of your opponents mana rocks, equipment, etc.

Kalonian Hydra: A large trampler that keeps getting bigger every time it attacks!

Managorger Hydra: Starts off tiny but gets big real quick. The deck needed a lower costing threat and this fills the spot nicely.

Moldgraf Monstrosity : A massive trampler that gives your opponents an unpleasant choice: let me keep my 8/8 trampler or kill it and let me bring back 2 other beasts.

Pathbreaker Ibex + Rampaging Baloths: Pumps Xenagos' creatures full of testosterone supplements for extra power.

Savage Ventmaw: One of the smaller beasts listed here (still an 8/8 flyer with Xenagos is really good). It's ability to give you 6 extra mana is nuts.

Scourge of the Throne: A large dragon with dethrone that gives you an extra combat stage if you attack the player with the most life (and why wouldn't you be attacking that player most of the time anyway?)

Siege Behemoth: The hexproof ability is very helpful. It's main selling point is its ability to circumvent chump blockers. You WILL be getting 14 damage (with Xenagos) through.

Soul of the Harvest: Efficiently costed beater that comes with card draw.

Stonehoof Chieftain: A massive indestructible beater. Opponents scramble from getting trampled underneath his hooves.

Utvara Hellkite + Dragon Broodmother: One of Xenagos' weaknesses is that he leaves himself vulnerable to retaliation. These dragons give him blockers to stay protected.

Verdurous Gearhulk: Well-costed beater than can either buff himself up or give support to his friends. (eg. Stonehoof Chieftain to put counters on something indestructible or Atarka, World Render to get more double strike damage through.

Worldspine Wurm: Biggest beast of the bunch. Does his own Wurmcoil Engine impression and leaves 3 5/5 beaters behind.

Even when swinging when big creatures it can take a while to destroy all of your opponents without a little help. The deck has multiple cards that deal extra damage.

Blood Mist and Berserkers' Onslaught: Double Strike on any of our large beasties can often prove fatal. I've opted to focus on permanents that provide double strike as opposed to instants since the ability can be repeated again in future turns.

Gratuitous Violence: A damage doubler. Since it doesn't grant double strike, it's ability can stack with either Blood Mist or Berserkers' Onslaught.

Strionic Resonator: Doubles Xenagos' ability each combat, quadrupling a creature's power.

Berserk: The only instant-speed buff in the deck. It makes the cut because it only costs one mana and can be used as a removal spell on an opponent's attacking creature in a pinch.

Kessig Wolf Run: Great late game mana sink for extra damage.

World at War, Seize the Day, Savage Beating, and Scourge of the Throne: Extra combat steps work great with Xenagos. His ability will trigger again on the second combat step, doubling and already doubled creature.


I've swapped out Lurking Predators for Pathbreaker Ibex. As much as I like Lurking Predators, I have to admit that it didn't perform great in here. I just don't have a high enough density of creatures. Most of the time it was a 6-mana enchantment that let me scry...meh.

Pathbreaker Ibex really should have been in here a long time ago. With even just 2 creatures on the battlefield, he can give a ton of power. I picked up a copy and threw it in here.

I've also taken Champion of Rhonas off the maybelist. The more I looked at him, the lest tempting he became. Since he triggers on attack, the beater I cheat into play would have already missed that combat step and Xenagos' buff. Plus he can only work every second turn due to exert keeping him tapped. Elvish Piper and Selvala's Stampede are just far better mana cheaters.


Jellosea says... #1

Lurking Predators only has about a 30% chance of working each turn. I like Rage Reflection, Asceticism, Mimic Vat, Greater Good, Berserk, Fling and Rush of Blood off the top of my head.

Hateflayer is an Avacyn killer and is a must have it this deck imo. In fact you look like you will struggle vs indestructible if you cant finish them out right. Perhaps Scour from Existence or Karn Liberated

June 3, 2016 4:35 p.m.

Do you prefer Mind Stone over Hedron Archive?

June 4, 2016 5:45 a.m.

I also think that Commander's Sphere has more value over Mind Stone because for 1 additional mana investment you get a colored mana of your choice and you can sack at instant speed.

June 4, 2016 7:26 a.m.

You could add Stomping Ground and Wooded Foothills to thin out the deck.

June 25, 2016 10:56 a.m.

MegaMatt13 says... #5

I haven't played this deck in a while and I miss it! I'm going to start giving it some love. alexander.rokicki, I think you're right about Commander's Sphere. I will pick another one up and throw it in here. As for Stomping Ground and Wooded Foothills, they are great dual lands. It's just their price tags that prevent me from picking them up.

Jellosea, Thanks for your suggestions. I like the look of Fling, Rush of Blood, Rage Reflection, Greater Good in here. Asceticism is also a great card but I find with this deck I don't really care if any one particular creature gets removed so long as I can keep casting new ones. I see your point regarding Lurking Predators only giving me a creature a little over 30% of the time. However, even when I don't get a creature, Lurking Predators still allows me to effectively scry every time an opponent casts a spell. That's still great value.

June 28, 2016 1:36 a.m.

tiassa says... #6

Putrefax could be a game winner in your deck I highly suggest it, also to give trample via lands there is always Skarrg, the Rage Pits

June 28, 2016 2:39 a.m.

MegaMatt13 says... #7

tiassa, great suggestions. I had Putrefax in there before. I took it out because it seemed a little mean but I think it needs to go back in! Skarrg, the Rage Pits could definitely find a spot.

June 28, 2016 10:25 a.m.

Have you thought about adding Greater Good? Attack with a fatty, they cast removal and you respond by sacking it and drawing 12+ cards. If you had Brawn in here, Greater Good would also give you a way to toss it in the graveyard. Also Aggravated Assault because it is an infinite combo with Savage Ventmaw and you can never have too many attack phases. I went a little different direction with my build, check it out and let me know what you think when you have a chance.

Xenagos, God of Corruption

Commander / EDH Squirrel_of_War

SCORE: 3 | 633 VIEWS

June 28, 2016 3:56 p.m.

MegaMatt13 says... #9

Fundeadguy, appreciate the suggestion. That card looks like a good fit. I'll definitely consider it.

Squirrel_of_War, I like your deck! Your infect strategy is very nasty...I like it haha. I agree that Greater Good belongs in my deck. I need to pick up a copy. Aggravated Assault also looks great. I didn't know of its infinite combo with Savage Ventmaw!

June 28, 2016 7:33 p.m.

Jellosea says... #10

Just keep in mind that If you are using Lurking Predators as a type of scry, that if you keep the card, your opponents will know what you are going to draw. :)

June 29, 2016 6:06 a.m.

Hey Megamatt, is it possible to look at the older versions of the deck? Your last version was super tight and I wanted to replicate it. The last version was better in a 4 player pod, which I only play in, and everything seemed very synergistic. Do you think otherwise?

July 1, 2016 12:52 p.m.

MegaMatt13 says... #12

alexander.rokicki, I don't think you can look up older versions of the deck unfortunately. However, on the right side of your screen are you able to see the changes listed under "Revision 5"? That shows all the changes made in the latest revision:


Temur Battle Rage

Rush of Blood



City of Solitude


Skarrg, the Rage Pits

Sakura-Tribe Elder

Moldgraff Monstrosity

Plated Crusher

Spellbreaker Behemoth

Kalonian Hydra

Silvos, Rogue Elemental


Lurking Predators

Deus of Calamity

Overwhelming Stampede

Shivan Dragon

Hellkite Charger

Savageborn Hydra

Oran-Rief Hydra

Genesis Hydra

Ulvenwald Hydra

Realm Seekers


Mina and Denn, Wildborn

1 X Mountain

I think that's all the changes

July 1, 2016 4:33 p.m.

nicolecr says... #13

July 1, 2016 5:48 p.m.

MegaMatt13 says... #14

nicolecr nice suggestion. I could definitely see that working in here

July 1, 2016 6:03 p.m.

nicolecr says... #15

I have a xenagos deck and Elvish Piper works well.

July 1, 2016 6:12 p.m.

Thank you so much for putting the effort into responding Megawatt. I really appreciate your work and your love for the game. I really love the way you build your decks. If you have time, do you think its possible to look at my Yeva mono green deck? I would really appreciate any help. Thank you. -Alex

July 2, 2016 10:37 a.m.

Gidgetimer says... #17

You may want to consider Heroes' Bane. It comes down as a 4/4 for 5, but on subsequent turns, or if you have 9 mana the turn you cast it, you can activate it's ability to add counters after you pump it with Xenagos. This means that if unanswered and with a 4 mana per turn investment you can attack for 8-16-48-144-432.

July 2, 2016 8:47 p.m.

MegaMatt13 says... #18

Fundeadguy and Gidgetimer, thanks for your suggestions. I hadn't heard of either card. I'll add them to the maybe list and try to find some room

July 2, 2016 11:14 p.m.

There are a ton of ways to build Xenagos "right" and you've done a great job. The only notable omissions I can see are Dragonlord Atarka and Hellkite Tyrant.

July 3, 2016 6:11 p.m.

Peanut3181 says... #20

Price of Glory is savage in this deck!!!

July 5, 2016 4:16 p.m.

MegaMatt13 says... #21

Thanks Peanut3181. I agree that card would work great. I'm unsure what to cut for it though. Any thoughts?

July 5, 2016 5:34 p.m.

Peanut3181 says... #22

Caller of the Pack because the myriad trigger enters in as a copy of the card, so the power and toughness will be its base power and toughness. So an 8.

Otherwise this is a sweet deck, it runs a lot like mine. It's great!

July 5, 2016 6:21 p.m.

MegaMatt13 says... #23

Peanut3181: Yes, I could see myself swapping out that card for Price of Glory. I'll try to pick one up!

July 7, 2016 4:21 p.m.

gonki says... #24

I run a Temur deck with a really similar theme (though I go as far as I can to keep it dragons tribal). Have you considered Mina and Denn, Wildborn for ramp? Also Hellkite Tyrant is fantastic in these kind of decks because you can get him hexproof, make him hard to counter and he provides an extra wincon.... not to mention the pure value of taking people's mana rocks. Finally I know you already have Spellbreaker Behemoth but I can't help but suggest Vexing Shusher for your non-creature spells.

July 8, 2016 12:54 p.m.

joemick says... #25

Spellbinder can go infinite with Savage Beating and still could be worth it with a tutor effect or whatnot

July 18, 2016 1:22 p.m.

lucal13 says... #26

Have you thought about adding a Worldspine Wurm?

July 18, 2016 3:10 p.m.

MegaMatt13 says... #27

lucal13, I hadn't thought about Worldspine Wurm, but I could definitely see it working here. 11 mana is a little steep, but someone is almost certainly dying when it hits the table.

joemick, that looks like a fun combo. Unfortunately red and green are terrible at tutoring (except green with creatures). I would have no way of getting the second half of the combo :(

July 18, 2016 4:27 p.m.

joemick says... #28

Oh I meant if you put worldly tutor on it. Hit them and tutor up abother creature. But as far as finding spellbinder, your options aren't great lol. Gamble and Hoarding Dragon Maybe? With the dragon they either deal with a fatty flier ( assuming Zeno is out) or they let you have your artifact

July 19, 2016 1:18 p.m.

JoltsOfEnergy says... #29

Not sure if you're still looking for suggestions, but I recommend Decimate for some major removal.

July 26, 2016 11:35 p.m.

JoltsOfEnergy says... #30

Not sure if you're still looking for suggestions, but I recommend Decimate for some major removal.

July 26, 2016 11:35 p.m.

Ok. Little bit more what I would be looking for Mr.MegaMatt13. Still seems like you could end me quickly but I can't see how. Frankly, I do love this deck and I would love to play against it. I love aggro decks. My favourite games are Aggro vs Aggro. I have only found one person that played it and I loved it. Sadly, I only got that one chance. Everyone else loves to be evil like you. I like you through. You seem genuinely seem like a good person in all other aspects of online community site stuff. Glad all you decks are finished. I feel weird not adding suggestions. Everyone else don't like compliments which seem a little bizarre but each to there own.

November 20, 2016 6:25 a.m.

MattDovah says... #32

What about Mage Slayer for extra damage after Xenagos has pumped your creature? ;)

March 2, 2017 1:23 p.m.

The_Grape says... #33

May I suggest Cathedral of War since you said you normally attack with only 1 creature per turn.

March 2, 2017 11:21 p.m.

MegaMatt13 says... #34

MattDovah: Mage slayer is definitely on my short list. Don't know what to cut for it though.

The_Grape: Thanks for the suggestion. I'm not sure the +1/+1 power buff that Cathedral gives is big enough though for a tapped land in this deck. I've been slowly reducing the tapped lands. I'll consider it though :)

March 3, 2017 12:10 p.m.

SpookyToe says... #35

I'm surprised you're not running Putrefax who can one shot with a Rogue's Passage. Also, Lurking Predators is a broken card.

March 3, 2017 5:23 p.m.

MegaMatt13 says... #36

SpookyToe: I had both Putrefax and Lurking Predators in earlier versions. I decided to stay away from infect in here. Lurking Predators I could see putting back in as it can be very good when it hits.

March 5, 2017 12:55 p.m.

smoothjonny69 says... #37

Chaos warp

March 7, 2017 6:08 p.m.

TheRedGoat says... #38

Not knowing your meta, the only suggestions I'd make would be Garruk, Primal Hunter coming in as a better Greater Good, and that you might look into Fungal Sprouting and Monstrous Onslaught for other types of interaction spells (though for the life of me I can't tell you where to cut).

March 8, 2017 2:28 a.m.

Malignus and Putrefax are both one hit kills with zenagos out

April 11, 2017 10:42 a.m.

MegaMatt13 says... #40

Snapdisastermage, I had Putrefax and Malignus in here with earlier versions of the deck. I found them a little too easy-win. I've excluded them now on purpose. Undeniably powerful though

April 11, 2017 11:50 a.m.

JaysomeDecks says... #41

So, Xenagod loves extra combat steps. Simply loves them. Since his ability triggers at the beginning of combat, any extra combats you take let him trigger an additional time that turn. And since he essentially doubles a creatures power, that second combat time you're striking for 4x the damage. Combined with the first combat step, you're hitting for a whopping 6x damage with a creature that turn.

World at War is one of the best, as it has rebound, giving you two turns in a row of double combat steps for just one card. Seize the Day probably takes second slot, as flashback again doubles its utility. Savage Beating can be expensive, but is also well worth it. A 5/5, doubled to 10/10 with Xenagod, swings for 20 with double strike, then gets doubled again and swings for 40 in the second attack. That's 60 damage in one turn off a 5/5.

April 16, 2017 2:25 p.m.

MegaMatt13 says... #42

JaysomeDecks thanks for your suggestions. I totally agree with you. I've had world at war on my maybe list for a while and I'm having a tough time deciding what to cut. I'm trying to strike a good balance between enough ramp, beaters, protection, and extra damage.

Savage beating is already in the deck because it's absolutely brutal when it hits. Seize the day would be great. Perhaps better than Temur battle rage because of the flashback?

April 16, 2017 3:30 p.m.

MegaMatt13, your deck is for play with four or more players? I would like test one deck multiplayer. Congratulations for the deck!

June 1, 2017 7:40 a.m.

MegaMatt13 says... #44

YuriBittencourt, the deck is definitely for multiplayer. It's CMC is quite high so it probably wouldn't be great in 2 player. In multiplayer I find I have enough time to ramp into the large creatures and start taking people out

June 1, 2017 11:34 a.m.

Pandaka says... #45

Nice. +1

June 10, 2017 11:50 p.m.

tooth and nail, defense of the heart, zealous conscripts, kiki-jiki, malignus, putrefax. These are the all stars that you are missing.

June 13, 2017 8:04 p.m.

MegaMatt13 says... #47

REDWHITEandBLUE, thanks for your suggestions. I had previously considered the cards you're suggesting. I'll respond to each one.

Tooth and Nail is banned in my playgroup. Only reason it isn't in there.

Zealous Conscripts and Kiki-Jiki are great for combo decks, but that just isn't my personal style. I find I get bored with combo decks. It becomes too easy to tutor for the 2 cards and win on the spot.

Malignus I've avoided since he doesn't come with any evasion. All of my beaters come with some form of evasion. When I had Malignus in there he was too easy to chump block. Also, similarly to infinite combos, one-hit killing someone with him just didn't quite "feel good".

Putrefax is a high risk card outside of a dedicated infect deck. You only get one swing with him. If you don't connect for 10 infect damage, he's kind of a dud. Similar to Malignus, one chump blocker can ruin your day. Opponent blocks with a 1/1 elf do 9 infect and have no way of getting the 10th. He only works when someone is completely open which in my playgroup is rare.

Defense of the Heart is one that I hadn't considered. I don't own a copy but it may be worth picking up one! I'll definitely consider it.

Thanks again for the suggestions :)

June 26, 2017 2:22 p.m.

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Compare to inventory
Date added 1 year
Last updated 5 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.48
Tokens 5/5 Wurm, 3/3 Beast, 6/6 Dragon
Folders EDH (AGGRO), Xenagos EDH, EDH (RAMP), Interesting , NEW FOLDER, Think about, EDH decks, EDH, Likes, Want, See all 20
Top rank #10 on 2017-03-09
Views 6414

Revision 26 See all

5 months ago)

-1 Game Trail main
+1 Wooded Foothills main