Land (85)

Commander (1)

Commander: Child of Alara

Creature (1)


Maybeboard


The original decklist came from the Commander's Quarters. He describes the deck in detail on YouTube:

Primary Commander: Child of Alara

Alternate Commander(s): None

Major Theme(s): All lands

Subtheme(s): Creature lands, Modal Double-Faced Cards (MDFCs)

Primary Win Condition: Sacrifice your commander with cards like High Market to continually wipe the board, paying the command tax every other turn due to every draw being a land, then win with commander damage; Give your commander at last 7 power with cards like Hall of Oracles to give opponents a 3-turn clock

Backup Win Condition: Use creature lands such as Celestial Colonnade or Restless Vinestalk to attack for damage; Transform Westvale Abbey   to make a 9/7 flier with indestructible; Create a 20/20 Marit Lage using Dark Depths and Thespian's Stage

Infinite Combos: None

Non-land Tutors: None

I have made a few updates from the original list over the years. Most notably, I removed Maze's End and the 10 two-color gates, and I added a bunch of creature lands including Celestial Colonnade and Cactus Preserve. The primary win condition is to deal combat damage with your creature lands while wiping the board with your commander to clear opposing creatures - your "creatures" will survive as long as they are only lands!. Cards like High Market are likely the most important in the deck since they allow you to sacrifice your commander, and thereby wipe the board, on demand. Commander damage also becomes a possibility if you have lands such as Cathedral of War or Slayers' Stronghold to give Child of Alara at least one more power, thus creating a 3-turn clock.

Another potential win condition is Westvale Abbey  , which provides chump blockers with the Human Cleric creature tokens and becomes a big threat if you're able to transform it into Ormendahl, Profane Prince  . But you can create an even bigger threat with Dark Depths. While you can slowly get this on line the fair way, the deck also plays Thespian's Stage to create Marit Lage right away. Simply have the Stage become a copy of Dark Depths. Let the original Dark Depths die to the legend rule. The Stage that is now a copy of the Depths will remain but with zero ice counters on it, so you immediately sacrifice it and create the 20/20 flying and indestructible Marit Lage!

Directed by Child of Alara's might
The lands converge in a wondrous sight
A pantheon of colors, diverse and grand
A universe of possibilities at hand

From Kher Keep to Krosan Verge's plains
Each land in harmony, as nature ordains
Blinkmoth Nexus, an artifact of flight
From the earth’s core, it shines with light

Celestial Colonnade, soaring high
In heavenly beauty, it fills the sky
And in the depths, Hissing Quagmire prowls
A hidden danger, bleak and foul

Child of Alara, commander supreme
A force of nature, a dying dream
Guiding the lands with an iron hand
Amidst the impending doom so grand

I am a casual, budget player and my goal is to always keep my commander decks within $100 or close to it. Any suggestions to improve the deck while still keeping it within budget are appreciated!

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92% Casual

Competitive

Revision 6 See all

(5 months ago)

+1 Urza's Cave main