This is an Animar, Soul of Elements combo deck with a couple of infinite combo possibilities. I'm looking for any and all suggestions as to what the weaker links may be, and where it could use some polish. thanks in advance!  I have a few ways to hopefully have Animar out on turn 2, 3 at the latest. Then I try to mana ramp while I find my combo pieces with Green Sun's Zenith, Worldly Tutor, Woodland Bellower, or a couple others. Cards like 
Shrieking Drake
, Man-o'-War, 
Dream Stalker
, 
Separatist Voidmage
, and 
Ancestral Statue
 combo well with Animar, Soul of Elements by quickly putting counters on him. If Aluren is in play, the first three of those will make animar go infinite.  The second set of combo pieces involve Kiki-Jiki, Mirror Breaker + Deceiver Exarch. Perstermite and 
Bounding Krasis
 work too, as does Splinter Twin in the place of kiki-jiki. If animar is out with enough counters on him, I can get infinite mana with Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron, I don't have many things to do with all that mana except play lifeblood hydra.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Duel Commander legal.

Rarity (main - side)

12 - 0 Mythic Rares

47 - 0 Rares

14 - 0 Uncommons

18 - 0 Commons

Cards 101
Avg. CMC 3.62
Tokens Copy Clone, Elephant 3-3 G, Emblem Domri Rade, Morph 2/2 C
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