|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
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Creature — Fish Lizard
When Bounding Krasis enters the battlefield, you may tap or untap target creature.
|Have (16)||ironax , sneferie , Mousemke , jstn.mrrtt , Fairseas , Epidilius , Va1mar , itheoryz , ducttapedeckbox , OneEyedKing , Horizon97 , rockleemyhero , conker3009 , , CAPT.Shock , Nemesis|
|Want (10)||jkpker , Zidon , yeoldsmithy , hotmaildotcom1 , Karkelo , facepalmmuted , rightturner , ferretgr , Drops , Malachy_|
Bounding Krasis Discussion
1 week ago
So currently there is a lot of interest in pod-cEDH. I spent a few weekends brewing & quickly grew tired of trying to calculate which 1-drop creature I could use to polish off a 5+ card flash-hulk chain. I had a slew of ideas and many attempts to find the right line & then I quit.
I like complex lines & unique styles of play that aren't 'punch with tymna&dorks, Draw a win' (even though it's actually just stupidly strong). Vannifar is unlike Gitrog - where usually every single card is worthwhile and has a place in the loop. In Vannifar currently a fifth of the deck is just dead cards. That's 1/5 cards sucking to draw, with only Brainstorm & Whirlpool Drake (by the way - this is a SPICY include - nice one) to fix that.
Autumn's Veil (though it protects on the combo turn - it's irrelevant for the rest of the game)
It's down to the Vannifar community (and that includes you now) to hunt for a way to make pod decent in cEDH, as I believe that there's a great combo out there in simic that can be achieved.
3 weeks ago
Hey, you're missing Command Tower :) There's a few creatures who when they ETB can untap a creature this is very good with Vannifar to chain activations a turn.
Quirion -> Scryb -> Bounding -> Hippocamp -> five drop (Acidic, Mulldrifter , Peregrine, etc.). Quirion and Scryb can be repeatable untap of Vannifar each turn by bouncing a Forest. Wirewood Lodge and Minamo, School at Water's Edge are lands that can untap Vannifar. Thousand-Year Elixir can give Vannifar haste as well as untap her. Fatestitcher is a good four drop here since he can be repeatable untap or be untap when unearthed.
Mana dorks are good with Vannifar. Playing her possibly turn three and then they can be used as fodder to get two/three drops.
- Birds of Paradise
- Llanowar Elves
- Elvish Mystic
- Fyndhorn Elves
- Arbor Elf
- Kiora's Follower : can untap Vannifar or a land.
- Priest of Titania
With these Elves Wirewood Symbiote can be another repeatable per turn untap of Vannifar that's also good with Sage, Visionary, Farhaven Elf , Coiling Oracle , etc. Woodland Bellower is great to tutor for Witness to then also recur a creature you saced or any other card in your graveyard. Bellower is a good six drop to Vannifar into Hulk.
Lands to consider adding:
Good luck with your deck.
1 month ago
I see you have Freed from the Real . I bet you'd like to hear that there's another similar enchantment: Pemmin's Aura . A card like Junktroller , Reito Lantern , and Epitaph Golem can restart the cycle (especially if you run out of 5/6/7 mana creatures to search for). You seem to lack creatures at converted mana cost 7, so I suggest Avenger of Zendikar and Protean Hulk .
I HIGHLY suggest Illusionist's Bracers . It is gold in your deck.
If you like comboing, then there's options. Bounding Krasis is also a good enabler, followed by Breaching Hippocamp into Chakram Retriever . You'll want to keep him. Great Oak Guardian also does the trick. Kiora's Follower and Fatestitcher also pull more out of her ability. Since you're sacrificing creatures.
1 month ago
Lemme see, well you dropped some untappers 3 minutes ago according to the revisions so here is what is left: Quirion Ranger, Wirewood Symbiote, Concordant Crossroads, Vitalize, Dramatic Reversal, Scryb Ranger, Kiora's Follower, Pestermite, Deceiver Exarch, Bounding Krasis, Intruder Alarm, Thousand-Year Elixir, Archaeomancer (used with Spellseeker on 3 for Vitalize or Dramatic Reversal), Breaching Hippocamp, Disciple of the Ring, Chakram Retriever, Woodland Bellower (used to fetch a Bounding Krasis), and Great Oak Guardian for untappers/haste enablers for Vannifar, that is 18, with 2 undesirable lands excluding their untapping abilities, Minamo, School at Water's Edge and Wirewood Lodge.
Otherwise, the commander-centric cards don't end there. Cards that are otherwise generally bad outside of a strategy aiming to sacrifice creatures as fodder like Dosan the Falling Leaf (does see play in Sisay because it is legendary), Manglehorn (does see play in blood pod because of Birthing Pod) or a card like Archetype of Endurance in the deck specifically to be fetched after you sacrifice Protean Hulk to Prime Speaker Vannifar are clearly bad outside of this commander centric build. This means 23 clearly commander centric cards.
1 month ago
d3sden0va, I've been trying to make a Vannifar combo deck for the last 2 days straight and I can tell you have seriously thought about this deck and that it is really good, so kudos to you. Even so though, I still have some questions.
Where does this deck take into the consideration the case where you draw/have in your hand one of the critical components to continue the combo? For example, other than the Backup Arcanist Line that avoids Graveyard Hate, you use Fatestitcher in every combo. What happens if you naturally draw Fatestitcher or have it in your starting hand? Many other Vannifar decks I've seen run Brainstorm, or even Scroll Rack to help mitigate that problem. What would be your solution?
Going off on that, I'm a big fan of contingency plans, and I know that there is always a chance to have a combo piece somewhere where you don't want it to be (i.e. GY, exile, hand, stolen, etc.). Due to this I feel that there should be someway to include Pestermite/Deceiver Exarch/Bounding Krasis/Breaching Hippocamp/Disciple of the Ring/Tidewater Minion/Chakram Retriever->(the last one you didn't mention) in order to combo off. (I understand that after Disciple of the Ring/Tidewater Minion/Chakram Retriever you pod into Woodland Bellower/Great Oak Guardian, and although you can pod into Protean Hulk without a way to sac it after, at least you can get a Palinchron instead.)
You might want to look at this combo: https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/803528-prime-speaker-vannifar-the-birthing-pod-commander#c5
1 month ago
Thinking of a Vannifar line has been tricky. If we use her as the commander alone, assuming we sac a 0 drop, we could use her to pod into Quirion Ranger => Scryb Ranger => Deceiver Exarch OR Pestermite => Breaching Hippocamp => Chakram Retriever OR Disciple of the Ring and cast or exile something respectively (wish Body Double worked here though and retained 5CMC) => Great Oak Guardian OR Woodland Bellower grabbing Bounding Krasis => Protean Hulk BUT our line stops there if we can't sac Hulk. If we do find a way to sac Hulk, we can grab Ezuri, Claw of Progress and Sage of Hours with a bunch of 0 drop creatures and win from there, but we can't untap Vannifar to sac Hulk on her own. I'm stumped. I mean we do have stuff like High Market to sac and even Minamo, School at Water's Edge to untap, but that doesn't feel as streamline. Thoughts Deckwatch crew?
Currently helping with brewing this list here.
2 months ago
Bounding Krasis occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.0%