Transmogrifying Licid

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Transmogrifying Licid

Artifact Creature — Licid

(1), Tap: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay (1) to end this effect.

Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

king-saproling on Jan Jansen, Chaos Crafted

1 year ago

You might like these: Goblin Welder, Ashnod's Transmogrant, Silverskin Armor, Transmogrifying Licid, Dimir House Guard, Mana Echoes, Sword of the Paruns, Staff of Domination, Ingenious Artillerist, Species Specialist, Anointed Procession, Krark-Clan Ironworks, Zulaport Cutthroat, Corpse Knight, Illusionist's Bracers, Smothering Abomination.

Personally I would cut these: Oni-Cult Anvil, Sokenzan Smelter, Big Score, Unexpected Windfall, Hidden Stockpile, Pia's Revolution, Osgir the Reconstructor, Daretti Scrap Savant, Trash for Treasure, Read the Bones, Loyal Apprentice

therez0 on Blukota

3 years ago

Needs 1 less Mycosynth Lattice and add a Transmogrifying Licid

FalseSilen on Grenzo's Slots of Misfortune

4 years ago

king-saproling- I'm so glad you like the deck! It's one of my favorites to play and I appreciate the suggestions.

Herald of Leshrac is one I've not heard of, and I like it a lot for disrupting opponents and gaining free mana! If your playgroup is cool with you thieving lands, go for it.

Marsh Flitter is a token generator and a free sac outlet. Huh, I'll keep an eye on it for future.

Transmogrifying Licid + Dross Scorpion + Goblin Welder is a hilarious combo and I wish you luck in pulling it off and destroying everything your opponents hold dear with Meteor Golem

Cathodion requires a sac outlet to get value, we prefer to have ETBs like Priest of Urabrask since a sac outlet won't always be available.

Grinning Ignus only works at sorcery speed and returns itself to our hand, which we don't want. I like where your head is at for mana generation, though.

Carnival of Souls is a fascinating and risky way to squeeze in more flips. It does put restriction on our timing as we have to use the mana when it is created, and is a nonbo with our infinites, as they often involve putting infinite creatures into play, which would drain us at the same rate as our opponents. I think you could try it and it would be a coin flip whether it won or lost you individual games just by itself.

Thran Turbine is a dead flip with Grenzo, and I'm not sure if it's impactful enough to include, even though it would be a Sol Ring worth of mana for flipping

Braid of Fire , Black Market , Imperial Recruiter , Mana Echoes , and Teferi's Puzzle Box are all cards I have considered playing, and would certainly be reasonable inclusions! I have not included them because I don't currently own them and they are expensive.

Mindmoil would not be a good inclusion because we don't want to play spells from our hand if we can at all avoid it. It does allow us to stack the bottom of our library, but it's 5 mana do nothing, and scry to the bottom if we have spare mana after that.

Vessel of Endless Rest seems unimpactful for 3 mana and we have creatures and artifacts that do the same thing repeatably, which is what we're looking for to win.

Junktroller is great for recursion, but unfortunately it taps to activate, making it hard to go infinite. Spending the mana to activate Epitaph Golem or Reito Lantern is honestly just more reliable and abusable than tapping, as we do not run untappers.

K'rrik, Son of Yawgmoth is a spicy include, though I have chosen not to do so because he only gets pumped off of casting, and doesn't contribute to a combo. He would be useful for getting black creatures out of our hand, and I assume combos with Blood Celebrant , but we have 1 card that performs that combo by itself: Treasonous Ogre .

Blood Artist I've gone back and forth on. It absolutely is worth an include, but I find that we have enough payoffs once infinite is achieved so I replaced it with redundancy in other places, like token generation

Sifter of Skulls has 4 power, which automatically excludes it from this build. It is important to get Grenzo out early to start building the value engine, so we cast him for X=1.

Petravark could work as targeted land destruction. We already have Avalanche Riders but if you need more this could be worth including

Here is the primer I took my inspiration from. I highly recommend reading it to get the general philosophy and lines of the deck! https://www.mtgnexus.com/viewtopic.php?f=35&t=22095

HerrDexter on Assuming Direct Control

4 years ago

Hey king-saproling - I have Transmogrifying Licid but I'm still wondering it it will be worth the inclusion, but I may finally give it a try. Thanks for suggestions of Aphetto Alchemist and Thada Adel, Acquisitor both are indeed interesting :)

On the offhand - to add cards I first need to remove some, so, does anyone have any suggestions on what to remove from the deck? These few I think didn't play too well so far: Shambling Suit , Treasure Mage (unless I add Caged Sun I have like ONE artifact with CMC 6+), Slinn Voda, the Rising Deep (a bit too pricey with kicker, mediocre without it), Lotus Petal

Snickles@EDH_only on Padeem Kingdom

4 years ago

recommend Thopter Spy Network , Ashnod's Transmogrant , Silverskin Armor , and / or Transmogrifying Licid . the first just because the card draw and token productin is solid, the other 3 as options to make your commander hexproof - by making her an artifact.

other cards to consider are All Is Dust as removal (a bit on the pricy side, but leaves uncolored artifacts alive)

and if you set your commander to artifact with Darksteel Forge in play, why not use Nevinyrral's Disk ?

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