Thank you for your upvotes and wonderful comments! I've been busy/lazy as of late and haven't been able to update any of my decks with the latest and greatest. However, feel free to add me as a friend to see all the crazy stuff I put out next.
July 12, 2017 4:13 p.m.
July 3, 2017 5:57 p.m.
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Truthfully I had not been thinking as much on any black minotaur completely except for the Rakdos ones. Neheb, the Worthy itself grants first strike and a potential power-up, and when combined with Ragemonger from the Theros block you can cast several minotaurs nearly for free.
But that requires a heavy build around especially if you include other Amonkhet Minotaurs kinda like I said before. TLDR I RANTED FOR NOTHING! :p
July 23, 2017 10:36 p.m.
Whoops, didn't catch that is was so high. Is that also why you exclude black and reanimation effects? Or had you considered that route yet?
July 23, 2017 10:04 p.m.
So given the advent of the Amonkhet block in general, would you feel there's enough minotaurs to splash black in now? Or would that still likely prefer their own deck unto themselves?
July 23, 2017 4:04 p.m.
Is Sneak Attack banned in Legacy? You would need to splash red to use it but I feel it would be worth the upgrade of using sneak attack to get a hasty Wurm out, or to be tricky with it, you could sneak out the piper, and with that gaining haste you "normal play" a wurm.
If nothing else only one of your wurms has no effect from death, and only a few don't have ETB effects. Why not let the spells that cheat your creatures out be your main means of getting them into play, and then the rest of your budget can go into player interaction instead of purely ramp? Or else the other way around maybe?
Additionally, I've actually got the same "Tribal Wars" thing going on at my LGM, but, being based for the real world, our budget is $50 versus whatever the store would charge for the card at its cheapest. Foils/expeditions don't matter (which is kinda nice). It has made some rather downgraded power-levels compared to what you have here, but it forces us into making decks that actually have good temp or synergy.
July 23, 2017 3:59 p.m.
An interesting idea, but I feel with that specific commander you should get more combat oriented creatures that can perhaps help out the entire board. Ones like Edric, Spymaster of Trest or Gahiji, Honored One. Even Ludevic, Necro-Alchemist I think could support your gameplan.
July 21, 2017 3:27 p.m.
How is it two people with type related names pop up like this? Also I already tried asking about lords above and whiffed.
On another note, should we as the community try and make a level up based card deck since berryjon skipped out again? How would that even work?
July 21, 2017 3:23 p.m.
Calling it now the "type that isn't actually its type" thing is either "lord" or "goyf". The logic of course being in the style of mechanics once tied to that type is no longer tied to that specific creature type because they were phased out.
So, spot on berryjon? Or did I just whiff three times in a row?
Also, I kinda miss level up as a mechanic. I never saw how it panned out in standard, I didn't play the game at that time, but I really like the idea of it. Yet I never saw the connection between the Figure and Level up, nor did I realize it could swap between its various "modes". I would love to see a creature that is meant to be able to work around that.
July 20, 2017 1:36 p.m.
Truth be told replacing Ajani is rather difficult when considering that he can buff the team multiple times. The only real alternative to that benefit is to simply have more creatures instead of making the ones you have stronger, ie make tokens.
In that regard though you would have to make a choice between a focus on soldiers or humans then. There's plenty of both soldier and human token generators, but nothing that makes a human soldier token together. I'd try to look up and test out which ones work best for your meta.
Also I see no alternative to exactly what the swords are doing unless you skip comparing the potential free attack the swords can give.
July 19, 2017 1:11 a.m.
Okay, so firstly you get a +1000 for the reference, but then get -999 because where is "Fred"?
Otherwise, why specifically are you W/G only, and is there a reason you're not trying to run any mana ramp, mana dorks, or the monuments?
July 19, 2017 12:55 a.m.
Btw, Dawn Charm I should mention is better for dealing with the discard effects than the rebuff card.
July 18, 2017 11:40 a.m.
So mainboard I'm not sure where yo'd cut for it, but Rebuff the Wicked seems like the better answer to death's shadow than Luminesce in your sideboard at least. If you want a more well rounded answer, maybe you could try Mana Tithe?
Also, why the use of the swords and Ajani? Wouldn't there be a cheaper option to utilize that could buff all your creatures? Or else I could at least name a few mass reanimation spells in white that could replace the B/W sword (if that is why you have it I mean). Bear in mind I am not seeing the swords as costing just the 3 to play and then 2 another turn. I instead view them as being held back for surprise damage, but that puts them at costing 5 to utilize instead.
July 18, 2017 11:38 a.m.
So personally I'm hesitant to make any suggestions before knowing why you have certain cards in your build, or also what it is about the Death's Shadow decks that you are having trouble playing against.
Such as why do you have some of the non-creature spells you do? With the opponent's build, is it the control aspects or something else that is breaking through your walls?
July 18, 2017 10:23 a.m.
July 18, 2017 10:02 a.m.
Not really sure what could be changed in the main board, but for the sideboard what do you think about Trespasser's Curse instead of some of the removal? With all the options you have, some of that feels a little redundant, and I was thinking the curse would be more finely tuned to deal with creature heavy builds alongside Authority of the Consuls.
As it stands I see Anguished Unmaking and Cast Out being equal in strength, but while the former is cheaper, the latter can be cycled, and thus is never a dead draw. From there Lost Legacy is for combo decks or mirror match type deals where a single card makes the deck happen, and you know that card ahead of time. Is that all correct?
July 17, 2017 6:27 p.m.
July 16, 2017 9:51 a.m.
Have you considered using any red in the build before? I think for how deck archetypes are shaping up it has more quick answers for decks than you might think.
July 16, 2017 9:16 a.m.
I can understand the trouble with finding out what your meta is like.
I had been thinking that with Ordeal it would be better to just tutor out the eldrazi titans before they hit the graveyard. Surgical Extraction, if you'll notice, cannot take out the titans until they've already triggered the shuffle effect. Ordeal itself is by no means the only card that bypass waiting for the eldrazi to trigger, but it is the only one with 2 generic and a single black cost to it. However, I had not noticed Hide in your sideboard, which is cheaper by one mana for the same effect, so I'm just blind I guess. :P
July 15, 2017 2:42 p.m.
Okay, so really this is a control build with the wincon specifically being mill right? Have you taken this to any tournaments to test it out has it been purely through tapped out?
I would point out the possibility of opponents sideboarding in their own Leyline of Sanctity, but you also have some enchantment hate to sideboard in as well. Are the 2 Fragmentize really enough though?
Additionally, why, or why not I suppose, would you not consider Bitter Ordeal as an alternative to Surgical Extraction in stopping decks that run graveyard shuffling? Is it just because of dredge decks?
July 15, 2017 10:38 a.m.
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