TheRedGoat Deckling

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Well, besides not playing illegal cards like the incubator, you probably should focus in on either artifact creatures or eldrazi, rather than both.

May 25, 2017 11:35 p.m.

So Caller of the Claw is by no means wrath protection, but is it noteworthy as a wrath insurance? Like having Evolutionary Leap or Perilous Forays and just sacking your board in response to a board wipe. Even better if you ran Fecundity.

If nothing else Heroic Intervention is a thing now. :P

May 25, 2017 11:17 p.m.

Said on Free, Under the ......

#3

Mardu Roughrider for an orc that you missed.

Sunforger for "instant speed" board wipes.

And while I don't know where to cut for those, I feel there's better things for the orcs to do than lock people in a Ghostly Prison or hide behind a Sphere of Safety. Like Taxing foes through War's Toll.

And as a last aside, I feel that if you're not going wide then you probably should add at least 1 or 2 ways to get through blockers as opposed to just removing them. Like giving trample mainly, but also unblockable somehow?

May 25, 2017 10:32 a.m.

Okay, so why Padeem for the commander? Also how heavy on Merfolk tribal are you wanting to go?

May 24, 2017 11:10 a.m.

Honestly what you describe sounds pretty standard when compared to the Elf deck I've been facing myself. Including the "plays itself" part. I guess I just wondered if you had ways to change how the deck plays, but if you're not interested in doing that then you should check out Throne of the God-Pharaoh. I'm a little clueless where to cut unless you dropped maybe Illusionist's Bracers?

May 23, 2017 5 p.m.

So how would this deck play out you say? As in is it very combo heavy or can you usually just run out elves, after gauging whether a board wipe is incoming (probably for your stuff), and run over people? Also do you care how you run them over? Such as indirect damage or Overrun with creatures only? Feelings on alternate win cons?

May 23, 2017 11:57 a.m.

Said on Sharpen Your Ears...

#7

So I'm a little confused on something here. Is this supposed to be a multiplayer only build or is it a duel commander deck? I do see a Sol Ring, and of course the deck is labeled as regular EDH, but I also saw commentary about "the top" (which shall not be named) that got me waning to check.

Anyway, as a side note did you realize that Argothian Elder can make infinite mana in the right scenario with Wirewood Lodge and a land that taps for more than one mana?

For actual commentary, have you ever heard of Tangleroot and how would you feel about using it as part of any of your combo effects? I admit I don't see where space could be made unless you started removing elves or lands, but personally I'm curious as to how well it could do. The same could go for Vizier of the Menagerie but he's not an elf so :P to him right?

May 23, 2017 11:52 a.m.

Just because of how many times I've faced elf decks in general, I feel you should consider adding some more counterspell magic and/or artifact hate and/or non-land ramp due to one card. Winter Orb. Board wipes would be good too but that's probably worse for you than them.

May 23, 2017 11:19 a.m.

Okay, so are infinite combos in general a bad thing or just the ones involving that particular card? I mean, I just suggested an infinite combo in my last post here.

May 21, 2017 8:21 p.m.

@homestar_ruler: I admit firstly I haven't tested out the deck with the suggestions you give, and this isn't even my deck to bother doing that with, but how do any of those cards fit as being "better"?

Expedition Envoy may be a fine creature but it can't be cast on the opponent's turn in response to a Fatal Push or a Lightning Bolt. The same is true of Selfless Spirit, at least for casting, but the spirit isn't an ally so you'd waste a turn of pumping your creatures if the opponent doesn't try to board wipe.

With Ally Encampment and Valorous Stance especially though I fail to see how single card protection makes up for protecting your entire board at once.

May 21, 2017 10:12 a.m.

Personally I feel that given the nature of the creature type involved a commander deck should be used to exemplify a "big creatures" deck.

But to actually try and build such a deck? I'll have to get back to you on that.

Also I'm curious what mechanic you're talking about that sounds a lot like how we have menace now and that whole "x power creatures can't block me" thing.

May 19, 2017 12:08 p.m.

Gimmicky as this may be you should find a way to tutor for lost legacy as well. Transmute effects like with Tolaria West should be available for 3cmc cards.

May 19, 2017 12:59 a.m.

As someone whom has considered the style of play you're discussing, I can attest that Grixis would be a good color set for "the seven Deadly Sins" or at least a sampling of them.

So saying, I would also point out that you're basically discussing Nekusar, the Mindrazer. Now that's not a bad thing, but I'm just giving you a fair reminder to not get lost in what others have done before you.

For actually talking about this "all are Rakdos" deck, I feel it is best left as "Rakdos is coming to wreck your s$%!" type of feel. Seems much more unique that way. With the other your opponents have the mindset that they just need to keep their "sins" to a minimum and they will prove themselves the better. Mechanically/politically you don't go out of your way to punish players, giving a sort of "fairness" weakness to the build that would be very on theme to me. Rakdos here on the other hand is as you describe him: a very powerful and very angry demon that has set his sights on making your life a living hell for his amusement.

I quote a League of Legends character to better describe how I see your deck above:

"Screaming will do you no good, but its music to my ears!"

May 17, 2017 5:54 p.m.

Said on Busse...

#14

Okay, so I was checking out the "white as f$%*" deck and inevitably went to see the rest of your builds (all pretty good btw), and honestly, having done so, I feel more curious how old your description above is about beginning progress on each of the commander decks. Especially given how "in progress" most of them seem to be.

I'm by no means any kind of EDH expert, but it bugs me (a LOT) to see the potential for those decks go to waste, and I wanted to ask if there's a way I could maybe speed along the design process. Even if just for like one build.

May 17, 2017 12:41 a.m.

Okay, so I figure you may be busy catching up other decks, or else dealing with non-mtg stuff, but I have a question for you specifically (not the deck).

When you bought/heard about the original stock Meren build did you ever consider the idea that it could have been a mill deck? And I do mean milling others not dredging yourself.

I myself didn't see the potential until a little while after it came out, but when I began looking through some of the card options I felt like that was a potential subtheme that I really wanted to explore, and am curious if anyone else has felt the same way.

May 17, 2017 12:23 a.m.

Ahem, I probably should have mentioned I have yet to upvote the deck just yet purely for checking out the rest of the cycle. Will get back to you.

May 17, 2017 12:12 a.m.

So, could you take a quick second to update the description to not mention cards you're not using anymore?

Also is the deck still viable if Gideon was replaced by say Retreat to Emeria?

On a different monetary direction, why is this deck modern and the other 2 shown (the blue and green one) are legacy?

Lastly have you actually checked out some of the newer support for ally strategies? Like someone mentioned Panharmonicon, but also maybe Metallic Mimic?

May 16, 2017 11:46 p.m.

Said on Zada's Not So ......

#18

First thing I would ask is are you killing with Guttersnipe because you're playing your whole library? Because I've had the problem before mistaking that he triggers off of copied spells (he actually doesn't).

For actual suggestions have you ever considered having redundancy for your commander via Mirrorwing Dragon or Radiate?

What about life gain effects? I realize Dragon's Claw suffers for the same reason as the goblin above, but it can explode in power for the same reason too.

May 16, 2017 11:18 p.m.

So having faced down a slivers deck before, you need more creature support cards I feel. Like more things that stop your stuff from dying or else keeps opponents from interacting with your turn. Grand Abolisher or Asceticism and the like.

Conversely you can run Seedborn Muse as a means of abusing your commanders tutor effect on everybody else's turn. I've died many, many times to that level of synergy.

Apologies for not mentioning cuts. I'm restricted on time. Will check out again later today.

May 14, 2017 11:49 a.m.

That I know of? Let's see:

Phyrexian Altar and Gravecrawler plus anything that triggers on a creature cast/death. Blood Artist seems best here.

Mikaeus, the Unhallowed and Triskelion you've probably heard of, but what about instead of the artifact you use Murderous Redcap and a sac outlet? It would need to be a mana less one mind you to go infinite, but they still do kill the table right then and there. Goblin Bombardment maybe?

Another combo set that I know of wouldn't really be a B/R one per say but Ashnod's Altar and Nim Deathmantle can go infinite when fed the right creatures (of which Rakdos colors easily provides). I wouldn't really recommend using this one though as it would require a very different creature base then what you've got here. Things like Grave Titan or Beetleback Chief.

May 14, 2017 9:40 a.m.

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Finished Decks 11
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