Nine Lives

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nine Lives

Enchantment

Hexproof

If a source would deal damage to you, prevent that damage to you, prevent that damage and put an incarnation counter on Nine Lives.

When there are nine or more incarnation counters on Nine Lives, exile it.

When Nine Lives leaves the battlefield, you lose the game.

casual_competitive on Go Too Jail

1 month ago

Profet93

  1. Karmic Justice and Protector of the Crown are two cards I will be buying to replace Nine Lives and Bottled Cloister

  2. I stopped caring for budget and just focus on making sure it’s at the right power score I want it at, if I need a card that’s expensive I’ll pr0xy it

  3. Power level 8

  4. There’s like 20 prison cards in the deck so it’s on theme. Got my sleeves dripped out with the backs being the monopoly “go too jail” cards and the deck box being a 3d printed prison cage with its own lock

Pabs4444 on RDW: Enchantment Removal?

8 months ago

Icbrgr Bonecrusher Giant using the adventure half (stomp) stops damage from being prevented which gets around the Nine Lives part of the combo

Icbrgr on RDW: Enchantment Removal?

8 months ago

@Pabs4444 the specific combo that sparked my concern is Nine Lives with Solemnity.

So far its something that I have only seen on Arena but I haven't been to the "LGS" that supports Pioneer in awhile because its almost an hour drive away from me... more or less I am just afraid of driving an hour to be met with that combo going off by Turn 4 repeatedly and then driving back home another hour super salty lol.

I currently don't think its a "popular" deck people are playing in paper but I could be wrong... I'm willing to just take the "L" for an occasional bad matchup but if this combo or similar like Deification and Gideon of the Trials become rampant then I guess I will very reluctantly splash for .

Daveslab2022 on Does WotC Still Support Defensive …

1 year ago

(But I would argue Nine Lives is the new version of those cards).

shock7123 on My Life To Take

1 year ago

Usually, whenever I've seen Oloro played, his main win condition is a combo of some kind. I see you run a couple of the main pieces, but here are the ones to complete them:

Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top gives infinite lifegain, lets you draw your entire library, then you can zap your opponents with Aetherflux Reservoir until you win.

Maralen of the Mornsong + Opposition Agent is a soft lockdown combo that turns off player draws, makes them lose life while giving you additional card advantage.

I see that you run the Sanguine Bond + Vito, Thorn of the Dusk Rose combo in the deck already. If you want a redundant effect for Vito that still works with that combo, Exquisite Blood has the same effect on an enchantment for an increased mana cost.

Decree of Silence + Solemnity makes it so that your opponents can't cast anything without it just being countered infinitely. Sure, if they have ways to cast something from outside their hand, it can still be cast, but that's why I like having some cards like Drannith Magistrate or similar effects in there as well.

Dovescape + Guile is a hilariously broken combo to run as well. Counter everything, get dove tokens equal to the CMC of anything anyone casts.

Azorius also has access to a bunch of hard lock out combos. Knowledge Pool + Lavinia, Azorius Renegade , Knowledge Pool + Teferi, Mage of Zhalfir , Omen Machine + Teferi, Mage of Zhalfir , the list goes on.

Solemnity combos with quite a few cards, since it lets you abuse anything that would usually put counters onto a permanent or player. Force Bubble, Phyrexian Unlife, Decree of Silence, Celestial Convergence, Glacial Chasm, Dark Depths and Nine Lives all come to mind.

Esper is a fun color to play with if you like being the guy to repeatedly and often screw over the table. Oloro allows you to run any shell you really like, gain life even without taking him out of the command zone, and convert his own lifegain into card draw while draining your opponents. If you really want to up the archenemy factor, Sen Triplets is another Esper creature that loves to mess with anyone you're playing with.

IHATENAMES on Try to kill me ($50 Budget)

1 year ago

What you want is not impossible. But the cards to make it good do not currently exist. Putting approach into any lifegain deck that is budget and runs like Silence or something to prevent your opponents interaction. It will come up maybe 1 in 100 games as the way you win that you win. Maybe. That's with a low win rate already. That's completely fine. Im looking it as if you plan to play fnm meta not a tourney. But i like to win sometimes personally and seriously think approach is a bad card when it cannot be properly supported like TapatioDorito pointed out. If this is what you want go ahead.

I wish you luck but the best I can suggest to make it more competitive is pivot off of one of your constraints. And go:

lifegain without worrying about approach.

Enchantment control with like Solemnity Nine Lives combo with approach wincon

Free win white? With alot of meta game info for "correct" plays and silver bullets like Rest in Peace Sanctum Prelate Lavabrink Venturer to prevent your opponents from doing anything important. Winning sometimes with approach.

Batman18 on Abzan Solemnity

1 year ago

Balaam_The only problems I've run into so far is I either go nuts and combo off or I get mana screwed miserably. I also have very little interaction with Wear / Tear and Patrician's Scorn like effects. I use to run Anafenza, Kin-Tree Spirit and Nine Lives but always found two Plains really hard to get. What would you suggest cutting? I'm thinking about a couple more fetches but I also need basics in case cards like Blood Moon happen.

thefiresoflurve on zedruu fun

1 year ago

Hey, TheOfficialCreator, thanks for the feedback!

Coveted Jewel was in a previous iteration of the deck, but honestly it feels a bit too slow at CMC 6. The mana being all one color also kind of hurts in tricolor.

Forced Fruition could work if it was a bit cheaper CMC-wise, but I like to keep the draw a little more in my favor - mill isn't particularly part of the game plan (although it can certainly happen, and has).

Added the others to the maybe board : ) Nine Lives is too funny to not use.

You're right there isn't a lot of direct synergy with my commander, but a lot of my cards don't care about controller - e.g. Howling Mine, Oblivion Ring, etc, so I can freely donate them. More cards that donate themselves is always better, though.

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