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Let the Tokens Hit the Board

Commander / EDH

Bellock86


Maybeboard


I have been developing this deck for a couple of months now and feel like i have gotten it pretty straightened out. But as always tips appreciated. Here goes:

Commander ~ Ghave, Guru of Spores ~ this guy is the easiest general to generate infinite combos even when you don't mean to.

Idea/wincons ~ the whole idea was to split the deck into two capabilities. 1) Give me a bunch of tokens and then beef them with cards like Kamahl, Fist of Krosa or Eldrazi Monument 2) Using the various counter generators (of which I have plenty) and pump my commander and pummel with commander or split the effort between various other beatsticks to keep my opponents busy.

I have played this deck in both 1v1 and multiplayer (4 player free for all). I have been extremely pleased with how this has performed in both set ups. It's focused enough to overpower in 1 on 1 and versatile enough to maintain stability in larger groups. While other more competetive builds like Epochalyptik's Dominus - Dreamcrusher Edition can undoubtedly destroy me my play group and LGS aren't quite as competetive.

Even though I'm content with the build I still think there is room for improvement. Thoughts theories and conjectures are always welcome.

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Revision 3 See all

(4 years ago)

+2 Ashnod's Altar main
-2 Ashnod's Altar main
+1 Aura ShardsGC main
-1 Aura ShardsGC main
+1 Awakening Zone main
-1 Awakening Zone main
+1 Cathars' Crusade main
-1 Cathars' Crusade main
+1 Caves of Koilos main
-1 Caves of Koilos main
+1 Champion of Lambholt main
-1 Champion of Lambholt main
+1 Chromatic Lantern main
-1 Chromatic Lantern main
+1 Command Tower main
-1 Command Tower main
+1 Corpsejack Menace main
-1 Corpsejack Menace main
+1 Creakwood Liege main
-1 Creakwood Liege main
and 184 other change(s)