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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Twilight Drover
Creature — Spirit
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
thefiresoflurve on Boros Legion Of Mil
2 years ago
Are your wincons meant to be infinite combos?
I was confused at Altar of the Brood being tied to "burn", since it doesn't actually deal damage itself.
Reveillark + Karmic Guide + any sacrifice outlet, such as Altar of Dementia (although there are plenty cheaper ones) will give you infinite ETB, and thus let Purphoros / Altar of the Brood instantly win.
On tokens: Brave the Sands gives Vigilance and blocking power.
Intangible Virtue is another option.
Harmonious Archon buffs all your tokens.
Martial Coup - serves double duty as board wipe and token maker.
Prava of the Steel Legion - now your tokens can attack with reckless abandon.
Rabble Rousing - even if your 1/1s die when they attack, they replace themselves now! Combos great with Purphoros / other ETB effects.
Twilight Drover - basically awesome for tokens.
Also, make sure to pick up Boros Signet and Arcane Signet to help with ramp.
DukeBazaar on The Spellslinging Slasher
2 years ago
Secure the Wastes Intangible Virtue Finale of Glory Young Pyromancer Murmuring Mystic Sram's Expertise Lorehold Command Docent of Perfection Flip Akim, the Soaring Wind Twilight Drover Clarion Spirit Deekah, Fractal Theorist Anointer Priest Sephara, Sky's Blade Nadir Kraken Loyal Apprentice Benevolent Offering White Sun's Zenith Perplexing Test Rise from the Tides Triplicate Spirits Devout Invocation Primal Amulet Flip Shark Typhoon Assemble the Legion Cathars' Crusade
obi_ivan_kenobi on Millicent, spooky time
2 years ago
Candidates to be removed: 1. Angel of Flight Alabaster 2. Niblis of Frost 3. Sire of the Storm 4. Twilight Drover 5. Spectral Shepherd 6. Field of Souls 7. Marble Diamond 8. Sky Diamond
kpres on Sephara's Gang
3 years ago
There are a few cards that create a bunch of 1/1 white spirit creature tokens with flying. I have Sephara and these cards in my Kykar deck. Check it out.
Kykar Swiss Army Knife (Budget)
Replacing some of the non-flying creatures with these cards will surely get Sephara out much faster.
Being able to give all of your creatures vigiliance will mean that you can attack with your flying team, and then tap them in the post-combat main phase to get sephara out without missing a combat phase to cast her. Intangible Virtue does this for tokens only, but I'm sure that there are more ways of doing this in white.
Cool deck! Sephara is a great pick for mono white.
kpres on Biggest, Dumbest, Craziest Enchantments/Instants/Sorceries
3 years ago
I recently posted my deck Kykar Swiss Army Knife (Budget). I am mostly going the enchantment route, but using anthems to pump my spirits into an army. Go to my deck list to see the build. I have an extensive maybeboard for these types of enchantments.
Think about it - when you cast Favorable Winds, you get a 1/1 spirit that becomes 2/2. Then, you cast Shared Triumph and you get another 1/1 spirit. Now both spirits are 3/3. Next you cast Glorious Anthem and you're at 3 spirits, 4/4 each.
If somebody decides to board wipe, you bust out a Comet Storm or Sphinx's Revelation in response and use up all of your tokens.
A few essential cards: Twilight Drover and Mana Echoes, both of which have huge synergy with Kykar and can set up infinite combos. Coat of Arms is nuts.
There's not a lot of great mana ramp in these three colours, so my build uses lots of little spells.
Cards that make tokens better (23)
1x Bident of Thassa
1x Call for Unity
1x Cathars' Crusade
1x Clash of Realities
1x Commander's Insignia
1x Crescendo of War
1x Day of the Dragons
1x Dictate of Heliod
1x Diversionary Tactics
1x Divine Sacrament
1x Divine Visitation
1x Eldrazi Monument
1x Force of Virtue
1x Glorious Anthem
1x Glory of Warfare
1x Goblin Bombardment
1x Goblinslide
1x Hall of Triumph
1x Heraldic Banner
1x Honor of the Pure
1x Shared Triumph
1x The Immortal Sun
1x Throne of the God-Pharaoh
kpres on Kykar Spirit Bomb
4 years ago
+1 to the Mana Echoes. If you have 4 spirits in play with Mana Echoes and you play Haze of Rage, then you get an infinite combo. Mana echoes also combos with Twilight Drover. creates two spirits; then, Mana echoes creates , plus for each other spirit in play. For each that you have, you can net exponentially , then , then , etc.
mortilus on Elenda, the Sacrificial Rose
4 years ago
Also to note, there are a few easy swaps, for example there's no point in having cards that benefit from tokens if you can't reliably make tokens in the first place, e.g. Twilight Drover.
SynergyBuild on Teysa's Rebirth
4 years ago
I think you'd enjoy Twilight Drover for this list, it's amazing!
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