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Gaslight, GATEkeep, Girlboss: A Maze's End Deck

Commander / EDH Alt Win Bracket 3 Casual Gate Jank Lands Midrange Theme/Gimmick

MrHuffle

3+ Pips (50)

2- Pips (12)

Recursion/Redundancy (8)

Land Bounce (2)

Interaction/Protection (29)

Non-Gate Lands (18)

Tutors (14)

Win Conditions/Combos (7)

Land Untap (6)


Maybeboard


Rounding out the series of Omnath decks with a weird trip-pip mana cost and Gate deck with Maze's Endfoil as the win con. I'm thinkin' higher bracket 3, not quite fully up to snuff with low end B4s but better than your typical B3s.


Disclaimer: I build my decks with the main goal of having a good time while playing and not necessarily optimizing them to win. Regardless of what you are looking for I hope you enjoy the deck!

Part 2: Because I only play casually, no group I play with uses commander damage as a win condition. Please keep that in mind while looking at the deck.

Part 3: This deck is one of a few of my more special decks and is one I give the more attention to foiling/upgrading.

In process

In process

Personal choices:

  • Tutors: I get that tutors are good, I very occasionally use them however because it feels cheaty to me and I prefer the randomness of drawing off the top, uncertainty is all part of the fun for me! That said, this deck is one of my more refined decks and does have a number of tutors.

  • Infinite Combos: They are allowed in my playgroup and it varies how often they show up in my decks. Winning with one is kinda boring though so I prefer to limit them (another reason I don't prefer tutors - sometimes they just say "grab a combo piece and win the game"). Once again, this deck is more refined and has a couple.



The original version of this deck was created in mid 2024

Thanks for checking out the deck! Y'all can check out my other decks here! Draw well!

Suggestions

Updates Add

Met and exceed the deck goal of 75% nonland cards having 3+ colored pips as Omnath, Locus of All's ability requires; ended up making it to over 80% of nonland cards having 3+ pips! Yes, this probably made the deck worse as the overall cmc increased significantly. That said a new win condition (backup in case Maze's Endfoil doesn't work out; this is still our primary wincon) has been added: Coalition Victory. This only will work with Leyline of the Guildpact or Dryad of the Ilysian Grove + Commander as I only run one basic Forest. Figured I might as well have another silly wincon as backup to an already silly wincon.

+Coalition Victory \\ -Disorienting Choice: New wincon, more pips, I honestly like Disorienting Choice, but it doesn't have a foil printing and is pretty unreliable as the choice falls to the opponent in the end.

+Conflux \\ -Awaken the Honored Dead: When ever will I get to play Conflux?? Probably not an improvement but screw it, this is a fun deck, not a ~good~ deck.

+Time Wipe \\ -Circle of Dreams Druid: More removal beats unreliable and varying green mana.

+Hugs, Grisly Guardian \\ -Forced March: The extra land drops beat out the removal.

+Beseech the Mirror \\ -Elvish Reclaimer: Tutor for anything and potentially cast for free without having to sac a land (not to mention it has 3 pips!).

+Sphinx's Revelation \\ -Expedition Mapfoil: 3+ pips, some card draw, and some life gain to keep me alive. Once again, the deck is getting slower, but I'm goin for the mems here so whatever.

+Necropotence \\ -Open the Gates: Once again, more pips! Umm, this card seems good, will probably just use to refill my hand, no weird stuff.

Comments

Revision 88 See all

(1 month ago)

-1 Awaken the Honored Dead main
+1 Coalition Victory main
+1 Hugs, Grisly Guardian main
-1 Open the Gates main