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Format | Legality |
1v1 Commander | Legal |
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Vanguard | Legal |
Vintage | Legal |
Trail of Evidence
Enchantment
Whenever you cast an instant of sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")
DeinoStinkus on
11 months ago
Irenicus's Vile Duplication, Mirror Box and Vesuvan Duplimancy could allow you to copy your commander, and with an infinite artifact sacrifice machine like Arcbound Ravager, Grinding Station, or the like, you could easily go infinite. Plus, these cards fit decently into your gameplan.
I'd probably cut Trail of Evidence, since you only have seven instants/sorceries.
forneyt on
The Friendmaker | Talrand, Sky Summoner [PRIMER]
1 year ago
Quick Study is really great, it allows you to keep up mana for your interaction and then draw cards instead if nothing comes up. Opportunity is the same effect as Tidings, but it's an instant. Reins of Power also have a similar effect to Cultural Exchange, but is an instant, so it can double as surprise blockers, a fog effect, removal (blocking with another player's creatures to trade), or simply to get value from other player's value creatures. Trail of Evidence can provide card advantage late game when you need to dig for answers or to sink your mana into. Perilous Research is another instant speed draw two that your commander offsets the downside to, which would allow you to dig for answers and keep up more mana to play those answers in the late game. Also, any card that has "Thirst for" in the name is good in these kinds of decks. I'm not sure if all of these suggestions go together in this deck, but I figured I'd throw them out there for some thought!
GrimlockVIII on Need help finding a focus …
3 years ago
I feel like Junk Winder is very underrated as a card that can easily have a whole deck built around him. I want to keep things budget friendly, though Im not sure which specific direction to take him.
I was thinking of taking advantage of Hero of Precinct One since he's potentially an efficient token maker depending on how I build the deck. I can combine him with Saheeli, Sublime Artificer to potentially generate a lot of tokens, allowing me to summon the Winder fairly quickly and start tapping down permanents.
If I want to focus on an artifact sub-theme, I can instead use Trail of Evidence with Saheeli instead.
There's also Young Pyromancer plus Trail of Evidence for a spell slinger sub-theme. I would use Poppet Stitcher Flip in place of Trail of Evidence, but, again, I want to keep things budget friendly.
There's also the potential to use static or landfall-based token generators like From Beyond, Awakening Zone, and Rampaging Baloths, but I feel like this route would either be too slow or would function better without Junk Winder taking up deck space.
I would like to keep the deck from needing more than two colors since anything more would be a nightmare for the mana base price-wise.
Omniscience_is_life on
Galazeth Prismari
4 years ago
That would be
Mycosynth Wellspring , Seize the Spoils , Phyrexian Metamorph , Trail of Evidence , Pirate's Pillage , Saheeli, Sublime Artificer , Curse of Opulence , Blasphemous Act , Ghost Quarter / Field of Ruin , Mirrodin Besieged , Saheeli, the Gifted , Mystic Retrieval , Relic of Progenitus / Tormod's Crypt , Star of Extinction , Cyclonic Rift , Comet Storm , Chaos Warp , Loyal Apprentice , Thopter Spy Network , Sai, Master Thopterist , Hypersonic Dragon , Padeem, Consul of Innovation , Ravenform , Memnarch , Liquimetal Coating , Blatant Thievery , and Inspiring Statuary .
I did that with the following code:
[[mycosynth wellspring]], [[seize the spoils]], [[phyrexian Metamorph]], [[trail of evidence]], [[pirate's pillage]], [[saheeli, Sublime Artificer]], [[Curse of opulence]], [[Blasphemous act]], [[ghost quarter]]/[[field of ruin]], [[Mirrodin Besieged]], [[Saheeli the Gifted]], [[mystic retrieval]], [[relic of progenitus]]/[[tormod's crypt]], [[star of extinction]], [[cyclonic rift]], [[comet storm]], [[chaos warp]], [[Loyal apprentice]], [[thopter spy network]], [[Sai, Master Thopterist]], [[Hypersonic Dragon]], [[Padeem, Consul of Innovation]], [[Ravenform]], [[Memnarch]], [[liquimetal coating]], [[Blatant Thievery]], and [[Inspiring statuary]]
Mookie31 on
The Sea is Woke - Noyan Dar Control
4 years ago
Could this deck benefit from something like Trail of Evidence. I find myself running out of cards as the game goes on plus you hold up mana anyway for responses. I was looking for a Whirlwind of Thought-like effect in azorious colors and this was the closest I could find.
xantm70 on
Monk Spinning Plates
4 years ago
If you're aiming for a more cutthroat approach to the list, there are some key pieces of interaction and acceleration you're missing, and I've got suggested cuts as well:
- Izzet Charm -> Force of Negation
- Teferi's Protection -> Swan Song
- Teferi, Master of Time -> Negate
- Sword of Fire and Ice -> Arcane Signet
- Lightning Greaves -> Mox Diamond
- Master Transmuter -> Talisman of Creativity
- Mangara, the Diplomat -> Talisman of Progress
- Boros Signet -> Talisman of Conviction
I would also run the big three cantrips:
Before suggesting future cuts and changes, the next question becomes: How do you want to kill, and how do you want to get there? You and I spoke previously about this a bit, so I know you don't want to go for a creatureless Proteus Staff kill. Fish is a pretty compact wincon, but it seems to me that it may not be strictly necessary. You're going to run Top anyhow, so if you're holding your deck, you can find a way to win no matter what. My impression is that you can go a few different routes:
- You can build a list that wants to manually storm off and kill with Aetherflux Reservoir. Reservoir provides a natural outlet to Top lines while also supporting a more traditional storm plan. This then has two subtly different approaches, one leaning on artifacts and one leaning on spells.
- You can build a list that wants to assemble Isochron Scepter + Dramatic Reversal for infinite storm and mana and then find an outlet for one or the other.
- You can build a list that wants to resolve Fish or Jace, Wielder of Mysteries with an empty library.
You're also in the colors for access to almost the entire Wheels package, in case that appeals to you:
Resolving any wheel with any lock piece is generally enough to just win the game.
Thoughts so far?
RNR_Gaming on
4 years ago
Mystic Remora, Trail of Evidence and Legacy's Allure would be excellent includes.
Ancient Tomb, The Tabernacle at Pendrell Vale, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Polluted Delta, Flooded Strand and Snow-Covered Islands would all bolster consistency and give you a tad more ramp/attrition - though all of this comes in at a few morgage payments unless your group lets you proxy.
Mana Drain, Force of Will, Force of Negation and Delay are all ridiculous counter spells. On the more budget end of things Miscast and Spell Pierce can make do in a pinch
Preordain, Brainstorm, and Opt may not look like much but they all drastically increase consistency without breaking the bank.
Now, personally I love Narset, Parter of Veils with Windfall but that's too oppressive for some play groups - play at your own risk
Gilded Drake - for the cost of a used Nintendo switch you can make commander dependent decks salty and sad every time :)
Winter Orb, Static Orb and Storage Matrix are very dumb with urza and I advise you only play this if your friends are cool with this type of degenerate stuff.
Anyways, hope that helped some :)